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    Searched refs:sv_player (Results 1 - 7 of 7) sorted by null

  /external/quake/quake/src/WinQuake/
sv_user.cpp 24 edict_t *sv_player; variable
62 if (!((int)sv_player->u.v.flags & FL_ONGROUND))
65 angleval = sv_player->u.v.angles[YAW] * M_PI*2 / 360;
71 top[0] = sv_player->u.v.origin[0] + cosval*(i+3)*12;
72 top[1] = sv_player->u.v.origin[1] + sinval*(i+3)*12;
73 top[2] = sv_player->u.v.origin[2] + sv_player->u.v.view_ofs[2];
79 tr = SV_Move (top, vec3_origin, vec3_origin, bottom, 1, sv_player);
106 sv_player->u.v.idealpitch = 0;
112 sv_player->u.v.idealpitch = -dir * sv_idealpitchscale.value
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host_cmd.cpp 131 sv_player->u.v.flags = (int)sv_player->u.v.flags ^ FL_GODMODE;
132 if (!((int)sv_player->u.v.flags & FL_GODMODE) )
149 sv_player->u.v.flags = (int)sv_player->u.v.flags ^ FL_NOTARGET;
150 if (!((int)sv_player->u.v.flags & FL_NOTARGET) )
169 if (sv_player->u.v.movetype != MOVETYPE_NOCLIP)
172 sv_player->u.v.movetype = MOVETYPE_NOCLIP;
178 sv_player->u.v.movetype = MOVETYPE_WALK;
201 if (sv_player->u.v.movetype != MOVETYPE_FLY
    [all...]
server.h 214 extern edict_t *sv_player;
sv_phys.cpp 990 if ( (int)sv_player->u.v.flags & FL_WATERJUMP )
    [all...]
  /external/quake/quake/src/QW/server/
sv_user.c 24 edict_t *sv_player; variable
45 host_client and sv_player will be valid.
403 VectorCopy (vec3_origin, sv_player->v.origin);
404 VectorCopy (vec3_origin, sv_player->v.view_ofs);
405 sv_player->v.view_ofs[2] = 22;
413 VectorCopy (e->v.origin, sv_player->v.origin);
454 pr_global_struct->self = EDICT_TO_PROG(sv_player);
466 pr_global_struct->self = EDICT_TO_PROG(sv_player);
471 pr_global_struct->self = EDICT_TO_PROG(sv_player);
873 if (sv_player->v.health <= 0
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sv_ccmds.c 162 Sets host_client and sv_player to the player with idnum Cmd_Argv(1)
180 sv_player = host_client->edict;
207 sv_player->v.flags = (int)sv_player->v.flags ^ FL_GODMODE;
208 if (!((int)sv_player->v.flags & FL_GODMODE) )
226 if (sv_player->v.movetype != MOVETYPE_NOCLIP)
228 sv_player->v.movetype = MOVETYPE_NOCLIP;
233 sv_player->v.movetype = MOVETYPE_WALK;
271 sv_player->v.items = (int)sv_player->v.items | IT_SHOTGUN<< (t[0] - '2')
    [all...]
server.h 334 extern edict_t *sv_player;

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