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  /packages/apps/Music/src/com/android/music/
TouchInterceptor.java 108 // flinging while dragging should have no effect
130 // The left side of the item is the grabber for dragging the item
159 // when dragging off the top of the screen, calculate position
266 // dragging on top of the header item, so adjust the item below
  /external/webkit/WebKit/mac/WebView/
WebUIDelegate.h 471 @abstract Controls behavior when dragging to a WebView
473 @param draggingInfo The dragging info of the drag
485 @param draggingInfo The dragging info of the drag
493 @abstract Controls behavior when dragging from a WebView
510 the contents of the dragging pasteboard.
  /external/webkit/WebCore/platform/chromium/
ScrollbarThemeChromiumWin.cpp 175 // When dragging the thumb, draw thumb pressed and other segments normal
244 // When dragging the thumb, draw the buttons normal even when hovered.
DragDataChromium.cpp 113 // ClipboardWin::writeRange is called). For example, dragging a link
ClipboardChromium.cpp 255 // Copy over attributes. If we are dragging an image, we expect things like
  /frameworks/base/core/java/android/widget/
EdgeGlow.java 87 // How much dragging should effect the height of the edge image.
91 // How much dragging should effect the height of the glow image.
MediaController.java 478 // We're setting the field "mDragging" to true for the duration of the dragging
492 // the seekbar and b) once the user is done dragging the thumb
RatingBar.java 67 * while the user is dragging, only when the user finalizes a rating by
SlidingDrawer.java 164 * Invoked when the user starts dragging/flinging the drawer's handle.
169 * Invoked when the user stops dragging/flinging the drawer's handle.
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FastScroller.java 195 // If user is dragging the scroll bar, draw the alphabet overlay
  /development/cmds/monkey/
README.NETWORK.txt 67 single location require both a down and an up. To simulate dragging,
  /packages/apps/Launcher2/src/com/android/launcher2/
DragView.java 61 * @param bitmap The view that we're dragging around. We scale it up when we draw it.
  /external/webkit/WebKit/win/Interfaces/
IWebUIDelegate.idl 515 @abstract Controls behavior when dragging to a WebView
517 @param draggingInfo The dragging info of the drag
530 @param draggingInfo The dragging info of the drag
539 @abstract Controls behavior when dragging from a WebView
557 the contents of the dragging pasteboard.
    [all...]
  /external/webkit/WebCore/platform/mac/
ClipboardMac.mm 346 // Dashboard wants to be able to set the drag image during dragging, but Cocoa does not allow this.
358 // Else either 1) we haven't started dragging yet, so we rely on the part to install this drag image
  /external/qemu/distrib/sdl-1.2.12/src/video/riscos/
SDL_wimppoll.c 193 //TODO: Lose buttons / dragging
  /external/webkit/WebCore/page/
EventHandler.h 222 RefPtr<Clipboard> m_dragClipboard; // used on only the source side of dragging
  /frameworks/base/core/java/android/provider/
SearchRecentSuggestions.java 102 * prevent db and layout operations from dragging to a crawl. Revisit this
  /frameworks/base/core/java/android/text/method/
Touch.java 94 * Handles touch events for dragging. You may want to do other actions
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/editors/layout/gscripts/
IViewRule.java 127 * Called when the d'n'd starts dragging over the target node.
  /frameworks/base/core/tests/coretests/src/android/view/
VelocityTest.java 110 * Test dragging with two points only
  /frameworks/base/core/java/com/android/internal/widget/
RotarySelector.java 94 * If the user is currently dragging something.
102 * Whether the user has triggered something (e.g dragging the left handle all the way over to
  /bionic/linker/
linker_format.c 166 * We define our version of the function here to avoid dragging
  /frameworks/base/docs/html/resources/articles/
index.jd 41 <dd>Touch screens allow users to perform gestures, such as tapping, dragging, flinging, or sliding, to perform various actions. The gestures API enables your application to recognize even complicated gestures with ease. This article explains how to integrate this API into an application.</dd>
  /packages/apps/Gallery/src/com/android/camera/
HighlightView.java 241 // The "edge" parameter specifies which edges the user is dragging.
  /packages/apps/Gallery3D/src/com/cooliris/media/
HighlightView.java 213 // The "edge" parameter specifies which edges the user is dragging.

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