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    Searched refs:socreate (Results 1 - 14 of 14) sorted by null

  /external/qemu/slirp/
socket.h 77 struct socket * socreate _P((void));
socket.c 52 socreate(void) function
608 if ((so = socreate()) == NULL) {
udp.c 195 if ((so = socreate()) == NULL) goto bad;
636 if ((so = socreate()) == NULL) {
ip_icmp.c 118 if ((so = socreate()) == NULL) goto freeit;
tcp_subr.c 443 * If it's an SS_ACCEPTONCE socket, no need to socreate()
450 if ((so = socreate()) == NULL) {
803 if ((ns=socreate()) == NULL)
    [all...]
slirp.c 1060 struct socket *so = socreate();
tcp_input.c 392 * state == CLOSED means we've done socreate() but haven't
403 if ((so = socreate()) == NULL)
    [all...]
  /external/qemu/slirp-android/
socket.h 81 struct socket * socreate _P((void));
udp.c 197 if ((so = socreate()) == NULL) goto bad;
437 if ((so = socreate()) == NULL) {
socket.c 57 socreate(void) function
609 if ((so = socreate()) == NULL) {
ip_icmp.c 122 if ((so = socreate()) == NULL) goto freeit;
slirp.c 1155 struct socket *so = socreate();
tcp_subr.c 475 * If it's an SS_ACCEPTONCE socket, no need to socreate()
482 if ((so = socreate()) == NULL) {
tcp_input.c 397 * state == CLOSED means we've done socreate() but haven't
408 if ((so = socreate()) == NULL)
    [all...]

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