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Searched
refs:sendMessageLength
(Results
1 - 5
of
5
) sorted by null
/external/quake/quake/src/WinQuake/
net_loop.cpp
82
loop_client->
sendMessageLength
= 0;
95
loop_server->
sendMessageLength
= 0;
111
loop_server->
sendMessageLength
= 0;
114
loop_client->
sendMessageLength
= 0;
239
sock->
sendMessageLength
= 0;
net_dgrm.cpp
181
sock->
sendMessageLength
= data->cursize;
216
if (sock->
sendMessageLength
<= MAX_DATAGRAM)
218
dataLen = sock->
sendMessageLength
;
249
if (sock->
sendMessageLength
<= MAX_DATAGRAM)
251
dataLen = sock->
sendMessageLength
;
415
sock->
sendMessageLength
-= MAX_DATAGRAM;
416
if (sock->
sendMessageLength
> 0)
418
Q_memcpy(sock->sendMessage, sock->sendMessage+MAX_DATAGRAM, sock->
sendMessageLength
);
423
sock->
sendMessageLength
= 0;
[
all
...]
net.h
138
int
sendMessageLength
;
net_ser.cpp
477
sock->
sendMessageLength
= message->cursize;
490
temp.maxsize = sock->
sendMessageLength
;
491
temp.cursize = sock->
sendMessageLength
;
net_main.cpp
140
sock->
sendMessageLength
= 0;
Completed in 735 milliseconds