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  /ndk/sources/android/stlport/src/
stlport.rc 57 #define DLLNAME LIB_MOTIF "." STRINGIZE(_STLPORT_MAJOR) "." STRINGIZE(_STLPORT_MINOR) ".dll\0"
58 #define DLLNAME2(buildstr) LIB_MOTIF "" STRINGIZE(buildstr) "." STRINGIZE(_STLPORT_MAJOR) "." STRINGIZE(_STLPORT_MINOR) ".dll\0"
78 VALUE "InternalName", "STLPORT.DLL\0"
  /external/qemu/distrib/sdl-1.2.12/src/main/win32/
version.rc 30 VALUE "OriginalFilename", "SDL.dll\0"
  /external/stlport/stlport/stl/
_stdexcept_base.h 47 * - The MSVC compilers when the STLport user wants to make an STLport dll linked to
49 * exported from native dll but is used as a base class for the exported __Named_exception
56 # pragma warning (disable: 4275) // Non dll interface class 'exception' used as base
57 // for dll-interface class '__Named_exception'
  /external/zlib/contrib/dotzlib/DotZLib/
DotZLib.csproj 70 HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.dll"
75 HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.Data.dll"
80 HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.1.4322\System.XML.dll"
85 HintPath = "E:\apps\NUnit V2.1\\bin\nunit.framework.dll"
  /ndk/sources/android/stlport/stlport/stl/
_stdexcept_base.h 47 * - The MSVC compilers when the STLport user wants to make an STLport dll linked to
49 * exported from native dll but is used as a base class for the exported __Named_exception
56 # pragma warning (disable: 4275) // Non dll interface class 'exception' used as base
57 // for dll-interface class '__Named_exception'
  /development/build/tools/
patch_windows_sdk.sh 35 cp $V $WIN_OUT_DIR/host/windows-x86/bin/*.{exe,dll} $TOOLS/
49 # aapt under cygwin needs to have mgwz.dll
87 cp $V ${TOPDIR}prebuilt/windows/jetcreator/EASDLL.dll $JETCREATOR/
96 mv $V $TOOLS/{adb.exe,aapt.exe,aidl.exe,dexdump.exe} $TOOLS/Adb*.dll $PLATFORM_TOOLS/
98 # When building under cygwin, mgwz.dll must be both in SDK/tools for zipalign
100 [[ -n $NEED_MGWZ ]] && cp $V $TOOLS/mgwz.dll $PLATFORM_TOOLS/
109 for i in fastboot.exe adb.exe AdbWinApi.dll AdbWinUsbApi.dll; do
  /external/chromium/third_party/icu/source/data/misc/
icudata.rc 50 VALUE "FileDescription", "ICU Data DLL\0"
53 VALUE "OriginalFilename", "icudt" U_ICU_VERSION_SHORT ".dll\0"
  /external/icu4c/data/misc/
icudata.rc 50 VALUE "FileDescription", ICU_PRODUCT_PREFIX " Data DLL\0"
53 VALUE "OriginalFilename", "icudt" U_ICU_VERSION_SHORT ".dll\0"
  /external/libpng/projects/cbuilder5/
libpng.readme.txt 22 you wish to use zlib as a DLL, please read the important notes from
23 the zlib DLL FAQ, found inside the zlib distribution.
  /external/openssl/crypto/dso/
README 18 and if so, convert "blah" into "blah32.dll" (the default is
19 otherwise to make it "blah.dll").
dso_win32.c 640 /* We will convert this to "%s.dll" */
652 sprintf(translated, "%s.dll", filename);
672 # define DLLNAME "TOOLHELP.DLL"
677 # define DLLNAME "KERNEL32.DLL"
686 HMODULE dll; local
701 dll = LoadLibrary(TEXT(DLLNAME));
702 if (dll == NULL)
709 GetProcAddress(dll,"CreateToolhelp32Snapshot");
712 FreeLibrary(dll);
719 GetProcAddress(dll,"CloseToolhelp32Snapshot")
781 HMODULE dll; local
    [all...]
  /external/webkit/JavaScriptCore/qt/api/
qtscriptglobal.h 27 # elif defined(QT_MAKEDLL) /* create a Qt DLL library */
33 # elif defined(QT_DLL) /* use a Qt DLL library */
  /external/webkit/WebKit/qt/Api/
qwebkitglobal.h 25 #if defined(QT_MAKEDLL) /* create a Qt DLL library */
31 #elif defined(QT_DLL) /* use a Qt DLL library */
  /external/chromium/base/
file_version_info_unittest.cc 30 L"FileVersionInfoTest1.dll"
34 // FileVersionInfoTest.dll
82 L"FileVersionInfoTest1.dll",
83 L"FileVersionInfoTest2.dll"
108 dll_path = dll_path.AppendASCII("FileVersionInfoTest1.dll");
  /external/libpng/projects/visualc71/
zlib.vcproj 12 Name="DLL Release|Win32"
30 OutputFile="$(OutDir)\zlib1.dll"
57 Name="DLL Debug|Win32"
75 OutputFile="$(OutDir)\zlib1d.dll"
102 Name="DLL ASM Release|Win32"
120 OutputFile="$(OutDir)\zlib1.dll"
147 Name="DLL ASM Debug|Win32"
165 OutputFile="$(OutDir)\zlib1d.dll"
489 Name="DLL Release|Win32"
495 Name="DLL Debug|Win32"
    [all...]
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_thread.h 50 We compile SDL into a DLL on OS/2. This means, that it's the DLL which
52 API. There is a problem with this, that only the RTL of the SDL.DLL will
56 start a new thread. This way, if it's the SDL.DLL which uses this API,
57 then the RTL of SDL.DLL will be used to create the new thread, and if it's
  /external/webkit/WebCore/bindings/v8/
npruntime_priv.h 55 // plugin. Plugins load inside of a DLL. Each DLL has it's own heap. If
56 // the browser unloads the plugin DLL, all objects created within the DLL's
59 // plugin can be destroyed, which can unload the DLL. So, we must eliminate
  /external/webkit/WebKitTools/wx/packaging/
build-win-installer.py 80 dlls = glob.glob(os.path.join(wxwebkit_dir, "*.dll"))
81 for dll in dlls:
82 if dll.find("wxbase") == -1 and dll.find("wxmsw") == -1:
83 fileList += """CopyMode: alwaysoverwrite; Source: %s; DestDir: "{app}" \n""" % dll
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_thread.h 50 We compile SDL into a DLL on OS/2. This means, that it's the DLL which
52 API. There is a problem with this, that only the RTL of the SDL.DLL will
56 start a new thread. This way, if it's the SDL.DLL which uses this API,
57 then the RTL of SDL.DLL will be used to create the new thread, and if it's
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_thread.h 50 We compile SDL into a DLL on OS/2. This means, that it's the DLL which
52 API. There is a problem with this, that only the RTL of the SDL.DLL will
56 start a new thread. This way, if it's the SDL.DLL which uses this API,
57 then the RTL of SDL.DLL will be used to create the new thread, and if it's
  /prebuilt/windows/sdl/include/SDL/
SDL_thread.h 50 We compile SDL into a DLL on OS/2. This means, that it's the DLL which
52 API. There is a problem with this, that only the RTL of the SDL.DLL will
56 start a new thread. This way, if it's the SDL.DLL which uses this API,
57 then the RTL of SDL.DLL will be used to create the new thread, and if it's
  /external/protobuf/vsprojects/
readme.txt 32 issues with Win32's use of a separate heap for each DLL, as well as binary
43 2c) Change the "Configuration Type" to "Dynamic Library (.dll)".
49 do NOT install libprotobuf.dll or libprotoc.dll to any shared location.
55 If your project is itself a DLL intended for use by third-party software, we
67 1) Obtain a copy of the zlib library. The pre-compiled DLL at zlib.net works.
95 C4251 - 'identifier' : class 'type' needs to have dll-interface to be used by
104 as a DLL (see previous section). The protocol buffer library uses templates in
106 template classes from a DLL. However, in practice, it appears that exporting
108 template is available in the header files, anyone importing the DLL will jus
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  /external/webkit/WebKit/win/WebKit.vcproj/
WebKit.vcproj 63 OutputFile="$(OutDir)\$(ProjectName)$(WebKitDLLConfigSuffix).dll"
66 DelayLoadDLLs="comdlg32.dll;usp10.dll;comctl32.dll;version.dll;libxslt$(LibraryConfigSuffix).dll;SQLite3$(LibraryConfigSuffix).dll;msimg32.dll;QTMovieWin$(WebKitConfigSuffix).dll;iphlpapi.dll;rpcrt4.dll;QuartzCore.dll;QuartzCoreInterface.dll"
    [all...]
  /external/bluetooth/glib/docs/reference/glib/tmpl/
windows.sgml 98 DLL name that the code being compiled will be included in.
105 @dll_name: the name of the (pointer to the) char array where the DLL name
107 <filename>windows.h</filename>. If you need a more complex DLL entry
  /external/zlib/old/visualc6/
example.dsp 20 !MESSAGE "example - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application")
21 !MESSAGE "example - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application")
22 !MESSAGE "example - Win32 DLL Release" (based on "Win32 (x86) Console Application")
23 !MESSAGE "example - Win32 DLL Debug" (based on "Win32 (x86) Console Application")
37 !IF "$(CFG)" == "example - Win32 DLL ASM Release"
63 !ELSEIF "$(CFG)" == "example - Win32 DLL ASM Debug"
89 !ELSEIF "$(CFG)" == "example - Win32 DLL Release"
115 !ELSEIF "$(CFG)" == "example - Win32 DLL Debug"
249 # Name "example - Win32 DLL ASM Release"
250 # Name "example - Win32 DLL ASM Debug"
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