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  /frameworks/base/graphics/tests/graphicstests/src/android/graphics/
BitmapTest.java 219 int b0 = Color.blue(c0);
220 int b1 = Color.blue(c1);
222 assertTrue("blue", Math.abs(bb - b1) <= tolerance);
  /prebuilt/ndk/android-ndk-r4/platforms/android-3/arch-arm/usr/include/linux/
fb.h 218 struct fb_bitfield blue; member in struct:fb_var_screeninfo
248 __u16 *blue; member in struct:fb_cmap
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/linux/
fb.h 218 struct fb_bitfield blue; member in struct:fb_var_screeninfo
248 __u16 *blue; member in struct:fb_cmap
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/linux/
fb.h 218 struct fb_bitfield blue; member in struct:fb_var_screeninfo
248 __u16 *blue; member in struct:fb_cmap
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/linux/
fb.h 218 struct fb_bitfield blue; member in struct:fb_var_screeninfo
248 __u16 *blue; member in struct:fb_cmap
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/linux/
fb.h 218 struct fb_bitfield blue; member in struct:fb_var_screeninfo
248 __u16 *blue; member in struct:fb_cmap
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/linux/
fb.h 218 struct fb_bitfield blue; member in struct:fb_var_screeninfo
248 __u16 *blue; member in struct:fb_cmap
  /system/extras/tests/framebuffer/
fb_test.c 190 uint16_t blue = 0x001f; variable
205 loc[i + j*(stride)] = blue;
  /frameworks/base/opengl/java/android/opengl/
GLES10.java 313 // C function void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
318 float blue,
322 // C function void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha )
327 int blue,
355 // C function void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
360 float blue,
364 // C function void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha )
369 int blue,
373 // C function void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
378 boolean blue,
    [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 292 float blue,
299 int blue,
322 float blue,
329 int blue,
336 boolean blue,
  /cts/tests/tests/graphics/src/android/graphics/cts/
YuvImageTest.java 370 int b = Color.blue(actual) - Color.blue(exp);
377 int b = Color.blue(argb);
ComposeShaderTest.java 52 Color.GREEN, Color.BLUE, Shader.TileMode.CLAMP);
73 assertEquals(x, Color.blue(pixel), TOLERANCE);
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_video.h 381 extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue);
384 * Set the gamma translation table for the red, green, and blue channels
395 extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 *red, const Uint16 *green, const Uint16 *blue);
406 extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue);
    [all...]
  /external/webkit/WebCore/html/canvas/
WebGLRenderingContext.h 73 void blendColor(double red, double green, double blue, double alpha);
85 void clearColor(double red, double green, double blue, double alpha);
88 void colorMask(bool red, bool green, bool blue, bool alpha);
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_video.h 381 extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue);
384 * Set the gamma translation table for the red, green, and blue channels
395 extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 *red, const Uint16 *green, const Uint16 *blue);
406 extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue);
    [all...]
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_video.h 381 extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue);
384 * Set the gamma translation table for the red, green, and blue channels
395 extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 *red, const Uint16 *green, const Uint16 *blue);
406 extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue);
    [all...]
  /prebuilt/windows/sdl/host/include/SDL/
SDL_video.h 385 extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue);
388 * Set the gamma translation table for the red, green, and blue channels
399 extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 *red, const Uint16 *green, const Uint16 *blue);
410 extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue);
    [all...]
  /prebuilt/windows/sdl/include/SDL/
SDL_video.h 381 extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue);
384 * Set the gamma translation table for the red, green, and blue channels
395 extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 *red, const Uint16 *green, const Uint16 *blue);
406 extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue);
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  /external/bison/src/
print_graph.c 151 /* Shifts are blue, gotos are green, and error is red. */
155 e.color = TRANSITION_IS_SHIFT (trans, i) ? blue : green;
  /external/qemu/distrib/sdl-1.2.12/src/video/Xext/extensions/
xf86vmode.h 160 float blue; /* Blue Gamma value */ member in struct:__anon6167
291 unsigned short* /* blue array */
300 unsigned short* /* blue array */
  /external/webkit/WebCore/platform/graphics/
Color.h 94 int blue() const { return m_color & 0xFF; } function in class:WebCore::Color
  /external/webkit/WebCore/rendering/
EllipsisBox.cpp 89 c = Color(0xff - c.red(), 0xff - c.green(), 0xff - c.blue());
  /external/webkit/WebCore/svg/
SVGGradientElement.cpp 181 stops.append(makeGradientStop(stopOffset, makeRGBA(color.red(), color.green(), color.blue(), int(opacity * 255.))));
  /frameworks/base/opengl/tools/glgen/specs/gles11/
GLES11Ext.spec 15 void glClearColorxOES ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha )
18 void glColor4xOES ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha )
  /external/qemu/distrib/sdl-1.2.12/src/video/fbcon/
SDL_fbvideo.c 598 for ( i=0; i<vinfo.blue.length; ++i ) {
600 vformat->Bmask |= (0x00000001<<vinfo.blue.offset);
777 fprintf(stderr, "\tblue: %d/%d\n", vinfo->blue.length, vinfo->blue.offset);
967 vinfo.blue.length = vinfo.blue.offset = 0;
1012 for ( i=0; i<vinfo.blue.length; ++i ) {
1014 Bmask |= (0x00000001<<vinfo.blue.offset);
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