HomeSort by relevance Sort by last modified time
    Searched refs:shade (Results 1 - 4 of 4) sorted by null

  /system/core/libpixelflinger/
scanline.cpp 506 r = (xs * c->shade.drdx) + ci.ydrdy;
507 g = (xs * c->shade.dgdx) + ci.ydgdy;
508 b = (xs * c->shade.dbdx) + ci.ydbdy;
509 a = (xs * c->shade.dadx) + ci.ydady;
510 r = ADJUST_COLOR_ITERATOR(r, c->shade.drdx, xc);
511 g = ADJUST_COLOR_ITERATOR(g, c->shade.dgdx, xc);
512 b = ADJUST_COLOR_ITERATOR(b, c->shade.dbdx, xc);
513 a = ADJUST_COLOR_ITERATOR(a, c->shade.dadx, xc);
522 GGLfixed z = (xs * c->shade.dzdx) + ci.ydzdy;
523 GGLfixed f = (xs * c->shade.dfdx) + ci.ydfdy
    [all...]
pixelflinger.cpp 221 c->shade.r0 = gglFixedToIteratedColor(color[0]);
222 c->shade.g0 = gglFixedToIteratedColor(color[1]);
223 c->shade.b0 = gglFixedToIteratedColor(color[2]);
224 c->shade.a0 = gglFixedToIteratedColor(color[3]);
235 c->shade.r0 = grad[ 0] + round;
236 c->shade.drdx = grad[ 1];
237 c->shade.drdy = grad[ 2];
238 c->shade.g0 = grad[ 3] + round;
239 c->shade.dgdx = grad[ 4];
240 c->shade.dgdy = grad[ 5]
    [all...]
  /system/core/include/private/pixelflinger/
ggl_context.h 132 GGL_RESERVE_NEEDS( SHADE, 6, 1 )
390 texture_shade_t shade; member in struct:android::texture_t
509 shade_t shade; member in struct:android::context_t
  /prebuilt/common/jfreechart/
jfreechart-1.0.9.jar 

Completed in 14 milliseconds