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  /external/skia/src/effects/
SkEmbossMaskFilter.cpp 72 bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src, const SkMatrix& matrix, SkIPoint* margin)
74 SkScalar radius = matrix.mapRadius(fBlurRadius);
99 // run the light direction through the matrix...
101 matrix.mapVectors((SkVector*)(void*)light.fDirection, (SkVector*)(void*)fLight.fDirection, 1);
SkTransparentShader.cpp 23 const SkMatrix& matrix)
28 return this->INHERITED::setContext(device, paint, matrix);
SkGradientShader.cpp 336 const SkMatrix& matrix) {
337 if (!this->INHERITED::setContext(device, paint, matrix)) {
585 static void pts_to_unit_matrix(const SkPoint pts[2], SkMatrix* matrix) {
591 matrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY);
592 matrix->postTranslate(-pts[0].fX, -pts[0].fY);
593 matrix->postScale(inv, inv);
642 const SkMatrix& matrix) {
643 if (!this->INHERITED::setContext(device, paint, matrix)) {
755 bool Linear_Gradient::asABitmap(SkBitmap* bitmap, SkMatrix* matrix,
768 if (matrix) {
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  /external/webkit/WebCore/platform/graphics/skia/
GradientSkia.cpp 178 SkMatrix matrix = m_gradientSpaceTransformation; local
179 m_gradient->setLocalMatrix(matrix);
190 void Gradient::setPlatformGradientSpaceTransform(const AffineTransform& matrix)
  /external/webkit/WebCore/platform/graphics/cg/
ImageCG.cpp 311 CGAffineTransform matrix = CGAffineTransformMake(narrowPrecisionToCGFloat(patternTransform.a()), 0, 0, narrowPrecisionToCGFloat(patternTransform.d()), adjustedX, adjustedY); local
312 matrix = CGAffineTransformConcat(matrix, CGContextGetCTM(context));
314 matrix = CGAffineTransformTranslate(matrix, 0, size().height() - h);
316 matrix, tileRect.width(), tileRect.height(),
  /external/webkit/WebCore/platform/graphics/android/
GradientAndroid.cpp 108 SkMatrix matrix = m_gradientSpaceTransformation; local
109 s->setLocalMatrix(matrix);
  /external/webkit/WebCore/rendering/
SVGMarkerLayoutInfo.cpp 96 bounds.unite(markerContent->markerBoundaries(layout.matrix));
112 layout.marker->draw(paintInfo, layout.matrix);
  /external/webkit/WebCore/svg/
SVGTextElement.cpp 87 return m_supplementalTransform ? transform()->concatenate().matrix() * *m_supplementalTransform : transform()->concatenate().matrix();
  /external/webkit/WebKit/android/plugins/
ANPPathInterface.cpp 86 static void anp_transform(ANPPath* src, const ANPMatrix* matrix,
88 src->transform(*matrix, dst);
ANPCanvasInterface.cpp 71 static void anp_concat(ANPCanvas* canvas, const ANPMatrix* matrix) {
72 canvas->skcanvas->concat(*matrix);
75 static void anp_getTotalMatrix(ANPCanvas* canvas, ANPMatrix* matrix) {
77 *matrix = *reinterpret_cast<const ANPMatrix*>(&src);
  /packages/apps/Gallery3D/src/com/cooliris/media/
GridQuad.java 228 MatrixStack matrix = mMatrix; local
229 if (matrix != null) {
231 matrix.glLoadIdentity();
232 matrix.glTranslatef(0.5f, 0.5f, 0.0f);
237 matrix.glRotatef(-orientationId, 0.0f, 0.0f, 1.0f);
238 matrix.glScalef(scale, scale, 1.0f);
239 matrix.glTranslatef(-0.5f + (float) (sini * 0.125f / scale), -0.5f
241 // now we have the desired matrix
248 matrix.apply(mCoordsIn, mCoordsOut);
  /device/samsung/crespo/alsa-lib/include/sound/
hdsp.h 98 unsigned short matrix[HDSP_MATRIX_MIXER_SIZE]; member in struct:_snd_hdsp_mixer
  /external/freetype/include/freetype/internal/
ftcalc.h 135 const FT_Matrix* matrix,
  /external/skia/include/core/
SkColorFilter.h 105 const SkMatrix& matrix);
SkPath.h 443 /** Add a copy of src to the path, transformed by matrix
446 void addPath(const SkPath& src, const SkMatrix& matrix);
465 /** Transform the points in this path by matrix, and write the answer into
468 @param matrix The matrix to apply to the path
471 void transform(const SkMatrix& matrix, SkPath* dst) const;
473 /** Transform the points in this path by matrix
475 @param matrix The matrix to apply to the path
477 void transform(const SkMatrix& matrix) {
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SkPathMeasure.h 59 the corresponding matrix (by calling getPosTan).
61 matrix is unchanged.
63 bool getMatrix(SkScalar distance, SkMatrix* matrix, MatrixFlags flags = kGetPosAndTan_MatrixFlag);
SkCanvas.h 40 This includes a reference to the device itself, and a stack of matrix/clip
101 /** save the matrix state, restoring it on restore() */
118 /** This call saves the current matrix, clip, and drawFilter, and pushes a
122 When the balancing call to restore() is made, the previous matrix, clip,
156 modifications to the matrix/clip/drawFilter state since the last save
162 /** Returns the number of matrix/clip states on the SkCanvas' private stack.
174 /** Preconcat the current matrix with the specified translation
181 /** Preconcat the current matrix with the specified scale.
188 /** Preconcat the current matrix with the specified rotation.
194 /** Preconcat the current matrix with the specified skew
    [all...]
  /external/skia/src/animator/
SkDrawMatrix.h 29 DECLARE_DRAW_MEMBER_INFO(Matrix);
73 SkTDScalarArray matrix; member in class:SkDrawMatrix
SkPathParts.cpp 308 SK_MEMBER(matrix, Matrix),
316 SkAddPath::SkAddPath() : matrix(NULL), path(NULL) {
321 if (matrix)
322 fPath->fPath.addPath(path->fPath, matrix->getMatrix());
  /external/skia/src/core/
SkBitmapProcShader.cpp 70 static bool only_scale_and_translate(const SkMatrix& matrix) {
72 return (matrix.getType() & ~mask) == 0;
77 const SkMatrix& matrix) {
78 // do this first, so we have a correct inverse matrix
79 if (!this->INHERITED::setContext(device, paint, matrix)) {
277 // add the (optional) matrix
  /frameworks/base/core/java/android/view/
Surface.java 156 // A matrix to scale the matrix set by application. This is set to null for
158 private Matrix mCompatibleMatrix;
228 * <li> Scales the matrix in setMatrix by the application scale, except if the matrix looks
230 * uses getMatrix to keep the original matrix, set matrix of its own, then set the original
231 * matrix back. There is no perfect solution that works for all cases, and there are a lot of
236 // A temp matrix to remember what an application obtained via {@link getMatrix}
237 private Matrix mOrigMatrix = null
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  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
Path.java 538 * Add a copy of src to the path, transformed by matrix
542 public void addPath(Path src, Matrix matrix) {
591 * Transform the points in this path by matrix, and write the answer
594 * @param matrix The matrix to apply to the path
598 public void transform(Matrix matrix, Path dst) {
604 * Transform the points in this path by matrix.
606 * @param matrix The matrix to apply to the pat
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  /external/freetype/src/base/
ftglyph.c 217 const FT_Matrix* matrix,
223 if ( matrix )
224 FT_Outline_Transform( &glyph->outline, matrix );
422 FT_Matrix* matrix,
437 clazz->glyph_transform( glyph, matrix, delta );
440 if ( matrix )
441 FT_Vector_Transform( &glyph->advance, matrix );
  /external/webkit/WebCore/platform/graphics/transforms/
TransformationMatrix.cpp 44 // inversion and decomposition of a 4x4 matrix. They are used throughout the code
48 // Adapted from Matrix Inversion by Richard Carling, Graphics Gems <http://tog.acm.org/GraphicsGems/index.html>.
64 // calculate the inverse of a 4x4 matrix
72 // calculate the determinant of a 2x2 matrix.
81 // Calculate the determinant of a 3x3 matrix
95 // double = determinant4x4(matrix)
97 // calculate the determinant of a 4x4 matrix.
132 // calculate the adjoint of a 4x4 matrix
134 // Let a denote the minor determinant of matrix A obtained by
143 // The matrix B = (b ) is the adjoint of
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  /frameworks/base/core/jni/android/graphics/
Shader.cpp 49 static bool Shader_getLocalMatrix(JNIEnv* env, jobject, const SkShader* shader, SkMatrix* matrix)
51 return shader ? shader->getLocalMatrix(matrix) : false;
54 static void Shader_setLocalMatrix(JNIEnv* env, jobject, SkShader* shader, const SkMatrix* matrix)
57 if (NULL == matrix) {
61 shader->setLocalMatrix(*matrix);

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