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  /prebuilt/linux-x86/toolchain/i686-unknown-linux-gnu-4.2.1/info/
ld.info     [all...]
binutils.info     [all...]
  /external/bluetooth/glib/gmodule/
ChangeLog 457 * gmodule.[hc]: Win32 DLL ABI stability cruft like in ../glib.
581 except if it ends with ".dll" (in which case it probably already
582 is the name of an existing DLL). This is needed for instance for
583 the gdk-pixbuf loaders, which are called "lib*.dll", but
595 * makefile.msc.in: Use same DLL and import library names as
607 DLL, but a static archive.
736 build-dll script automagically handles resources.
886 * gmodule-win32.c: Likewise for the ".dll" suffix.
931 so we don't append/prepend lib and .so, .sl or .dll for those names
951 Handle Windows dll names
    [all...]
  /prebuilt/darwin-x86/toolchain/arm-eabi-4.2.1/man/man1/
arm-eabi-ld.1     [all...]
  /prebuilt/darwin-x86/toolchain/arm-eabi-4.3.1/man/man1/
arm-eabi-ld.1     [all...]
  /prebuilt/darwin-x86/toolchain/arm-eabi-4.4.0/man/man1/
arm-eabi-ld.1     [all...]
  /prebuilt/darwin-x86/toolchain/arm-eabi-4.4.3/man/man1/
arm-eabi-ld.1     [all...]
  /prebuilt/linux-x86/toolchain/arm-eabi-4.2.1/man/man1/
arm-eabi-ld.1     [all...]
  /prebuilt/linux-x86/toolchain/arm-eabi-4.3.1/man/man1/
arm-eabi-ld.1     [all...]
  /prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/man/man1/
arm-eabi-ld.1     [all...]
  /prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/man/man1/
arm-eabi-ld.1     [all...]
  /prebuilt/linux-x86/toolchain/i686-unknown-linux-gnu-4.2.1/man/man1/
i686-unknown-linux-gnu-ld.1     [all...]
  /external/chromium/third_party/icu/
readme.html 898 not work without the location of the ICU DLL files in the path.</li>
    [all...]
  /development/host/windows/usb/api/
adb_api.h 114 // exporting from a DLL simpler. All files within this DLL are compiled with
116 // not be defined on any project that uses this DLL. This way any other project
118 // imported from a DLL, whereas this DLL sees symbols defined with this macro
  /external/openssl/crypto/rand/
rand_win.c 239 HMODULE advapi = LoadLibrary(TEXT("ADVAPI32.DLL"));
240 HMODULE kernel = LoadLibrary(TEXT("KERNEL32.DLL"));
242 HMODULE netapi = LoadLibrary(TEXT("NETAPI32.DLL"));
280 /* It appears like this can cause an exception deep within ADVAPI32.DLL
388 (user = LoadLibrary(TEXT("USER32.DLL"))))
  /external/chromium/third_party/icu/public/common/unicode/
resbund.h 217 * @return a pointer to a zero-terminated UChar array which lives in a memory mapped/DLL file.
232 * @return a pointer to a chunk of unsigned bytes which live in a memory mapped/DLL file.
247 * @return a pointer to a vector of integers that lives in a memory mapped/DLL file.
ures.h 346 * @return a pointer to a zero-terminated UChar array which lives in a memory mapped/DLL file.
421 * @return a pointer to a chuck of unsigned bytes which live in a memory mapped/DLL file.
443 * @return a pointer to a chunk of unsigned bytes which live in a memory mapped/DLL file.
579 * @return a pointer to a zero-terminated UChar array which lives in a memory mapped/DLL file.
614 * @return a pointer to a zero-terminated UChar array which lives in a memory mapped/DLL file.
705 * @return a pointer to a zero-terminated UChar array which lives in a memory mapped/DLL file.
    [all...]
  /external/icu4c/common/unicode/
resbund.h 217 * @return a pointer to a zero-terminated UChar array which lives in a memory mapped/DLL file.
232 * @return a pointer to a chunk of unsigned bytes which live in a memory mapped/DLL file.
247 * @return a pointer to a vector of integers that lives in a memory mapped/DLL file.
ures.h 354 * @return a pointer to a zero-terminated UChar array which lives in a memory mapped/DLL file.
429 * @return a pointer to a chunk of unsigned bytes which live in a memory mapped/DLL file.
451 * @return a pointer to a chunk of integers which live in a memory mapped/DLL file.
587 * @return a pointer to a zero-terminated UChar array which lives in a memory mapped/DLL file.
622 * @return a pointer to a zero-terminated UChar array which lives in a memory mapped/DLL file.
713 * @return a pointer to a zero-terminated UChar array which lives in a memory mapped/DLL file.
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/audio/windx5/
SDL_dx5audio.c 56 /* Version check DSOUND.DLL (Is DirectX okay?) */
58 DSoundDLL = LoadLibrary(TEXT("DSOUND.DLL"));
116 DSoundDLL = LoadLibrary(TEXT("DSOUND.DLL"));
  /prebuilt/windows/swt/
about.html 40 <li>swt-xulrunner-win32-xxxx.dll (where &quot;xxxx&quot; is the version number)</li>
41 <li>swt-xpcominit-win32-xxxx.dll (where &quot;xxxx&quot; is the version number)</li>
55 The library swt-xulrunner-win32-xxxx.dll (where &quot;xxxx&quot; is the version number) contains a small portion of XULRunner 1.9 content (header files) that have
  /prebuilt/darwin-x86/toolchain/arm-eabi-4.2.1/info/
binutils.info     [all...]
  /prebuilt/linux-x86/toolchain/arm-eabi-4.2.1/info/
binutils.info     [all...]
  /external/bluetooth/glib/build/win32/vs8/
gio.vcproj 65 OutputFile="$(OutDir)\lib$(ProjectName)-2.0-0-vs8.dll"
145 OutputFile="$(OutDir)\lib$(ProjectName)-2.0-0-vs8.dll"
  /external/bluetooth/glib/docs/reference/glib/tmpl/
modules.sgml 135 <filename>\Windows\mylibrary.dll</filename>.
264 for some HP-UX versions this is "sl" and for Windows this is "dll".

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