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    Searched refs:mIsVertexBuffer (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/rs/
rsAllocation.h 114 bool mIsVertexBuffer;
rsAllocation.cpp 63 mIsVertexBuffer = false;
177 mIsVertexBuffer = true;
186 mIsVertexBuffer = true;
210 if (mIsVertexBuffer) {
314 LOGV("%s allocation mIsTexture=%i mTextureID=%i, mIsVertexBuffer=%i, mBufferID=%i",
315 prefix, mIsTexture, mTextureID, mIsVertexBuffer, mBufferID);

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