/external/zlib/old/visualc6/ |
minigzip.dsp | 20 !MESSAGE "minigzip - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application")
21 !MESSAGE "minigzip - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application")
22 !MESSAGE "minigzip - Win32 DLL Release" (based on "Win32 (x86) Console Application")
23 !MESSAGE "minigzip - Win32 DLL Debug" (based on "Win32 (x86) Console Application")
37 !IF "$(CFG)" == "minigzip - Win32 DLL ASM Release"
63 !ELSEIF "$(CFG)" == "minigzip - Win32 DLL ASM Debug"
89 !ELSEIF "$(CFG)" == "minigzip - Win32 DLL Release"
115 !ELSEIF "$(CFG)" == "minigzip - Win32 DLL Debug"
249 # Name "minigzip - Win32 DLL ASM Release"
250 # Name "minigzip - Win32 DLL ASM Debug" [all...] |
/external/zlib/projects/ |
README.projects | 17 or DLL files), these builds must be compatible to those produced by 19 In particular, if the project produces a DLL build for the Win32 20 platform, this build must comply to the officially-ammended Win32 DLL
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/external/zlib/projects/visualc6/ |
example.dsp | 20 !MESSAGE "example - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application")
21 !MESSAGE "example - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application")
22 !MESSAGE "example - Win32 DLL Release" (based on "Win32 (x86) Console Application")
23 !MESSAGE "example - Win32 DLL Debug" (based on "Win32 (x86) Console Application")
37 !IF "$(CFG)" == "example - Win32 DLL ASM Release"
63 !ELSEIF "$(CFG)" == "example - Win32 DLL ASM Debug"
89 !ELSEIF "$(CFG)" == "example - Win32 DLL Release"
115 !ELSEIF "$(CFG)" == "example - Win32 DLL Debug"
249 # Name "example - Win32 DLL ASM Release"
250 # Name "example - Win32 DLL ASM Debug" [all...] |
minigzip.dsp | 20 !MESSAGE "minigzip - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application")
21 !MESSAGE "minigzip - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application")
22 !MESSAGE "minigzip - Win32 DLL Release" (based on "Win32 (x86) Console Application")
23 !MESSAGE "minigzip - Win32 DLL Debug" (based on "Win32 (x86) Console Application")
37 !IF "$(CFG)" == "minigzip - Win32 DLL ASM Release"
63 !ELSEIF "$(CFG)" == "minigzip - Win32 DLL ASM Debug"
89 !ELSEIF "$(CFG)" == "minigzip - Win32 DLL Release"
115 !ELSEIF "$(CFG)" == "minigzip - Win32 DLL Debug"
249 # Name "minigzip - Win32 DLL ASM Release"
250 # Name "minigzip - Win32 DLL ASM Debug" [all...] |
/prebuilt/darwin-x86/toolchain/arm-eabi-4.2.1/man/man1/ |
arm-eabi-dlltool.1 | 166 When creating a \s-1DLL\s0, along with the source for the \s-1DLL\s0, it is necessary 171 exported from the \s-1DLL\s0, which functions the \s-1DLL\s0 imports, and so on. This 178 In order to mark a function as being exported from a \s-1DLL\s0, it needs to 192 The second file needed for \s-1DLL\s0 creation is an exports file. This file 193 is linked with the object files that make up the body of the \s-1DLL\s0 and it 194 handles the interface between the \s-1DLL\s0 and the outside world. This is a 198 The third file needed for \s-1DLL\s0 creation is the library file that programs 199 will link with in order to access the functions in the \s-1DLL\s0. This fil [all...] |
/prebuilt/darwin-x86/toolchain/arm-eabi-4.3.1/man/man1/ |
arm-eabi-dlltool.1 | 166 When creating a \s-1DLL\s0, along with the source for the \s-1DLL\s0, it is necessary 171 exported from the \s-1DLL\s0, which functions the \s-1DLL\s0 imports, and so on. This 178 In order to mark a function as being exported from a \s-1DLL\s0, it needs to 192 The second file needed for \s-1DLL\s0 creation is an exports file. This file 193 is linked with the object files that make up the body of the \s-1DLL\s0 and it 194 handles the interface between the \s-1DLL\s0 and the outside world. This is a 198 The third file needed for \s-1DLL\s0 creation is the library file that programs 199 will link with in order to access the functions in the \s-1DLL\s0. This fil [all...] |
/prebuilt/darwin-x86/toolchain/arm-eabi-4.4.0/man/man1/ |
arm-eabi-dlltool.1 | 166 When creating a \s-1DLL\s0, along with the source for the \s-1DLL\s0, it is necessary 171 exported from the \s-1DLL\s0, which functions the \s-1DLL\s0 imports, and so on. This 178 In order to mark a function as being exported from a \s-1DLL\s0, it needs to 192 The second file needed for \s-1DLL\s0 creation is an exports file. This file 193 is linked with the object files that make up the body of the \s-1DLL\s0 and it 194 handles the interface between the \s-1DLL\s0 and the outside world. This is a 198 The third file needed for \s-1DLL\s0 creation is the library file that programs 199 will link with in order to access the functions in the \s-1DLL\s0. This fil [all...] |
/prebuilt/darwin-x86/toolchain/arm-eabi-4.4.3/man/man1/ |
arm-eabi-dlltool.1 | 166 When creating a \s-1DLL\s0, along with the source for the \s-1DLL\s0, it is necessary 171 exported from the \s-1DLL\s0, which functions the \s-1DLL\s0 imports, and so on. This 178 In order to mark a function as being exported from a \s-1DLL\s0, it needs to 192 The second file needed for \s-1DLL\s0 creation is an exports file. This file 193 is linked with the object files that make up the body of the \s-1DLL\s0 and it 194 handles the interface between the \s-1DLL\s0 and the outside world. This is a 198 The third file needed for \s-1DLL\s0 creation is the library file that programs 199 will link with in order to access the functions in the \s-1DLL\s0. This fil [all...] |
/prebuilt/linux-x86/toolchain/arm-eabi-4.2.1/man/man1/ |
arm-eabi-dlltool.1 | 166 When creating a \s-1DLL\s0, along with the source for the \s-1DLL\s0, it is necessary 171 exported from the \s-1DLL\s0, which functions the \s-1DLL\s0 imports, and so on. This 178 In order to mark a function as being exported from a \s-1DLL\s0, it needs to 192 The second file needed for \s-1DLL\s0 creation is an exports file. This file 193 is linked with the object files that make up the body of the \s-1DLL\s0 and it 194 handles the interface between the \s-1DLL\s0 and the outside world. This is a 198 The third file needed for \s-1DLL\s0 creation is the library file that programs 199 will link with in order to access the functions in the \s-1DLL\s0. This fil [all...] |
/prebuilt/linux-x86/toolchain/arm-eabi-4.3.1/man/man1/ |
arm-eabi-dlltool.1 | 166 When creating a \s-1DLL\s0, along with the source for the \s-1DLL\s0, it is necessary 171 exported from the \s-1DLL\s0, which functions the \s-1DLL\s0 imports, and so on. This 178 In order to mark a function as being exported from a \s-1DLL\s0, it needs to 192 The second file needed for \s-1DLL\s0 creation is an exports file. This file 193 is linked with the object files that make up the body of the \s-1DLL\s0 and it 194 handles the interface between the \s-1DLL\s0 and the outside world. This is a 198 The third file needed for \s-1DLL\s0 creation is the library file that programs 199 will link with in order to access the functions in the \s-1DLL\s0. This fil [all...] |
/prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/man/man1/ |
arm-eabi-dlltool.1 | 166 When creating a \s-1DLL\s0, along with the source for the \s-1DLL\s0, it is necessary 171 exported from the \s-1DLL\s0, which functions the \s-1DLL\s0 imports, and so on. This 178 In order to mark a function as being exported from a \s-1DLL\s0, it needs to 192 The second file needed for \s-1DLL\s0 creation is an exports file. This file 193 is linked with the object files that make up the body of the \s-1DLL\s0 and it 194 handles the interface between the \s-1DLL\s0 and the outside world. This is a 198 The third file needed for \s-1DLL\s0 creation is the library file that programs 199 will link with in order to access the functions in the \s-1DLL\s0. This fil [all...] |
/prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/man/man1/ |
arm-eabi-dlltool.1 | 166 When creating a \s-1DLL\s0, along with the source for the \s-1DLL\s0, it is necessary 171 exported from the \s-1DLL\s0, which functions the \s-1DLL\s0 imports, and so on. This 178 In order to mark a function as being exported from a \s-1DLL\s0, it needs to 192 The second file needed for \s-1DLL\s0 creation is an exports file. This file 193 is linked with the object files that make up the body of the \s-1DLL\s0 and it 194 handles the interface between the \s-1DLL\s0 and the outside world. This is a 198 The third file needed for \s-1DLL\s0 creation is the library file that programs 199 will link with in order to access the functions in the \s-1DLL\s0. This fil [all...] |
/prebuilt/linux-x86/toolchain/i686-unknown-linux-gnu-4.2.1/man/man1/ |
i686-unknown-linux-gnu-dlltool.1 | 166 When creating a \s-1DLL\s0, along with the source for the \s-1DLL\s0, it is necessary 171 exported from the \s-1DLL\s0, which functions the \s-1DLL\s0 imports, and so on. This 178 In order to mark a function as being exported from a \s-1DLL\s0, it needs to 192 The second file needed for \s-1DLL\s0 creation is an exports file. This file 193 is linked with the object files that make up the body of the \s-1DLL\s0 and it 194 handles the interface between the \s-1DLL\s0 and the outside world. This is a 198 The third file needed for \s-1DLL\s0 creation is the library file that programs 199 will link with in order to access the functions in the \s-1DLL\s0. This fil [all...] |
/external/webkit/LayoutTests/http/conf/ |
cygwin-httpd.conf | 199 #LoadModule vhost_alias_module lib/apache/mod_vhost_alias.dll 200 #LoadModule env_module lib/apache/mod_env.dll 201 LoadModule config_log_module lib/apache/mod_log_config.dll 202 #LoadModule agent_log_module lib/apache/mod_log_agent.dll 203 #LoadModule referer_log_module lib/apache/mod_log_referer.dll 204 #LoadModule mime_magic_module lib/apache/mod_mime_magic.dll 205 LoadModule mime_module lib/apache/mod_mime.dll 206 LoadModule negotiation_module lib/apache/mod_negotiation.dll 207 #LoadModule status_module lib/apache/mod_status.dll 208 #LoadModule info_module lib/apache/mod_info.dll [all...] |
/external/chromium/base/ |
file_path_unittest.cc | 756 { { FPL("foo.dll"), FPL("txt") }, FPL("footxt.dll") }, 758 { { FPL("foo.dll"), FPL(".txt") }, FPL("foo.txt.dll") }, 761 { { FPL("foo.baz.dll"), FPL("txt") }, FPL("foo.baztxt.dll") }, 762 { { FPL("foo.baz.dll"), FPL(".txt") }, FPL("foo.baz.txt.dll") } [all...] |
resource_util.h | 17 // Function for getting a data resource (BINDATA) from a dll. Some
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/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
importgl.c | 59 * or Common Lite profile DLL or shared object. The function pointers are 73 sGLESDLL = LoadLibrary(_T("libGLES_CM.dll")); 75 sGLESDLL = LoadLibrary(_T("libGLES_CL.dll")); 77 return 0; // Cannot find OpenGL ES Common or Common Lite DLL.
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/external/bluetooth/glib/gmodule/ |
gmodule-os2.c | 136 if (suffix && (stricmp (suffix, ".dll") == 0)) 139 return g_strconcat (directory, "/", module_name, ".dll", NULL); 140 else if (suffix && (stricmp (suffix, ".dll") == 0)) 143 return g_strconcat (module_name, ".dll", NULL);
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gmodule.rc.in | 21 VALUE "OriginalFilename", "libgmodule-2.0-@LT_CURRENT_MINUS_AGE@.dll"
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/external/bluetooth/glib/gobject/ |
gobject.rc.in | 21 VALUE "OriginalFilename", "libgobject-2.0-@LT_CURRENT_MINUS_AGE@.dll"
|
makefile.msc.in | 1 ## Makefile for building the gobject dll with Microsoft C 24 libgobject-2.0-@LT_CURRENT_MINUS_AGE@.dll \ 70 libgobject-2.0-@LT_CURRENT_MINUS_AGE@.dll : $(gobject_OBJECTS) gobject.def gobject.res 82 gobject-query.exe : gobject-query.c libgobject-2.0-@LT_CURRENT_MINUS_AGE@.dll
|
/external/bluetooth/glib/gthread/ |
gthread.rc.in | 21 VALUE "OriginalFilename", "libgthread-2.0-@LT_CURRENT_MINUS_AGE@.dll"
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/external/chromium/third_party/icu/patches/ |
windows.patch | 6 @echo Creating data DLL version information from $**
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/external/freetype/src/smooth/ |
ftgrays.h | 42 /* necessary to compile the library as a DLL. */
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/external/icu4c/extra/uconv/ |
makedata.mak | 45 # set the following to 'static' or 'dll' depending 60 .SUFFIXES : .ucm .cnv .dll .dat .res .txt .c 75 !IF "$(PKGMODE)" == "dll" 76 OUTPUT = "$(DLL_OUTPUT)\$(RESNAME).dll"
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