/external/v8/src/ |
ic.cc | 153 // For keyed load/store, the most likely cause of cache failure is 584 Object* LoadIC::Load(State state, Handle<Object> object, Handle<String> name) { 712 // Compute the code stub for this load. 792 Object* KeyedLoadIC::Load(State state, 849 // Rewrite to the generic keyed load stub. [all...] |
debug.cc | 727 bool Debug::Load() { 815 if (disable_break() || !Load()) { [all...] |
/external/libvpx/vp8/encoder/ppc/ |
variance_subpixel_altivec.asm | 32 ;# load up horizontal filter 204 ;# Load up permutation constants 215 ;# load up and filter the additional line that is needed 295 ;# Load up permutation constants 310 ;# load up and filter the additional line that is needed 405 ;# Load up permutation constants 428 ;# load up and filter the additional line that is needed 633 ;# load up and filter the additional line that is needed 734 ;# load up and filter the additional line that is needed
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/external/libffi/src/sparc/ |
v9.S | 183 ! Load up the return value in the proper type.
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/external/v8/src/arm/ |
codegen-arm.h | 264 void Load(Expression* expr); 285 // Load a keyed property, leaving it in r0. The receiver and key are
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codegen-arm.cc | 232 // Load the offset into r3. 423 // Load the closure. 428 // Load the function context (which is the incoming, outer context). 523 void CodeGenerator::Load(Expression* expr) { 554 // Load "true" if necessary. 565 // Load "false" if necessary. 603 // load to make sure we do not get reference errors. [all...] |
/external/chromium/base/ |
file_util_win.cc | 287 // Load the shell link 288 result = persist->Load(path->value().c_str(), STGM_READ); 356 // Get pointer to the IPersistFile interface and load existing link 366 if (FAILED(i_persist_file->Load(destination, STGM_READWRITE)))
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/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
d3d.h | 282 STDMETHOD(Load) (THIS_ LPDIRECT3DTEXTURE) PURE;
293 #define IDirect3DTexture_Load(p, a) (p)->lpVtbl->Load(p, a)
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d3drmobj.h | 283 STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK, LPVOID lpArg)PURE;
419 STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK, LPVOID lpArg) PURE;
614 STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK, LPVOID lpArg, LPDIRECT3DRMFRAME parent)PURE;
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
D3D.H | 282 STDMETHOD(Load) (THIS_ LPDIRECT3DTEXTURE) PURE;
293 #define IDirect3DTexture_Load(p, a) (p)->lpVtbl->Load(p, a)
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D3DRMOBJ.H | 283 STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK, LPVOID lpArg)PURE;
419 STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK, LPVOID lpArg) PURE;
614 STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURECALLBACK, LPVOID lpArg, LPDIRECT3DRMFRAME parent)PURE;
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/external/tremolo/Tremolo/ |
bitwiseARM.s | 85 @ Load the next segments data 277 @ Load the next segments data
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/external/v8/test/mjsunit/tools/ |
codemap.js | 28 // Load Splay tree and CodeMap implementations from <project root>/tools.
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profile.js | 28 // Load source code files from <project root>/tools.
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tickprocessor.js | 28 // Load implementations from <project root>/tools.
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/frameworks/base/media/libstagefright/matroska/ |
mkvparser.cpp | 1142 long Segment::Load() [all...] |
MatroskaExtractor.cpp | 364 ret = mSegment->Load();
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/external/v8/src/ia32/ |
codegen-ia32.h | 413 void Load(Expression* expr); 500 // Load an integer constant x into a register target or into the stack using [all...] |
/external/v8/src/x64/ |
codegen-x64.h | 414 void Load(Expression* expr); 434 // Load a property of an object, returning it in a Result. 488 // Load an integer constant x into a register target using
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/external/chromium/net/disk_cache/ |
backend_impl.cc | 316 // Setup load-time data only for the main cache. 1168 if (!cache_entry->entry()->Load()) [all...] |
entry_impl.cc | 533 return node_.Load();
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/external/libvpx/vp8/common/ppc/ |
filter_altivec.asm | 213 ;# load up horizontal filter 221 ;# Load up permutation constants 246 ;# load up and filter the additional 5 lines that are needed 411 ;# Load up permutation constants 436 ;# load up and filter the additional 5 lines that are needed 583 ;# Load up permutation constants 616 ;# load up and filter the additional 5 lines that are needed 787 ;# load up horizontal filter
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/external/libvpx/vp8/encoder/x86/ |
variance_impl_mmx.asm | 91 mov rax, arg(0) ;[src_ptr] ; Load base addresses 339 mov rax, arg(0) ;[src_ptr] ; Load base addresses 450 mov rax, arg(0) ;[src_ptr] ; Load base addresses [all...] |
/external/libvpx/vp8/encoder/arm/neon/ |
vp8_subpixelvariance16x16_neon.asm | 31 ldr r4, [sp, #16] ;load *dst_ptr from stack 32 ldr r5, [sp, #20] ;load dst_pixels_per_line from stack 33 ldr r6, [sp, #24] ;load *sse from stack 42 vld1.s32 {d31}, [r2] ;load first_pass filter 47 vld1.u8 {d2, d3, d4}, [r0], r1 ;load src data 104 vld1.u8 {d2, d3, d4}, [r0], r1 ;load src data 178 vld1.u32 {d31}, [r3] ;load second_pass filter 183 vld1.u8 {d22, d23}, [lr]! ;load src data 244 vld1.u8 {d2, d3, d4}, [r0], r1 ;load src data 309 vld1.u32 {d31}, [r3] ;load second_pass filte [all...] |
/external/chromium/net/base/ |
cookie_monster.cc | 123 store_->Load(&cookies); [all...] |