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  /system/core/libpixelflinger/
raster.cpp 75 // clip to scissor
76 if (xd < GGLint(c->state.scissor.left)) {
77 GGLint offset = GGLint(c->state.scissor.left) - xd;
78 xd = GGLint(c->state.scissor.left);
82 if (yd < GGLint(c->state.scissor.top)) {
83 GGLint offset = GGLint(c->state.scissor.top) - yd;
84 yd = GGLint(c->state.scissor.top);
88 if ((xd + width) > GGLint(c->state.scissor.right)) {
89 width = GGLint(c->state.scissor.right) - xd;
91 if ((yd + height) > GGLint(c->state.scissor.bottom))
    [all...]
trap.cpp 215 // scissor...
216 if (l < GGLint(c->state.scissor.left)) {
217 xstart += TRI_FROM_INT(c->state.scissor.left-l);
218 l = GGLint(c->state.scissor.left);
220 if (t < GGLint(c->state.scissor.top)) {
221 ystart += TRI_FROM_INT(c->state.scissor.top-t);
222 t = GGLint(c->state.scissor.top);
224 if (r > GGLint(c->state.scissor.right)) {
225 r = GGLint(c->state.scissor.right);
227 if (b > GGLint(c->state.scissor.bottom))
    [all...]
pixelflinger.cpp 150 c->state.scissor.user_left = x;
151 c->state.scissor.user_top = y;
152 c->state.scissor.user_right = x + width;
153 c->state.scissor.user_bottom = y + height;
599 const int32_t l = c->state.scissor.user_left;
600 const int32_t t = c->state.scissor.user_top;
601 const int32_t r = c->state.scissor.user_right;
602 const int32_t b = c->state.scissor.user_bottom;
603 c->state.scissor.left = max(0, l);
604 c->state.scissor.right = min(c->state.buffers.color.width, r)
    [all...]
clear.cpp 99 const uint32_t l = c->state.scissor.left;
100 const uint32_t t = c->state.scissor.top;
101 uint32_t w = c->state.scissor.right - l;
102 uint32_t h = c->state.scissor.bottom - t;
  /external/skia/src/gl/
SkGLDevice.h 33 void scissor(const SkIRect&);
SkGL.cpp 112 void SkGL::Scissor(const SkIRect& r, int viewportHeight) {
384 iter->scissor();
394 iter->scissor();
SkGL.h 258 static void Scissor(const SkIRect&, int viewportHeight);
297 void scissor() { function in class:SkGLClipIter
299 SkGL::Scissor(this->rect(), fViewportHeight);
SkGLDevice.cpp 118 SkGL::Scissor(fClip.getBounds(), this->height());
120 // else we're just a rect, and we've already call scissor
729 iter.scissor();
  /frameworks/base/opengl/libagl/
matrix.cpp 653 c->viewport.scissor.x,
654 c->viewport.scissor.y,
655 c->viewport.scissor.w,
656 c->viewport.scissor.h);
668 c->viewport.scissor.x = x;
669 c->viewport.scissor.y = y;
670 c->viewport.scissor.w = w;
671 c->viewport.scissor.h = h;
677 c->rasterizer.procs.scissor(c, x, y, w, h);
  /hardware/msm7k/libcopybit/
copybit.cpp 161 const struct copybit_rect_t *scissor) {
163 intersect(&clip, scissor, dst);
  /system/core/include/pixelflinger/
pixelflinger.h 213 // scissor
214 void (*scissor)(void* c, GGLint x, GGLint y, GGLsizei width, GGLsizei height); member in struct:__anon15902
  /external/webkit/WebCore/html/canvas/
WebGLRenderingContext.h 190 void scissor(long x, long y, unsigned long width, unsigned long height);
WebGLRenderingContext.cpp 1568 void WebGLRenderingContext::scissor(long x, long y, unsigned long width, unsigned long height) function in class:WebCore::WebGLRenderingContext
    [all...]
WebGLRenderingContext.idl     [all...]
  /system/core/include/private/pixelflinger/
ggl_context.h 490 scissor_t scissor; member in struct:android::state_t
  /external/webkit/WebCore/platform/graphics/
GraphicsContext3D.h 537 void scissor(long x, long y, unsigned long width, unsigned long height);
  /frameworks/base/include/private/opengles/
gl_context.h 532 } scissor; member in struct:android::gl::viewport_t
  /external/webkit/WebCore/platform/graphics/mac/
GraphicsContext3DMac.cpp 703 void GraphicsContext3D::scissor(long x, long y, unsigned long width, unsigned long height) function in class:WebCore::GraphicsContext3D
    [all...]
  /external/webkit/WebKit/chromium/src/
GraphicsContext3D.cpp     [all...]

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