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  /external/webkit/JavaScriptCore/wtf/
FastMalloc.cpp 430 // Calling pthread_getspecific through a global function pointer is faster than a normal
    [all...]
  /development/ide/xcode/ports/
skia_mac.cp 74 // if we get here, we can start our normal Skia sequence
  /external/skia/xcode/ports/
skia_mac.cp 75 // if we get here, we can start our normal Skia sequence
  /external/v8/test/mjsunit/
arguments-call-apply.js 39 assertEquals(6, sum(1, 2, 3), "normal");
div-mod.js 123 // All combinations of NaN, Infinity, normal, denormal and zero.
value-wrapper.js 103 // Test with normal setup of prototype.
  /external/v8/benchmarks/
raytrace.js 477 info.normal = Flog.RayTracer.Vector.prototype.subtract(
527 info.normal = this.position;
558 normal: null,
756 var L = v.dot(info.normal);
777 var reflectionRay = this.getReflectionRay(info.position, info.normal, ray.direction);
829 var glossWeight = Math.pow(Math.max(info.normal.dot(H), 0), shininess);
  /external/webkit/SunSpider/tests/v8-v4/
v8-raytrace.js 472 info.normal = Flog.RayTracer.Vector.prototype.subtract(
522 info.normal = this.position;
553 normal: null,
751 var L = v.dot(info.normal);
772 var reflectionRay = this.getReflectionRay(info.position, info.normal, ray.direction);
824 var glossWeight = Math.pow(Math.max(info.normal.dot(H), 0), shininess);
  /bionic/libc/tzcode/
strftime.c 179 static char *getformat(int modifier, char *normal, char *underscore,
192 return normal;
  /external/quake/quake/src/QW/client/
r_surf.c 84 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
95 surf->plane->normal[i]*dist;
gl_model.h 72 vec3_t normal; member in struct:mplane_s
gl_rsurf.c 89 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
100 surf->plane->normal[i]*dist;
322 // normal lightmaped poly
428 // normal lightmaped poly
776 glDepthMask (1); // back to normal Z buffering
1187 dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
1275 dot = DotProduct (modelorg, plane->normal) - plane->dist;
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r_sprite.c 66 pclipnormal = pclipplane->normal;
  /external/quake/quake/src/WinQuake/
r_surf.cpp 84 dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
95 surf->plane->normal[i]*dist;
gl_model.h 69 vec3_t normal; member in struct:mplane_s
  /cts/tests/tests/content/src/android/content/res/cts/
ConfigTest.java 320 checkValue(res, R.configVarying.simple, "simple normal");
322 R.styleable.TestConfig, new String[]{"bag normal"});
421 checkValue(res, R.configVarying.normal, "default");
428 checkValue(res, R.configVarying.simple, "simple normal");
430 checkValue(res, R.configVarying.normal, "normal");
439 checkValue(res, R.configVarying.normal, "normal");
448 checkValue(res, R.configVarying.normal, "normal");
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  /external/chromium/third_party/icu/
icu4c.css 429 font-weight: normal;
437 font-weight: normal;
  /external/icu4c/
icu4c.css 429 font-weight: normal;
437 font-weight: normal;
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
d3drmdef.h 264 D3DVECTOR normal; member in struct:_D3DRMVERTEX
321 * Reflect a ray about a given normal. Returns its first argument.
  /external/quake/quake/src/QW/server/
model.c 75 d = DotProduct (p,plane->normal) - plane->dist;
1028 out->normal[j] = LittleFloat (in->normal[j]);
1029 if (out->normal[j] < 0)
  /external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
D3DRMDEF.H 264 D3DVECTOR normal; member in struct:_D3DRMVERTEX
321 * Reflect a ray about a given normal. Returns its first argument.
  /libcore/luni/src/test/java/org/apache/harmony/luni/tests/java/lang/
StrictMathTest.java 939 double normal = StrictMath.scalb(0.2345, -25); local
1093 float normal = StrictMath.scalb(0.2345f, -25); local
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  /external/libvpx/examples/includes/geshi/contrib/
langcheck.php 85 font-weight: normal;
91 font-weight: normal;
    [all...]
  /external/webkit/WebCore/inspector/front-end/
audits.css 183 font-weight: normal;
  /system/core/libcutils/
tzstrftime.c 129 static char *getformat(int modifier, char *normal, char *underscore,
142 return normal;

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