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Searched
refs:svc_updatefrags
(Results
1 - 10
of
10
) sorted by null
/external/quake/quake/src/WinQuake/
protocol.h
102
#define
svc_updatefrags
14 // [byte] [short]
macro
cl_parse.cpp
45
"
svc_updatefrags
", // [byte] [short]
847
case
svc_updatefrags
:
851
Host_Error ("CL_ParseServerMessage:
svc_updatefrags
> MAX_SCOREBOARD");
host.cpp
389
MSG_WriteByte (&client->message,
svc_updatefrags
);
sv_main.cpp
770
MSG_WriteByte (&client->message,
svc_updatefrags
);
host_cmd.cpp
1350
MSG_WriteByte (&host_client->message,
svc_updatefrags
);
[
all
...]
/external/quake/quake/src/QW/client/
protocol.h
77
#define
svc_updatefrags
14 // [byte] [short]
macro
cl_demo.c
593
MSG_WriteByte (&buf,
svc_updatefrags
);
cl_parse.c
42
"
svc_updatefrags
", // [byte] [short]
1213
case
svc_updatefrags
:
1217
Host_EndGame ("CL_ParseServerMessage:
svc_updatefrags
> MAX_SCOREBOARD");
/external/quake/quake/src/QW/server/
sv_send.c
640
ClientReliableWrite_Begin(client,
svc_updatefrags
, 4);
sv_main.c
282
MSG_WriteByte (buf,
svc_updatefrags
);
[
all
...]
Completed in 158 milliseconds