/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
TouchRotateActivity.java | 122 * Now we're ready to draw some 3D objects 134 mCube.draw(gl); 142 * each time we draw, but usually a new projection needs to
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/development/samples/ApiDemos/src/com/example/android/apis/view/ |
InternalSelectionView.java | 150 // draw background rect 154 // draw forground rect 168 // draw text to help when visually inspecting
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/external/skia/src/animator/ |
SkDrawBitmap.cpp | 42 bool SkBaseBitmap::draw(SkAnimateMaker& maker) { function in class:SkBaseBitmap 161 bool SkImage::draw(SkAnimateMaker& maker) { function in class:SkImage 164 return INHERITED::draw(maker);
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/external/skia/src/core/ |
SkPicture.cpp | 36 //#define ENABLE_TIME_DRAW // dumps milliseconds for each draw 189 void SkPicture::draw(SkCanvas* surface) { function in class:SkPicture 192 fPlayback->draw(*surface);
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SkScan_Hairline.cpp | 104 if (ix0 == ix1) // too short to draw 121 if (iy0 == iy1) // too short to draw 131 // we don't just draw 4 lines, 'cause that can leave a gap in the bottom-right 162 // if we get here, we know we have 4 segments to draw 224 // draw the last line explicitly to 1.0, in case t didn't match that exactly
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/external/skia/src/views/ |
SkWindow.cpp | 144 // might be made during the draw call. 156 this->draw(&canvas); 161 this->draw(&canvas);
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/external/webkit/WebCore/platform/wx/wxcode/win/ |
non-kerned-drawing.cpp | 80 // get the native HDC handle to draw using native APIs 120 // do not draw background behind characters 123 // draw text with optional character widths array
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scrollbar_render.cpp | 155 // Unlike Mac, on MSW you draw the scrollbar piece by piece. 156 // so we draw the track first, then the buttons 198 // draw the gripper
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/external/webkit/WebKit/android/ |
RenderSkinMediaButton.cpp | 78 LOGD("RenderSkinButton::Init: button assets failed to decode\n\tBrowser buttons will not draw"); 84 void RenderSkinMediaButton::Draw(SkCanvas* canvas, const IntRect& r, int buttonType) 87 // and webkit will still draw the label and layout space for us.
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/frameworks/base/core/java/android/widget/ |
AnalogClock.java | 191 dial.draw(canvas); 201 hourHand.draw(canvas); 213 minuteHand.draw(canvas);
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EdgeGlow.java | 235 * Draw into the provided canvas. Assumes that the canvas has been rotated 240 * @param canvas Canvas to draw into 244 public boolean draw(Canvas canvas) { method in class:EdgeGlow 257 mGlow.draw(canvas); 261 mEdge.draw(canvas);
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/frameworks/base/core/jni/android/graphics/ |
NinePatch.cpp | 69 static void draw(JNIEnv* env, SkCanvas* canvas, SkRect& bounds, function in class:SkNinePatchGlue 126 draw(env, canvas, bounds, bitmap, chunkObj, paint, destDensity, srcDensity); 141 draw(env, canvas, bounds, bitmap, chunkObj, paint, destDensity, srcDensity);
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/frameworks/base/core/tests/coretests/src/android/util/ |
InternalSelectionView.java | 152 // draw background rect 156 // draw forground rect 170 // draw text to help when visually inspecting
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/frameworks/base/graphics/java/android/graphics/drawable/ |
TransitionDrawable.java | 166 public void draw(Canvas canvas) { method in class:TransitionDrawable 196 d.draw(canvas); 204 d.draw(canvas);
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/frameworks/base/tests/BrowserTestPlugin/jni/event/ |
EventPlugin.cpp | 145 switch (evt->data.draw.model) { 147 drawPlugin(evt->data.draw.data.bitmap, evt->data.draw.clip);
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/packages/apps/Browser/src/com/android/browser/ |
MeshTracker.java | 151 public void draw(Canvas canvas) { method in class:MeshTracker.Mesh 152 mPatch.draw(canvas); 195 mMesh.draw(canvas);
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/packages/apps/Camera/src/com/android/camera/ui/ |
GLOptionItem.java | 123 icon.draw(root, xoffset, 134 title.draw(root, xoffset, yoffset); 138 checkbox.draw(root, width - checkbox.getWidth(), yoffset);
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/packages/inputmethods/PinyinIME/src/com/android/inputmethod/pinyin/ |
SoftKeyToggle.java | 46 // reseted) and needs re-draw, return true. 71 // If the key state is newly changed and needs re-draw, return true. 86 // Clear any toggle state. If the key needs re-draw, return true.
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/gscripts/ |
android.widget.AbsoluteLayout.groovy | 38 // This is called by the canvas when a draw is needed. 72 // At least the first element has a bound. Draw rectangles 82 // just draw a mark at the drop point.
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/external/quake/quake/src/WinQuake/ |
sbar.cpp | 49 int sb_lines; // scan lines to draw 434 // draw the text 477 // draw level name 518 // draw background 527 // draw text 777 // draw the text 794 // draw background 803 // draw number 845 // draw background 860 // draw numbe [all...] |
/external/skia/src/xml/ |
SkJSDisplayable.cpp | 75 static JSBool Draw(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval); 82 JSBool SkJSDisplayable::Draw(JSContext *cx, JSObject *obj, uintN argc, 89 drawable->draw(maker); 96 { "draw", SkJSDisplayable::Draw, 1, 0, 0 },
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/external/webkit/WebCore/rendering/ |
RenderMediaControlsChromium.cpp | 111 // Draw the border of the time bar. 123 // Draw the buffered ranges. 124 // FIXME: Draw multiple ranges if there are multiple buffered ranges. 208 // Draw the left border using CSS defined width and color. 214 // Draw the right border using CSS defined width and color.
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/frameworks/base/core/java/android/view/ |
SurfaceHolder.java | 87 * they desire. Note that only one thread can ever draw into 88 * a {@link Surface}, so you should not draw into the Surface here 211 * to draw into the surface's bitmap. A null is returned if the surface has 235 * @return Canvas Use to draw into the surface. 249 * @return Canvas Use to draw into the surface.
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/frameworks/base/docs/html/resources/articles/ |
gestures.jd | 13 in the new package {@link android.gesture}, lets you store, load, draw, and 78 drawing board on which the user can draw his gestures. You can tweak 80 used to draw gestures, and register various listeners to follow what 93 the one the user intended to draw. The following code snippet 193 <p>The user is now able to draw his gestures on top of the list without
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/packages/apps/Calendar/src/com/android/calendar/ |
MonthView.java | 137 // These improve performance by minimizing calls to NinePatchDrawable.draw() for common 713 * Create a bitmap at the origin and draw the drawable to it using the bounds specified by rect. 724 // Draw the drawable into the bitmap at the origin. 727 drawable.draw(canvas); 748 * Draw the grid lines for the calendar 749 * @param canvas The canvas to draw on. 770 * Draw a single box onto the canvas. 775 * @param canvas The canvas to draw on. 783 // Only draw the selection if we are in the press state or if we have 820 // Draw the cell contents (excluding monthDay number [all...] |