/packages/apps/Music/src/com/android/music/ |
SortCursor.java | 17 package com.android.music;
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ArtistAlbumBrowserActivity.java | 17 package com.android.music; 19 import com.android.music.MusicUtils.ServiceToken; 20 import com.android.music.QueryBrowserActivity.QueryListAdapter.QueryHandler; [all...] |
TrackBrowserActivity.java | 17 package com.android.music; 19 import com.android.music.MusicUtils.ServiceToken; 622 // or if it is marked as not music in the database. 635 // not music 667 // only add the 'search' menu if the selected item is music [all...] |
VerticalTextSpinner.java | 17 package com.android.music;
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AlbumBrowserActivity.java | 17 package com.android.music; 19 import com.android.music.MusicUtils.ServiceToken;
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PlaylistBrowserActivity.java | 17 package com.android.music; 19 import com.android.music.MusicUtils.ServiceToken;
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/packages/apps/Settings/src/com/android/settings/bluetooth/ |
LocalBluetoothManager.java | 186 // If we are playing music, don't scan unless forced.
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/system/media/opensles/tests/examples/ |
slesTestSawtoothBufferQueue.cpp | 202 /* Create the music player */
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/system/media/opensles/tests/mimeUri/ |
slesTestLoopUri.cpp | 68 /* Play some music from a URI */
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slesTestPlayUri.cpp | 94 /* Play some music from a URI */
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slesTestSlowDownUri.cpp | 107 /* Play some music from a URI */
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/external/quake/quake/src/QW/client/ |
cd_audio.c | 718 Con_Printf("Track %2u: %s at %2u:%02u\n", n, ret ? "data " : "music", (startAddress >> 16) & 0xff, (startAddress >> 8) & 0xff); 817 "MSCDEX not loaded, music is\n" 835 "required for music. See README.TXT\n"
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/external/quake/quake/src/WinQuake/ |
cd_audio.cpp | 727 Con_Printf("Track %2u: %s at %2u:%02u\n", n, ret ? "data " : "music", (startAddress >> 16) & 0xff, (startAddress >> 8) & 0xff);
821 "MSCDEX not loaded, music is\n"
839 "required for music. See README.TXT\n"
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/frameworks/base/media/java/android/media/audiofx/ |
EnvironmentalReverb.java | 36 * Reverb is vital for modeling a listener's environment. It can be used in music applications 37 * to simulate music being played back in various environments, or in games to immerse the 41 * music applications, it is recommended to use the
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AudioEffect.java | [all...] |
/frameworks/base/docs/html/guide/practices/ui_guidelines/ |
activity_task_design.jd | 111 messaging, contacts, camera, dialer, music player, settings and 423 destroyed when BACK is pressed. When the user starts playing music in 424 the Music application and then presses BACK, the application overrides 426 destroyed, and continues playing music, even though its activity is no 427 longer visible — as a visual substitute, the Music application 429 way to get to the application to stop or control the music. Note that 432 was chosen for the music player. [all...] |
/frameworks/base/core/java/android/app/ |
Service.java | 329 * performing background music playback. 584 * if your service is performing background music playback, so the user 585 * would notice if their music stopped playing.
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/external/quake/quake/src/WinQuake/data/ |
RLICNSE.TXT | 83 art work, images, screen displays or screenshots, sound effects, music,
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SLICNSE.TXT | 63 art work, images, screen displays or screenshots, sound effects, music,
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TECHINFO.TXT | 723 Quake is designed to play background music off of a CD-ROM. The Quake CD has
724 music tracks on it and each level has been assigned a track that will be
[all...] |
/frameworks/base/docs/html/resources/articles/ |
qsb.jd | 26 like apps, contacts, browser history, and music. It also offers results from the
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/frameworks/base/media/java/android/media/ |
AudioSystem.java | 40 /* The audio stream for music playback */
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JetPlayer.java | 35 * music concept and how to use the JetCreator tool to create content to be player by JetPlayer. 206 * @param path the path to the .jet file, for instance "/sdcard/mygame/music.jet".
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/packages/apps/Mms/src/com/android/mms/ui/ |
SlideEditorActivity.java | 345 // Music 611 notifyUser("add music failed");
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/packages/apps/QuickSearchBox/tests/src/com/android/quicksearchbox/ |
ShortcutRepositoryTest.java | 64 static final Source MUSIC_SOURCE = new MockSource("com.android.music/.Music");
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