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Searched
refs:min_filter
(Results
1 - 9
of
9
) sorted by null
/frameworks/base/opengl/libagl/
TextureObjectManager.h
77
GLenum
min_filter
;
member in class:android::EGLTextureObject
TextureObjectManager.cpp
52
min_filter
= GL_LINEAR;
65
min_filter
= old->
min_filter
;
primitives.cpp
733
const GLenum
min_filter
= c->textures.tmu[i].texture->
min_filter
;
local
734
if (ggl_unlikely(
min_filter
>= GL_NEAREST_MIPMAP_NEAREST)) {
790
const GLenum
min_filter
= c->textures.tmu[i].texture->
min_filter
;
local
791
if (ggl_unlikely(
min_filter
>= GL_NEAREST_MIPMAP_NEAREST)) {
[
all
...]
texture.cpp
91
GGL_TEXTURE_MIN_FILTER, u.texture->
min_filter
);
666
textureObject->
min_filter
= param;
790
GGL_TEXTURE_MIN_FILTER, u.texture->
min_filter
);
[
all
...]
/system/core/libpixelflinger/
picker.cpp
152
if (tx.
min_filter
== GGL_LINEAR) {
buffer.cpp
51
t.
min_filter
= GGL_NEAREST;
pixelflinger.cpp
420
what = &c->activeTMU->
min_filter
;
426
what = &c->activeTMU->
min_filter
;
scanline.cpp
591
tx.
min_filter
== GGL_NEAREST)
[
all
...]
/system/core/include/private/pixelflinger/
ggl_context.h
395
uint16_t
min_filter
;
member in struct:android::texture_t
Completed in 742 milliseconds