/packages/apps/Music/src/com/android/music/ |
TouchInterceptor.java | 108 // flinging while dragging should have no effect 130 // The left side of the item is the grabber for dragging the item 159 // when dragging off the top of the screen, calculate position 266 // dragging on top of the header item, so adjust the item below
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/external/webkit/WebKit/mac/WebView/ |
WebUIDelegate.h | 471 @abstract Controls behavior when dragging to a WebView 473 @param draggingInfo The dragging info of the drag 485 @param draggingInfo The dragging info of the drag 493 @abstract Controls behavior when dragging from a WebView 510 the contents of the dragging pasteboard.
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/external/webkit/WebCore/platform/chromium/ |
ScrollbarThemeChromiumWin.cpp | 175 // When dragging the thumb, draw thumb pressed and other segments normal 244 // When dragging the thumb, draw the buttons normal even when hovered.
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DragDataChromium.cpp | 113 // ClipboardWin::writeRange is called). For example, dragging a link
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ClipboardChromium.cpp | 255 // Copy over attributes. If we are dragging an image, we expect things like
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/frameworks/base/core/java/android/widget/ |
EdgeGlow.java | 87 // How much dragging should effect the height of the edge image. 91 // How much dragging should effect the height of the glow image.
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MediaController.java | 478 // We're setting the field "mDragging" to true for the duration of the dragging 492 // the seekbar and b) once the user is done dragging the thumb
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RatingBar.java | 67 * while the user is dragging, only when the user finalizes a rating by
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SlidingDrawer.java | 164 * Invoked when the user starts dragging/flinging the drawer's handle. 169 * Invoked when the user stops dragging/flinging the drawer's handle. [all...] |
FastScroller.java | 195 // If user is dragging the scroll bar, draw the alphabet overlay
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/development/cmds/monkey/ |
README.NETWORK.txt | 67 single location require both a down and an up. To simulate dragging,
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/packages/apps/Launcher2/src/com/android/launcher2/ |
DragView.java | 61 * @param bitmap The view that we're dragging around. We scale it up when we draw it.
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/external/webkit/WebKit/win/Interfaces/ |
IWebUIDelegate.idl | 515 @abstract Controls behavior when dragging to a WebView 517 @param draggingInfo The dragging info of the drag 530 @param draggingInfo The dragging info of the drag 539 @abstract Controls behavior when dragging from a WebView 557 the contents of the dragging pasteboard. [all...] |
/external/webkit/WebCore/platform/mac/ |
ClipboardMac.mm | 346 // Dashboard wants to be able to set the drag image during dragging, but Cocoa does not allow this. 358 // Else either 1) we haven't started dragging yet, so we rely on the part to install this drag image
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/external/qemu/distrib/sdl-1.2.12/src/video/riscos/ |
SDL_wimppoll.c | 193 //TODO: Lose buttons / dragging
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/external/webkit/WebCore/page/ |
EventHandler.h | 222 RefPtr<Clipboard> m_dragClipboard; // used on only the source side of dragging
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/frameworks/base/core/java/android/provider/ |
SearchRecentSuggestions.java | 102 * prevent db and layout operations from dragging to a crawl. Revisit this
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/frameworks/base/core/java/android/text/method/ |
Touch.java | 94 * Handles touch events for dragging. You may want to do other actions
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/editors/layout/gscripts/ |
IViewRule.java | 127 * Called when the d'n'd starts dragging over the target node.
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/frameworks/base/core/tests/coretests/src/android/view/ |
VelocityTest.java | 110 * Test dragging with two points only
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/frameworks/base/core/java/com/android/internal/widget/ |
RotarySelector.java | 94 * If the user is currently dragging something. 102 * Whether the user has triggered something (e.g dragging the left handle all the way over to
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/bionic/linker/ |
linker_format.c | 166 * We define our version of the function here to avoid dragging
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/frameworks/base/docs/html/resources/articles/ |
index.jd | 41 <dd>Touch screens allow users to perform gestures, such as tapping, dragging, flinging, or sliding, to perform various actions. The gestures API enables your application to recognize even complicated gestures with ease. This article explains how to integrate this API into an application.</dd>
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/packages/apps/Gallery/src/com/android/camera/ |
HighlightView.java | 241 // The "edge" parameter specifies which edges the user is dragging.
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/packages/apps/Gallery3D/src/com/cooliris/media/ |
HighlightView.java | 213 // The "edge" parameter specifies which edges the user is dragging.
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