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    Searched refs:shadeSpan16 (Results 1 - 13 of 13) sorted by null

  /external/skia/include/effects/
SkTransparentShader.h 30 virtual void shadeSpan16(int x, int y, uint16_t span[], int count);
  /external/skia/include/core/
SkColorShader.h 45 virtual void shadeSpan16(int x, int y, uint16_t span[], int count);
SkColorFilter.h 107 virtual void shadeSpan16(int x, int y, uint16_t result[], int count);
SkShader.h 67 //! set if this shader's shadeSpan16() method can be called
84 /** same as kConstInY32_Flag, but is set if this is true for shadeSpan16
85 which may not always be the case, since shadeSpan16 may be
100 /** Return the alpha associated with the data returned by shadeSpan16(). If
121 virtual void shadeSpan16(int x, int y, uint16_t[], int count);
128 /** Helper function that returns true if this shader's shadeSpan16() method can
135 /** Helper to check the flags to know if it is legal to call shadeSpan16()
  /external/skia/src/core/
SkBitmapProcShader.h 32 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count);
SkColorFilter.cpp 100 void SkFilterShader::shadeSpan16(int x, int y, uint16_t result[], int count)
105 fShader->shadeSpan16(x, y, result, count);
SkShader.cpp 111 void SkShader::shadeSpan16(int x, int y, uint16_t span16[], int count) {
117 SkASSERT(!"kHasSpan16 flag is set, but shadeSpan16() not implemented");
280 void SkColorShader::shadeSpan16(int x, int y, uint16_t span[], int count) {
SkBlitter_RGB16.cpp 708 shader->shadeSpan16(x, y, device, width);
711 shader->shadeSpan16(x, y, span16, width);
725 shader->shadeSpan16(x, y, dst, width);
734 } else { // need to call shadeSpan16 for every line
736 shader->shadeSpan16(x, y, dst, width);
745 shader->shadeSpan16(x, y, span16, width);
752 shader->shadeSpan16(x, y, span16, width);
783 shader->shadeSpan16(x, y, device, count);
785 shader->shadeSpan16(x, y, span16, count);
804 shader->shadeSpan16(x, y, span16, count)
    [all...]
SkBitmapProcShader.cpp 172 void SkBitmapProcShader::shadeSpan16(int x, int y, uint16_t dstC[], int count) {
SkBitmapShader16BilerpTemplate.h 140 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count)
SkBitmapShaderTemplate.h 196 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count)
  /external/skia/src/effects/
SkTransparentShader.cpp 138 void SkTransparentShader::shadeSpan16(int x, int y, uint16_t span[], int count)
SkGradientShader.cpp 616 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count);
794 void Linear_Gradient::shadeSpan16(int x, int y, uint16_t dstC[], int count)
    [all...]

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