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Searched
refs:shade
(Results
1 - 4
of
4
) sorted by null
/system/core/libpixelflinger/
scanline.cpp
506
r = (xs * c->
shade
.drdx) + ci.ydrdy;
507
g = (xs * c->
shade
.dgdx) + ci.ydgdy;
508
b = (xs * c->
shade
.dbdx) + ci.ydbdy;
509
a = (xs * c->
shade
.dadx) + ci.ydady;
510
r = ADJUST_COLOR_ITERATOR(r, c->
shade
.drdx, xc);
511
g = ADJUST_COLOR_ITERATOR(g, c->
shade
.dgdx, xc);
512
b = ADJUST_COLOR_ITERATOR(b, c->
shade
.dbdx, xc);
513
a = ADJUST_COLOR_ITERATOR(a, c->
shade
.dadx, xc);
522
GGLfixed z = (xs * c->
shade
.dzdx) + ci.ydzdy;
523
GGLfixed f = (xs * c->
shade
.dfdx) + ci.ydfdy
[
all
...]
pixelflinger.cpp
221
c->
shade
.r0 = gglFixedToIteratedColor(color[0]);
222
c->
shade
.g0 = gglFixedToIteratedColor(color[1]);
223
c->
shade
.b0 = gglFixedToIteratedColor(color[2]);
224
c->
shade
.a0 = gglFixedToIteratedColor(color[3]);
235
c->
shade
.r0 = grad[ 0] + round;
236
c->
shade
.drdx = grad[ 1];
237
c->
shade
.drdy = grad[ 2];
238
c->
shade
.g0 = grad[ 3] + round;
239
c->
shade
.dgdx = grad[ 4];
240
c->
shade
.dgdy = grad[ 5]
[
all
...]
/system/core/include/private/pixelflinger/
ggl_context.h
132
GGL_RESERVE_NEEDS(
SHADE
, 6, 1 )
390
texture_shade_t
shade
;
member in struct:android::texture_t
509
shade_t
shade
;
member in struct:android::context_t
/prebuilt/common/jfreechart/
jfreechart-1.0.9.jar
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