/external/webkit/WebKit/android/nav/ |
SelectText.h | 45 virtual void draw(SkCanvas* , LayerAndroid* );
|
/external/webkit/WebKit/android/plugins/ |
SkANP.h | 51 // draw into the specified bitmap
|
/frameworks/base/core/java/android/text/style/ |
DrawableMarginSpan.java | 58 mDrawable.draw(c);
|
/frameworks/base/core/jni/android/graphics/ |
NinePatchImpl.cpp | 119 // if our canvas is GL, draw this as a mesh, which will be faster than 158 if (gTrace) LOGV("======== abort ninepatch draw\n"); 288 // Make sure that we actually have room to draw any bits 292 // If this patch is transparent, skip and don't draw.
|
/frameworks/base/graphics/java/android/graphics/drawable/ |
PictureDrawable.java | 67 public void draw(Canvas canvas) { method in class:PictureDrawable
|
/frameworks/base/libs/rs/java/Film/res/raw/ |
filmstrip.c | 32 // Draw the lighting effect in the strip and fill the Z buffer.
|
/frameworks/base/opengl/java/android/opengl/ |
EGLLogWrapper.java | 263 public boolean eglMakeCurrent(EGLDisplay display, EGLSurface draw, 267 arg("draw", draw); 271 boolean result = mEgl10.eglMakeCurrent(display, draw, read, context);
|
/packages/apps/Camera/src/com/android/camera/ui/ |
RestoreSettingsItem.java | 73 title.draw(root, p.left, p.top + (height - title.getHeight()) / 2);
|
/packages/apps/Gallery3D/src/com/cooliris/media/ |
SimpleStringTexture.java | 71 // Draw string into bitmap with a 1px margin for anti-aliasing.
|
/packages/inputmethods/LatinIME/java/src/com/android/inputmethod/voice/ |
WaveformImage.java | 29 * Utility class to draw a waveform into a bitmap, given a byte array
|
/external/quake/quake/src/QW/client/ |
qwcl.mak | 92 -@erase "$(INTDIR)\draw.obj"
208 "$(INTDIR)\draw.obj" \
339 -@erase "$(INTDIR)\draw.obj"
340 -@erase "$(INTDIR)\draw.sbr"
479 "$(INTDIR)\draw.sbr" \
566 "$(INTDIR)\draw.obj" \
[all...] |
d_iface.h | 137 extern int d_con_indirect; // if 0, Quake will draw console directly 139 // draw console via D_DrawRect. Must be
|
/cts/tests/tests/graphics/src/android/graphics/drawable/cts/ |
ColorDrawableTest.java | 66 notes = "Test draw(Canvas)", 67 method = "draw",
|
PictureDrawableTest.java | 46 method = "draw", 70 pictureDrawable.draw(canvas);
|
/cts/tests/tests/view/src/android/view/cts/ |
SurfaceViewTest.java | 85 notes = "Test method: draw", 86 method = "draw",
|
/development/apps/NinePatchLab/src/com/android/ninepatch/ |
NinePatchLab.java | 127 bg.draw(canvas); 142 dr.draw(canvas);
|
/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
importgl.h | 76 FNDEF(EGLBoolean, eglMakeCurrent, (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)); 77 FNDEF(EGLBoolean, eglSwapBuffers, (EGLDisplay dpy, EGLSurface draw));
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
ColorFilters.java | 134 mDrawable.draw(canvas); 140 dr.draw(canvas);
|
/development/samples/Snake/src/com/example/android/snake/ |
TileView.java | 122 tile.draw(canvas); 142 * next invalidate/draw cycle.
|
/external/kernel-headers/original/linux/ |
msm_kgsl.h | 196 /* create a draw context, which is used to preserve GPU state. 207 /* destroy a draw context */
|
/external/quake/quake/src/WinQuake/ |
d_iface.h | 138 extern int d_con_indirect; // if 0, Quake will draw console directly
140 // draw console via D_DrawRect. Must be
|
gl_screen.cpp | 42 syncronous draw mode or async 47 async draw will require the refresh area to be cleared, because it will be 48 xblited, but sync draw can just ignore it. 51 draw 95 qboolean scr_initialized; // ready to draw 565 Con_DrawNotify (); // only draw notify in game 747 // draw a fresh screen 884 // draw any areas not covered by the refresh
|
/external/skia/emoji/ |
EmojiFont.cpp | 183 void EmojiFont::Draw(SkCanvas* canvas, uint16_t glyphID, 186 SkDebugf("-------- bad glyph passed to EmojiFont::Draw %d\n", glyphID);
|
/external/skia/gm/ |
gmmain.cpp | 158 gm->draw(&canvas); 193 void GM::draw(SkCanvas* canvas) { function in class:GM
|
/external/skia/include/core/ |
SkDevice.h | 99 /** These are called inside the per-device-layer loop for each draw call. 123 virtual void drawPosTextOnPath(const SkDraw& draw, const void* text, size_t len,
|