/system/core/libpixelflinger/ |
buffer.h | 28 void ggl_set_surface(context_t* c, surface_t* dst, const GGLSurface* src);
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buffer.cpp | 26 static void read_pixel(const surface_t* s, context_t* c, 28 static void write_pixel(const surface_t* s, context_t* c, 30 static void readRGB565(const surface_t* s, context_t* c, 32 static void readABGR8888(const surface_t* s, context_t* c, 58 void ggl_set_surface(context_t* c, surface_t* dst, const GGLSurface* src) 73 static void pick_read_write(surface_t* s) 87 surface_t& s = c->state.texture[i].surface; 102 surface_t& s = c->state.buffers.color; 111 void read_pixel(const surface_t* s, context_t* c, 133 void readRGB565(const surface_t* s, context_t* c [all...] |
scanline.cpp | 724 surface_t* cb = &(c->state.buffers.depth); [all...] |
clear.cpp | 50 static void memset2d(context_t* c, const surface_t& s, uint32_t packed,
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raster.cpp | 59 surface_t* cb = &(c->state.buffers.color);
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trap.cpp | 454 surface_t* cb = &(c->state.buffers.color); [all...] |
/system/core/include/private/pixelflinger/ |
ggl_context.h | 321 struct surface_t { struct in namespace:android 335 void (*read) (const surface_t* s, context_t* c, 337 void (*write)(const surface_t* s, context_t* c, 388 surface_t surface; 409 surface_t color; 410 surface_t read; 411 surface_t depth; 412 surface_t stencil;
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