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Searched
full:vectors
(Results
51 - 75
of
473
) sorted by null
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/external/wpa_supplicant/tests/
test_aes.c
112
}
vectors
[] = {
local
143
for (i = 0; i < sizeof(
vectors
) / sizeof(
vectors
[0]); i++) {
144
struct cbc_test_vector *tv = &
vectors
[i];
169
/* OMAC1 AES-128 test
vectors
from
/external/wpa_supplicant_6/wpa_supplicant/tests/
test_aes.c
112
}
vectors
[] = {
local
143
for (i = 0; i < sizeof(
vectors
) / sizeof(
vectors
[0]); i++) {
144
struct cbc_test_vector *tv = &
vectors
[i];
169
/* OMAC1 AES-128 test
vectors
from
/external/chromium/third_party/icu/source/common/
uprops.h
340
/** From uchar.c/uprops.icu properties
vectors
trie */
352
/** From uchar.c/uprops.icu main trie as well as properties
vectors
trie */
375
* Enumerate uprops.icu's properties
vectors
trie and add the
/external/icu4c/common/
uprops.h
321
/** From uchar.c/uprops.icu properties
vectors
trie */
331
/** From uchar.c/uprops.icu main trie as well as properties
vectors
trie */
362
* Enumerate uprops.icu's properties
vectors
trie and add the
uvectr64.h
46
* to use several
vectors
and make just one check at the end to see if
49
* multiple
vectors
. The single static flag works best when memory
/external/v8/test/cctest/
test-log-utils.cc
45
// Helper function used by CHECK_EQ to compare
Vectors
. Templatized to
55
"#
Vectors
lengths differ: %d expected, %d found\n"
65
"#
Vectors
contents differ:\n"
/external/bison/lib/
bitsetv.c
1
/* Bitset
vectors
.
/external/chromium/third_party/icu/source/tools/gencase/
gencase.h
95
/* properties
vectors
in gencase.c */
/external/freetype/include/freetype/internal/
ftcalc.h
153
* saying that the angle difference between the `in' and `out'
vectors
is
/external/icu4c/tools/gencase/
gencase.h
99
/* properties
vectors
in gencase.c */
/external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
SDL_xbiosinterrupt.S
24
* XBIOS mouse & joystick
vectors
/external/quake/quake/src/QW/client/
r_sprite.c
307
//
vectors
and starts to approach an undefined state, so we don't draw if
308
// the two
vectors
are less than 1 degree apart
350
//
vectors
and starts to approach an undefined state, so we don't draw if
351
// the two
vectors
are less than 1 degree apart
/external/quake/quake/src/WinQuake/
r_sprite.cpp
307
//
vectors
and starts to approach an undefined state, so we don't draw if
308
// the two
vectors
are less than 1 degree apart
350
//
vectors
and starts to approach an undefined state, so we don't draw if
351
// the two
vectors
are less than 1 degree apart
/external/webkit/JavaScriptCore/bytecode/
JumpTable.h
76
// FIXME: The two
Vectors
can be combind into one Vector<OffsetLocation>
/frameworks/base/include/ui/
Rect.h
112
//
vectors
.
/frameworks/base/media/libstagefright/codecs/amrwbenc/src/
convolve.c
20
Description:Perform the convolution between two
vectors
x[] and h[]
/frameworks/base/media/libstagefright/codecs/avc/enc/src/
avcenc_int.h
404
AVCMV *mot16x16; /* Saved motion
vectors
for 16x16 block*/
405
AVCMV(*mot16x8)[2]; /* Saved motion
vectors
for 16x8 block*/
406
AVCMV(*mot8x16)[2]; /* Saved motion
vectors
for 8x16 block*/
407
AVCMV(*mot8x8)[4]; /* Saved motion
vectors
for 8x8 block*/
/frameworks/base/media/libstagefright/codecs/m4v_h263/enc/src/
mp4lib_int.h
62
Int fcodeForward; /* VOP dynamic range of motion
vectors
*/
63
Int fcodeBackward; /* VOP dynamic range of motion
vectors
*/
219
Bool MV8x8_Enabled; /* Enable 8x8 motion
vectors
*/
350
MOT **mot; /* Motion
vectors
*/
/bionic/libc/regex/
regex2.h
95
* done as bit
vectors
, grouped 8 to a byte vector for compactness.
103
*
vectors
at run time.
/development/samples/GlobalTime/src/com/android/globaltime/
Shape.java
96
* Computes the cross-product of two
vectors
p and q and places
121
*
Vectors
with length zero are unaffected.
/external/neven/Embedded/common/src/b_TensorEm/
Int16Vec2D.h
85
/** dot product of
vectors
*/
104
/** computes angle between two
vectors
*/
/external/quake/quake/src/QW/dxsdk/sdk/inc/
d3drmdef.h
308
* Add two
vectors
. Returns its first argument.
315
* Subtract two
vectors
. Returns its first argument.
/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
D3DRMDEF.H
308
* Add two
vectors
. Returns its first argument.
315
* Subtract two
vectors
. Returns its first argument.
/frameworks/base/media/libstagefright/codecs/m4v_h263/dec/src/
mp4lib_int.h
71
int fcodeForward; /* VOP dynamic range of motion
vectors
*/
72
int fcodeBackward; /* VOP dynamic range of motion
vectors
*/
/external/chromium/net/third_party/nss/ssl/
sslsock.c
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