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  /external/wpa_supplicant/tests/
test_aes.c 112 } vectors[] = { local
143 for (i = 0; i < sizeof(vectors) / sizeof(vectors[0]); i++) {
144 struct cbc_test_vector *tv = &vectors[i];
169 /* OMAC1 AES-128 test vectors from
  /external/wpa_supplicant_6/wpa_supplicant/tests/
test_aes.c 112 } vectors[] = { local
143 for (i = 0; i < sizeof(vectors) / sizeof(vectors[0]); i++) {
144 struct cbc_test_vector *tv = &vectors[i];
169 /* OMAC1 AES-128 test vectors from
  /external/chromium/third_party/icu/source/common/
uprops.h 340 /** From uchar.c/uprops.icu properties vectors trie */
352 /** From uchar.c/uprops.icu main trie as well as properties vectors trie */
375 * Enumerate uprops.icu's properties vectors trie and add the
  /external/icu4c/common/
uprops.h 321 /** From uchar.c/uprops.icu properties vectors trie */
331 /** From uchar.c/uprops.icu main trie as well as properties vectors trie */
362 * Enumerate uprops.icu's properties vectors trie and add the
uvectr64.h 46 * to use several vectors and make just one check at the end to see if
49 * multiple vectors. The single static flag works best when memory
  /external/v8/test/cctest/
test-log-utils.cc 45 // Helper function used by CHECK_EQ to compare Vectors. Templatized to
55 "# Vectors lengths differ: %d expected, %d found\n"
65 "# Vectors contents differ:\n"
  /external/bison/lib/
bitsetv.c 1 /* Bitset vectors.
  /external/chromium/third_party/icu/source/tools/gencase/
gencase.h 95 /* properties vectors in gencase.c */
  /external/freetype/include/freetype/internal/
ftcalc.h 153 * saying that the angle difference between the `in' and `out' vectors is
  /external/icu4c/tools/gencase/
gencase.h 99 /* properties vectors in gencase.c */
  /external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
SDL_xbiosinterrupt.S 24 * XBIOS mouse & joystick vectors
  /external/quake/quake/src/QW/client/
r_sprite.c 307 // vectors and starts to approach an undefined state, so we don't draw if
308 // the two vectors are less than 1 degree apart
350 // vectors and starts to approach an undefined state, so we don't draw if
351 // the two vectors are less than 1 degree apart
  /external/quake/quake/src/WinQuake/
r_sprite.cpp 307 // vectors and starts to approach an undefined state, so we don't draw if
308 // the two vectors are less than 1 degree apart
350 // vectors and starts to approach an undefined state, so we don't draw if
351 // the two vectors are less than 1 degree apart
  /external/webkit/JavaScriptCore/bytecode/
JumpTable.h 76 // FIXME: The two Vectors can be combind into one Vector<OffsetLocation>
  /frameworks/base/include/ui/
Rect.h 112 // vectors.
  /frameworks/base/media/libstagefright/codecs/amrwbenc/src/
convolve.c 20 Description:Perform the convolution between two vectors x[] and h[]
  /frameworks/base/media/libstagefright/codecs/avc/enc/src/
avcenc_int.h 404 AVCMV *mot16x16; /* Saved motion vectors for 16x16 block*/
405 AVCMV(*mot16x8)[2]; /* Saved motion vectors for 16x8 block*/
406 AVCMV(*mot8x16)[2]; /* Saved motion vectors for 8x16 block*/
407 AVCMV(*mot8x8)[4]; /* Saved motion vectors for 8x8 block*/
  /frameworks/base/media/libstagefright/codecs/m4v_h263/enc/src/
mp4lib_int.h 62 Int fcodeForward; /* VOP dynamic range of motion vectors */
63 Int fcodeBackward; /* VOP dynamic range of motion vectors */
219 Bool MV8x8_Enabled; /* Enable 8x8 motion vectors */
350 MOT **mot; /* Motion vectors */
  /bionic/libc/regex/
regex2.h 95 * done as bit vectors, grouped 8 to a byte vector for compactness.
103 * vectors at run time.
  /development/samples/GlobalTime/src/com/android/globaltime/
Shape.java 96 * Computes the cross-product of two vectors p and q and places
121 * Vectors with length zero are unaffected.
  /external/neven/Embedded/common/src/b_TensorEm/
Int16Vec2D.h 85 /** dot product of vectors */
104 /** computes angle between two vectors */
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
d3drmdef.h 308 * Add two vectors. Returns its first argument.
315 * Subtract two vectors. Returns its first argument.
  /external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
D3DRMDEF.H 308 * Add two vectors. Returns its first argument.
315 * Subtract two vectors. Returns its first argument.
  /frameworks/base/media/libstagefright/codecs/m4v_h263/dec/src/
mp4lib_int.h 71 int fcodeForward; /* VOP dynamic range of motion vectors */
72 int fcodeBackward; /* VOP dynamic range of motion vectors */
  /external/chromium/net/third_party/nss/ssl/
sslsock.c     [all...]

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