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    Searched refs:m_p1 (Results 1 - 9 of 9) sorted by null

  /external/webkit/WebCore/platform/graphics/
FloatQuad.cpp 79 float left = min4(m_p1.x(), m_p2.x(), m_p3.x(), m_p4.x());
80 float top = min4(m_p1.y(), m_p2.y(), m_p3.y(), m_p4.y());
82 float right = max4(m_p1.x(), m_p2.x(), m_p3.x(), m_p4.x());
83 float bottom = max4(m_p1.y(), m_p2.y(), m_p3.y(), m_p4.y());
90 return (m_p1.x() == m_p2.x() && m_p2.y() == m_p3.y() && m_p3.x() == m_p4.x() && m_p4.y() == m_p1.y())
91 || (m_p1.y() == m_p2.y() && m_p2.x() == m_p3.x() && m_p3.y() == m_p4.y() && m_p4.x() == m_p1.x());
96 return isPointInTriangle(p, m_p1, m_p2, m_p3) || isPointInTriangle(p, m_p1, m_p3, m_p4)
    [all...]
FloatQuad.h 48 : m_p1(p1)
56 : m_p1(inRect.location())
63 FloatPoint p1() const { return m_p1; }
68 void setP1(const FloatPoint& p) { m_p1 = p; }
99 m_p1 += offset;
107 m_p1.move(dx, dy);
114 FloatPoint m_p1; member in class:WebCore::FloatQuad
Gradient.cpp 39 , m_p1(p1)
52 , m_p1(p1)
75 if (m_p0.x() == m_p1.x()) {
81 if (m_p0.y() != m_p1.y())
Gradient.h 91 const FloatPoint& p1() const { return m_p1; }
142 FloatPoint m_p1; member in class:WebCore::Gradient
  /external/webkit/WebCore/platform/graphics/cairo/
GradientCairo.cpp 50 m_gradient = cairo_pattern_create_radial(m_p0.x(), m_p0.y(), m_r0, m_p1.x(), m_p1.y(), m_r1);
52 m_gradient = cairo_pattern_create_linear(m_p0.x(), m_p0.y(), m_p1.x(), m_p1.y());
  /external/webkit/WebCore/platform/graphics/qt/
GradientQt.cpp 50 m_gradient = new QRadialGradient(m_p1.x(), m_p1.y(), m_r1, m_p0.x(), m_p0.y());
52 m_gradient = new QLinearGradient(m_p0.x(), m_p0.y(), m_p1.x(), m_p1.y());
  /external/webkit/WebCore/platform/graphics/cg/
GradientCG.cpp 71 m_gradient = CGShadingCreateRadial(colorSpace, m_p0, m_r0, m_p1, m_r1, colorFunction.get(), true, true);
73 m_gradient = CGShadingCreateAxial(colorSpace, m_p0, m_p1, colorFunction.get(), true, true);
122 CGContextDrawRadialGradient(context->platformContext(), platformGradient(), m_p0, m_r0, m_p1, m_r1, extendOptions);
124 CGContextDrawLinearGradient(context->platformContext(), platformGradient(), m_p0, m_p1, extendOptions);
  /external/webkit/WebCore/platform/graphics/skia/
GradientSkia.cpp 157 if (m_p0 != m_p1) {
162 m_gradient = SkGradientShader::CreateTwoPointRadial(m_p0, radius0, m_p1, radius1, colors, pos, static_cast<int>(countUsed), tile);
168 m_gradient = SkGradientShader::CreateRadial(m_p1, radius, colors, pos, static_cast<int>(countUsed), tile);
171 SkPoint pts[2] = { m_p0, m_p1 };
  /external/webkit/WebCore/platform/graphics/android/
GradientAndroid.cpp 76 SkPoint pts[2] = { m_p0, m_p1 }; // convert to SkPoint

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