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    Searched refs:qz_window (Results 1 - 6 of 6) sorted by null

  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzWM.m 108 if (qz_window == nil || (mode_flags & SDL_FULLSCREEN)) return YES; /*fullscreen*/
110 NSPoint p = [ qz_window mouseLocationOutsideOfEventStream ];
126 if (qz_window ==nil || (mode_flags & SDL_FULLSCREEN)) {
130 [ qz_window invalidateCursorRectsForView: [ qz_window contentView ] ];
153 *p = [ qz_window convertScreenToBase:*p ];
160 *p = [ qz_window convertBaseToScreen:*p ];
270 if ( qz_window != nil ) {
274 [ qz_window setTitle:string ];
279 [ qz_window setMiniwindowTitle:string ]
    [all...]
SDL_QuartzYUV.m 99 [ qz_window close ];
100 qz_window = nil;
162 qz_window = [ [ SDL_QuartzWindow alloc ]
167 if (qz_window == nil) {
172 [ qz_window setContentView:[ [ NSQuickDrawView alloc ] init ] ];
173 [ qz_window setReleasedWhenClosed:YES ];
174 [ qz_window center ];
175 [ qz_window setAcceptsMouseMovedEvents:YES ];
176 [ qz_window setLevel:CGShieldingWindowLevel() ];
177 [ qz_window makeKeyAndOrderFront:nil ]
    [all...]
SDL_QuartzVideo.m 377 if ( qz_window ) {
378 [ qz_window close ];
379 [ qz_window release ];
380 qz_window = nil;
408 [ qz_window close ];
409 [ qz_window release ];
410 qz_window = nil;
536 if ( qz_window ) {
537 [ qz_window release ];
538 qz_window = nil
    [all...]
SDL_QuartzWindow.m 63 [ qz_window setMiniwindowImage:image ];
119 else if (this && qz_window) {
143 int vOffset = [ qz_window frame ].size.height -
SDL_QuartzVideo.h 140 #define qz_window (this->hidden->window) macro
SDL_QuartzEvents.m 624 if (qz_window)
    [all...]

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