/build/tools/droiddoc/templates/assets/ |
android-developer-reference.js | 116 // 12 is the width of the triangle and padding extra space 125 node.plus_img.src = me.toroot + "assets/images/triangle-closed-small.png"; 134 node.plus_img.src = me.toroot + "assets/images/triangle-closed-small.png"; 185 node.plus_img.src = me.toroot + "assets/images/triangle-opened-small.png"; 314 trigger.src = toRoot + "assets/images/triangle-opened.png"; 320 trigger.src = toRoot + "assets/images/triangle-closed.png";
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/packages/apps/Gallery3D/src/com/cooliris/media/ |
PopupMenu.java | 318 // Stamp the popup triangle over the appropriate region ignoring 320 Bitmap triangle = mTriangleBottom; local 321 canvas.drawBitmap(triangle, mTriangleX, height - triangle.getHeight() - 1, SRC_PAINT);
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/external/webkit/SunSpider/tests/sunspider-0.9/ |
3d-raytrace.js | 124 // Triangle intersection using barycentric coord method 125 function Triangle(p1, p2, p3) { 160 Triangle.prototype.intersect = function(orig, dir, near, far) { 192 var triangle = this.triangles[i]; 193 var d = triangle.intersect(origin, dir, near, far); 197 closest = triangle; 248 var triangle = this.triangles[i]; 249 var d = triangle.intersect(O, D, near, far); 331 triangles[i++] = new Triangle(tfl, tfr, bfr); 332 triangles[i++] = new Triangle(tfl, bfr, bfl) [all...] |
/external/webkit/SunSpider/tests/sunspider-0.9.1/ |
3d-raytrace.js | 124 // Triangle intersection using barycentric coord method 125 function Triangle(p1, p2, p3) { 160 Triangle.prototype.intersect = function(orig, dir, near, far) { 192 var triangle = this.triangles[i]; 193 var d = triangle.intersect(origin, dir, near, far); 197 closest = triangle; 248 var triangle = this.triangles[i]; 249 var d = triangle.intersect(O, D, near, far); 331 triangles[i++] = new Triangle(tfl, tfr, bfr); 332 triangles[i++] = new Triangle(tfl, bfr, bfl) [all...] |
/external/bison/src/ |
vcg.h | 76 triangle enumerator in enum:shape 249 and triangle. The drawing of ellipses is much slower than the drawing 384 triangle and the cathetuses have length arrowsize. 545 rhomb, ellipse, and triangle. vertical order is the level position 559 Default is box, other: rhomb, ellipse, triangle. */ [all...] |
vcg.c | 274 case triangle: return "triangle";
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/frameworks/base/opengl/libagl/ |
primitives.cpp | 59 static void triangle(ogles_context_t* c, 567 #pragma mark Triangle 582 // This triangle is not clipped, test if it's culled 583 // unclipped triangle... 591 // light (or shade) our triangle! 594 triangle(c, v0, v1, v2); 599 // and even more rarely will we clip a triangle that ends up 601 // in a few cases we won't render the triangle (if culled). 606 // light (or shade) our triangle! 614 void triangle(ogles_context_t* c function in namespace:android [all...] |
/external/libpng/ |
CHANGES | [all...] |
/build/tools/droiddoc/templates/ |
macros.cs | 242 src="<?cs var:toroot ?>assets/images/triangle-<?cs var:default ?>.png"
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