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    Searched refs:v_dmg_time (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/client/
view.c 68 float v_dmg_time, v_dmg_roll, v_dmg_pitch; variable
382 v_dmg_time = v_kicktime.value;
828 if (v_dmg_time > 0)
830 r_refdef.viewangles[ROLL] += v_dmg_time/v_kicktime.value*v_dmg_roll;
831 r_refdef.viewangles[PITCH] += v_dmg_time/v_kicktime.value*v_dmg_pitch;
832 v_dmg_time -= host_frametime;
  /external/quake/quake/src/WinQuake/
view.cpp 67 float v_dmg_time, v_dmg_roll, v_dmg_pitch; variable
378 v_dmg_time = v_kicktime.value;
815 if (v_dmg_time > 0)
817 r_refdef.viewangles[ROLL] += v_dmg_time/v_kicktime.value*v_dmg_roll;
818 r_refdef.viewangles[PITCH] += v_dmg_time/v_kicktime.value*v_dmg_pitch;
819 v_dmg_time -= host_frametime;

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