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Searched
refs:perspectiveZ
(Results
1 - 3
of
3
) sorted by null
/external/webkit/WebCore/platform/graphics/transforms/
PerspectiveTransformOperation.cpp
55
return PerspectiveTransformOperation::create(decomp.
perspectiveZ
? -1.0 / decomp.
perspectiveZ
: 0.0);
TransformationMatrix.cpp
325
result.
perspectiveZ
= perspectivePoint[2];
333
result.perspectiveX = result.perspectiveY = result.
perspectiveZ
= 0;
[
all
...]
TransformationMatrix.h
256
double perspectiveX, perspectiveY,
perspectiveZ
, perspectiveW;
Completed in 19 milliseconds