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Searched
refs:mMaxTextureImageUnits
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/rs/
rsContext.h
195
int32_t
mMaxTextureImageUnits
;
rsContext.cpp
569
glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.
mMaxTextureImageUnits
);
825
LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.
mMaxTextureImageUnits
);
Completed in 222 milliseconds