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    Searched refs:willDraw (Results 1 - 5 of 5) sorted by null

  /external/webkit/WebCore/html/
HTMLCanvasElement.h 86 void willDraw(const FloatRect&);
HTMLCanvasElement.cpp 194 void HTMLCanvasElement::willDraw(const FloatRect& rect)
  /external/webkit/WebCore/html/canvas/
CanvasRenderingContext2D.cpp 656 willDraw(m_path.boundingRect());
679 willDraw(boundingRect);
726 willDraw(rect);
742 willDraw(rect);
774 willDraw(boundingRect);
1003 willDraw(destRect);
1055 willDraw(destRect); // This call comes after drawImage, since the buffer we draw into may be our own, and we need to make sure it is dirty.
1056 // FIXME: Arguably willDraw should become didDraw and occur after drawing calls and not before them to avoid problems like this.
1105 willDraw(destRect);
1147 willDraw(destRect)
    [all...]
CanvasRenderingContext2D.h 246 void willDraw(const FloatRect&, unsigned options = CanvasWillDrawApplyAll);
WebGLRenderingContext.cpp 117 canvas()->willDraw(FloatRect(0, 0, canvas()->width(), canvas()->height()));
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