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  /external/webkit/WebCore/platform/graphics/transforms/
TransformationMatrix.cpp 537 double outX = x * m11() + y * m21() + z * m31() + m41();
542 outX /= w;
546 return FloatPoint(static_cast<float>(outX), static_cast<float>(outY));
    [all...]
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h     [all...]
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilt/windows/sdl/host/include/SDL/
SDL_opengl.h     [all...]
  /prebuilt/windows/sdl/include/SDL/
SDL_opengl.h     [all...]

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