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    Searched refs:mShaderCache (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/rs/
rsSimpleMesh.cpp 66 va.setupGL2(rsc, &rsc->mStateVertexArray, &rsc->mShaderCache);
rsContext.h 80 ShaderCache mShaderCache;
rsContext.cpp 263 if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) {
269 mFragment->setupGL2(this, &mStateFragment, &mShaderCache);
271 mVertex->setupGL2(this, &mStateVertex, &mShaderCache);
rsScriptC_Lib.cpp 694 va.setupGL2(rsc, &rsc->mStateVertexArray, &rsc->mShaderCache);
714 va.setupGL2(rsc, &rsc->mStateVertexArray, &rsc->mShaderCache);
749 va.setupGL2(rsc, &rsc->mStateVertexArray, &rsc->mShaderCache);
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