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    Searched refs:setAnchorPoint (Results 1 - 14 of 14) sorted by null

  /external/webkit/WebCore/platform/graphics/qt/
GraphicsLayerQt.h 53 virtual void setAnchorPoint(const FloatPoint3D& p);
GraphicsLayerQt.cpp 679 void GraphicsLayerQt::setAnchorPoint(const FloatPoint3D& p)
683 GraphicsLayer::setAnchorPoint(p);
    [all...]
  /external/skia/include/utils/
SkLayer.h 52 void setAnchorPoint(SkScalar x, SkScalar y) { m_anchorPoint.set(x, y); }
  /external/webkit/WebCore/platform/graphics/android/
GraphicsLayerAndroid.h 56 virtual void setAnchorPoint(const FloatPoint3D&);
GraphicsLayerAndroid.cpp 272 void GraphicsLayerAndroid::setAnchorPoint(const FloatPoint3D& point)
274 GraphicsLayer::setAnchorPoint(point);
275 m_contentLayer->setAnchorPoint(point.x(), point.y());
  /external/webkit/WebCore/platform/graphics/win/
GraphicsLayerCACF.h 60 virtual void setAnchorPoint(const FloatPoint3D& inPoint);
GraphicsLayerCACF.cpp 214 void GraphicsLayerCACF::setAnchorPoint(const FloatPoint3D& point)
219 GraphicsLayer::setAnchorPoint(point);
501 primaryLayer()->setAnchorPoint(FloatPoint(m_anchorPoint.x(), m_anchorPoint.y()));
555 m_layer->setAnchorPoint(CGPointMake(0.5f, 0.5f));
696 m_contentsLayer->setAnchorPoint(CGPointMake(0.0f, 1.0f));
698 m_contentsLayer->setAnchorPoint(CGPointMake(0.0f, 0.0f));
WKCACFLayerRenderer.cpp 185 layer->setAnchorPoint(CGPointMake(0, 1));
241 m_scrollLayer->setAnchorPoint(CGPointMake(0, 1));
WKCACFLayer.h 123 void setAnchorPoint(const CGPoint& p) { CACFLayerSetAnchorPoint(layer(), p); setNeedsCommit(); }
MediaPlayerPrivateQuickTimeWin.cpp 827 m_qtVideoLayer->setAnchorPoint(FloatPoint3D());
  /external/webkit/WebCore/platform/graphics/
GraphicsLayer.h 226 virtual void setAnchorPoint(const FloatPoint3D& p) { m_anchorPoint = p; }
  /external/webkit/WebCore/platform/graphics/mac/
GraphicsLayerCA.h 70 virtual void setAnchorPoint(const FloatPoint3D&);
GraphicsLayerCA.mm 525 void GraphicsLayerCA::setAnchorPoint(const FloatPoint3D& point)
530 GraphicsLayer::setAnchorPoint(point);
    [all...]
  /external/webkit/WebCore/rendering/
RenderLayerBacking.cpp 329 m_graphicsLayer->setAnchorPoint(anchor);
348 m_graphicsLayer->setAnchorPoint(FloatPoint3D(0.5f, 0.5f, 0));
    [all...]

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