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Searched
refs:v_dmg_time
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
view.c
68
float
v_dmg_time
, v_dmg_roll, v_dmg_pitch;
variable
382
v_dmg_time
= v_kicktime.value;
828
if (
v_dmg_time
> 0)
830
r_refdef.viewangles[ROLL] +=
v_dmg_time
/v_kicktime.value*v_dmg_roll;
831
r_refdef.viewangles[PITCH] +=
v_dmg_time
/v_kicktime.value*v_dmg_pitch;
832
v_dmg_time
-= host_frametime;
/external/quake/quake/src/WinQuake/
view.cpp
67
float
v_dmg_time
, v_dmg_roll, v_dmg_pitch;
variable
378
v_dmg_time
= v_kicktime.value;
815
if (
v_dmg_time
> 0)
817
r_refdef.viewangles[ROLL] +=
v_dmg_time
/v_kicktime.value*v_dmg_roll;
818
r_refdef.viewangles[PITCH] +=
v_dmg_time
/v_kicktime.value*v_dmg_pitch;
819
v_dmg_time
-= host_frametime;
Completed in 16 milliseconds