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    Searched refs:textureName (Results 1 - 4 of 4) sorted by null

  /frameworks/base/services/surfaceflinger/
TextureManager.cpp 60 GLuint textureName = -1;
61 glGenTextures(1, &textureName);
62 texture->name = textureName;
67 glBindTexture(target, textureName);
81 GLuint textureName = -1;
82 glGenTextures(1, &textureName);
83 pImage->name = textureName;
97 glBindTexture(target, textureName);
SurfaceFlinger.h 336 GLuint* textureName, GLfloat* uOut, GLfloat* vOut);
SurfaceFlinger.cpp     [all...]
  /external/skia/src/gl/
SkGL.cpp 267 GLuint textureName;
268 glGenTextures(1, &textureName);
270 glBindTexture(GL_TEXTURE_2D, textureName);
308 SkDebugf("--- new texture [%d] size=(%d %d) bpp=%d\n", textureName, ow, oh,
316 return textureName;

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