/hardware/ti/omap3/dspbridge/libbridge/inc/ |
dspapi.h | 38 /* Define API decoration for direct importing of DLL references. */
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dsptrap.h | 30 *! 08-Oct-1999 rr: header information changed to dbclsdrv.dll
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/external/quake/quake/src/WinQuake/kit/ |
3DFX.TXT | 44 OPENGL32.DLL - QuakeGL Interface to Voodoo Graphics
53 OEMSR2 users: Do NOT replace OPENGL32.DLL located in your
81 3) Copy the enclosed OPENGL32.DLL file to your Quake Directory.
82 (Use Windows Explorer) NOTE: DO NOT COPY OPENGL32.DLL to your
235 the OPENGL32.DLL file that comes with GLQuake to your Windows\SYSTEM
236 directory. The 3Dfx OPENGL32.DLL file only works with Quake. It will
238 OPENGL32.DLL to your Windows\SYSTEM directory and need to restore the
239 Microsoft provided OPENGL32.DLL, follow these steps:
249 EXTRACT /A E:\WIN95 opengl32.dll <enter>
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/external/qemu/distrib/sdl-1.2.12/src/video/wincommon/ |
SDL_syswm.c | 221 * Try loading SetWindowTextW from kernel32.dll first, and if it exists, 231 HMODULE dll = LoadLibrary("user32.dll"); 232 if (dll != NULL) { 233 swtw = (PtrSetWindowTextW) GetProcAddress(dll, "SetWindowTextW"); 235 FreeLibrary(dll);
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/external/bluetooth/glib/build/win32/vs8/ |
gthread.vcproj | 65 OutputFile="$(OutDir)\lib$(ProjectName)-2.0-0-vs8.dll"
143 OutputFile="$(OutDir)\lib$(ProjectName)-2.0-0-vs8.dll"
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/external/bluetooth/glib/gmodule/ |
gmodule.h | 35 * to feature Windows dll stubs. 91 * the operating system's conventions (for instance lib*.so or *.dll).
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/external/bzip2/ |
dlltest.c | 3 libbz2.dll test program.
21 #define BZ2_LIBNAME "libbz2-1.0.2.DLL"
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/external/libpng/projects/cbuilder5/ |
libpng.bpg | 12 PROJECTS = libpngstat.lib libpng.dll
21 libpng.dll: libpng.bpr
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/external/protobuf/m4/ |
ltoptions.m4 | 72 _LT_UNLESS_OPTIONS([LT_INIT], [win32-dll], [enable_win32_dll=no 121 # win32-dll 123 # Declare package support for building win32 dll's. 124 LT_OPTION_DEFINE([LT_INIT], [win32-dll], 139 _LT_DECL([], [DLLTOOL], [0], [DLL creation program])dnl 143 ])# win32-dll 147 _LT_SET_OPTION([LT_INIT], [win32-dll]) 150 put the `win32-dll' option into LT_INIT's first parameter.])
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/external/qemu/distrib/sdl-1.2.12/src/thread/win32/ |
SDL_systhread.c | 35 /* We'll use the C library from this DLL */ 145 * TerminateThread() doesn't perform stack and DLL cleanup.
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/external/bluetooth/glib/build/win32/ |
make.msc | 57 # DLL was built with gcc. 133 # Use single import library for both libtiff DLL versions (with or 134 # without LZW code). The user selects which DLL to use. 169 -del *.dll
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/external/bluetooth/glib/build/win32/vs9/ |
gthread.vcproj | 69 OutputFile="$(OutDir)\$(ProjectName)-2-vs9.dll"
146 OutputFile="$(OutDir)\$(ProjectName)-2-vs9.dll"
228 OutputFile="$(OutDir)\$(ProjectName)-2-vs9.dll"
306 OutputFile="$(OutDir)\$(ProjectName)-2-vs9.dll"
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/external/chromium/third_party/icu/source/data/ |
makedata.mak | 17 ICU_LIB_TARGET=$(DLL_OUTPUT)\$(U_ICUDATA_NAME).dll 31 .SUFFIXES : .ucm .cnv .dll .dat .res .txt .c 116 # Destination directory for the common data DLL file. 118 # The lib file for the data DLL goes in $(DLL_OUTPUT)/../lib/ 162 ICU_PACKAGE_MODE=-m dll 379 # Note: we really want the common data dll to go to $(DLL_OUTPUT), not $(ICUBLD_PKG). But specifying 381 # Building the common dll in $(ICUBLD_PKG) unconditionally copies it to $(DLL_OUTPUT) too. 399 # are hardcoded in the common DLL and therefore not included in the data package any more. 418 # pkgdata will drop all output files (.dat, .dll, .lib) into the target (ICUBLD_PKG) directory. 419 # move the .dll and .lib files to their final destination afterwards [all...] |
/external/icu4c/samples/ufortune/resources/ |
Makefile | 37 ifeq ($(RESMODE),dll)
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/external/icu4c/tools/icuinfo/ |
testplug.vcproj | 81 OutputFile="..\..\..\bin\testplug.dll" 176 OutputFile="..\..\..\bin\testplug.dll" 269 OutputFile="..\..\..\bin64\testplug.dll" 363 OutputFile="..\..\..\bin64\testplug.dll"
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/external/libpng/scripts/ |
pngw32.rc | 97 VALUE "OriginalFilename", PNG_LIBPNG_DLLFNAME QUOTE(PNG_LIBPNG_VER_DLLNUM) PNG_LIBPNG_DLLFNAME_POSTFIX ".DLL\000"
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/external/protobuf/ |
autogen.sh | 28 # Temporary hack: Must change C runtime library to "multi-threaded DLL",
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/external/stlport/doc/ |
README.cygwin | 37 To build STLport libraries that do not depend on cygwin1.dll
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/external/webkit/WebCore/platform/graphics/win/ |
QTMovieWinTimer.h | 30 // It is used by the QuickTime access DLL. It copies some WebCore code
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/external/webkit/WebCore/platform/network/chromium/ |
NetworkStateNotifierChromium.cpp | 37 // an extra DLL to get loaded into the renderer which can slow things down a
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/external/webkit/WebKit/win/WebKit.vcproj/ |
WebKit.rc | 46 VALUE "OriginalFilename", "WebKit.dll"
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/hardware/ti/omap3/dspbridge/inc/ |
dsptrap.h | 30 *! 08-Oct-1999 rr: header information changed to dbclsdrv.dll
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/system/core/fastboot/ |
Android.mk | 63 $(LOCAL_INSTALLED_MODULE): $(HOST_OUT_EXECUTABLES)/AdbWinApi.dll
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/system/wlan/ti/sta_dk_4_0_4_32/CUDK/CLI/ |
ticon.h | 34 IMPORT_TI_API extern TI_HANDLE g_id_adapter; //TRS:MEB support usage of DLL
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/development/host/windows/usb/legacy/driver/ |
android_usb.inf | 104 wdfcoinstaller01005.dll 107 wdfcoinstaller01005.dll=1 ; make sure the number matches with SourceDisksNames 110 HKR,,CoInstallers32,0x00010000, "wdfcoinstaller01005.dll,WdfCoInstaller"
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