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Searched
refs:num_entities
(Results
1 - 8
of
8
) sorted by null
/external/quake/quake/src/QW/server/
sv_ents.c
264
oldmax = from->
num_entities
;
281
while (newindex < to->
num_entities
|| oldindex < oldmax)
283
newnum = newindex >= to->
num_entities
? 9999 : to->entities[newindex].number;
471
pack->
num_entities
= 0;
493
if (pack->
num_entities
== MAX_PACKET_ENTITIES)
496
state = &pack->entities[pack->
num_entities
];
497
pack->
num_entities
++;
/external/quake/quake/src/QW/client/
protocol.h
270
int
num_entities
;
member in struct:__anon6775
cl_ents.c
304
dummy.
num_entities
= 0;
311
newp->
num_entities
= 0;
324
while (oldindex < oldp->
num_entities
)
336
oldnum = oldindex >= oldp->
num_entities
? 9999 : oldp->entities[oldindex].number;
354
oldnum = oldindex >= oldp->
num_entities
? 9999 : oldp->entities[oldindex].number;
398
newp->
num_entities
= newindex;
427
for (pnum=0 ; pnum<pack->
num_entities
; pnum++)
921
for (i=0 ; i<pak->
num_entities
; i++)
client.h
282
int
num_entities
; // stored bottom up in cl_entities array
member in struct:__anon6684
/external/quake/quake/src/WinQuake/
bspfile.h
309
extern int
num_entities
;
cl_parse.cpp
81
if (num >= cl.
num_entities
)
85
while (cl.
num_entities
<=num)
87
cl_entities[cl.
num_entities
].colormap = vid.colormap;
88
cl.
num_entities
++;
870
// must use CL_EntityNum() to force cl.
num_entities
up
client.h
221
int
num_entities
; // held in cl_entities array
member in struct:__anon6969
cl_main.cpp
254
for (i=0,ent=cl_entities ; i<cl.
num_entities
; i++,ent++)
481
for (i=1,ent=cl_entities+1 ; i<cl.
num_entities
; i++,ent++)
Completed in 25 milliseconds