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Searched
refs:qz_window
(Results
1 - 6
of
6
) sorted by null
/external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzWM.m
108
if (
qz_window
== nil || (mode_flags & SDL_FULLSCREEN)) return YES; /*fullscreen*/
110
NSPoint p = [
qz_window
mouseLocationOutsideOfEventStream ];
126
if (
qz_window
==nil || (mode_flags & SDL_FULLSCREEN)) {
130
[
qz_window
invalidateCursorRectsForView: [
qz_window
contentView ] ];
153
*p = [
qz_window
convertScreenToBase:*p ];
160
*p = [
qz_window
convertBaseToScreen:*p ];
270
if (
qz_window
!= nil ) {
274
[
qz_window
setTitle:string ];
279
[
qz_window
setMiniwindowTitle:string ]
[
all
...]
SDL_QuartzYUV.m
99
[
qz_window
close ];
100
qz_window
= nil;
162
qz_window
= [ [ SDL_QuartzWindow alloc ]
167
if (
qz_window
== nil) {
172
[
qz_window
setContentView:[ [ NSQuickDrawView alloc ] init ] ];
173
[
qz_window
setReleasedWhenClosed:YES ];
174
[
qz_window
center ];
175
[
qz_window
setAcceptsMouseMovedEvents:YES ];
176
[
qz_window
setLevel:CGShieldingWindowLevel() ];
177
[
qz_window
makeKeyAndOrderFront:nil ]
[
all
...]
SDL_QuartzVideo.m
377
if (
qz_window
) {
378
[
qz_window
close ];
379
[
qz_window
release ];
380
qz_window
= nil;
408
[
qz_window
close ];
409
[
qz_window
release ];
410
qz_window
= nil;
536
if (
qz_window
) {
537
[
qz_window
release ];
538
qz_window
= nil
[
all
...]
SDL_QuartzWindow.m
63
[
qz_window
setMiniwindowImage:image ];
119
else if (this &&
qz_window
) {
143
int vOffset = [
qz_window
frame ].size.height -
SDL_QuartzVideo.h
140
#define
qz_window
(this->hidden->window)
macro
SDL_QuartzEvents.m
624
if (
qz_window
)
[
all
...]
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