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    Searched refs:quaternionW (Results 1 - 3 of 3) sorted by null

  /external/webkit/WebCore/platform/graphics/transforms/
RotateTransformOperation.cpp 86 angle = rad2deg(acos(decomp.quaternionW) * 2);
TransformationMatrix.cpp 443 result.quaternionW = w;
    [all...]
TransformationMatrix.h 254 double quaternionX, quaternionY, quaternionZ, quaternionW;

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