/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
d3drmdef.h | 126 palette otherwise, pixels encode
143 palette. For instance, most SVGA
147 int palette_size; /* number of entries in palette */
148 D3DRMPALETTEENTRY* palette; /* description of the palette (only if
member in struct:_D3DRMIMAGE
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/external/quake/quake/src/WinQuake/ |
d_polyse.cpp | 592 void InitGel (byte *palette)
599 // r = (palette[i*3]>>4);
600 r = (palette[i*3] + palette[i*3+1] + palette[i*3+2])/(16*3);
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
D3DRMDEF.H | 126 palette otherwise, pixels encode
143 palette. For instance, most SVGA
147 int palette_size; /* number of entries in palette */
148 D3DRMPALETTEENTRY* palette; /* description of the palette (only if
member in struct:_D3DRMIMAGE
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/prebuilt/ndk/android-ndk-r4/platforms/android-3/arch-arm/usr/include/linux/ |
videodev.h | 73 __u16 palette; member in struct:video_picture
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/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/linux/ |
videodev.h | 73 __u16 palette; member in struct:video_picture
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/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/linux/ |
videodev.h | 73 __u16 palette; member in struct:video_picture
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/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/linux/ |
videodev.h | 90 __u16 palette; member in struct:video_picture
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/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/linux/ |
videodev.h | 73 __u16 palette; member in struct:video_picture
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/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/linux/ |
videodev.h | 90 __u16 palette; member in struct:video_picture
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/external/qemu/distrib/libpng-1.2.19/ |
png.h | 527 png_byte index; /* used for palette files */ 562 /* When the depth of the sPLT palette is 8 bits, the color and alpha samples 569 png_charp name; /* palette name */ 570 png_byte depth; /* depth of palette samples */ 571 png_sPLT_entryp entries; /* palette entries */ 572 png_int_32 nentries; /* number of palette entries */ 679 * cleaned up before the structure is discarded: palette, trans, text, 703 png_colorp palette; /* array of color values (valid & PNG_INFO_PLTE) */ member in struct:png_info_struct 704 png_uint_16 num_palette; /* number of color entries in "palette" (PLTE) */ 705 png_uint_16 num_trans; /* number of transparent palette color (tRNS) * 1180 png_colorp palette; \/* palette from the input file *\/ member in struct:png_struct_def [all...] |
png.c | 553 png_zfree(png_ptr, info_ptr->palette); 554 info_ptr->palette = NULL;
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pngrutil.c | 417 /* read and check the palette */ 421 png_color palette[PNG_MAX_PALETTE_LENGTH]; local 461 png_warning(png_ptr, "Invalid palette chunk"); 467 png_error(png_ptr, "Invalid palette chunk"); 474 for (i = 0, pal_ptr = palette; i < num; i++, pal_ptr++) 490 palette[i].red = buf[0]; 491 palette[i].green = buf[1]; 492 palette[i].blue = buf[2]; 533 png_set_PLTE(png_ptr, info_ptr, palette, num); [all...] |
/external/libpng/ |
pngrutil.c | 523 /* Read and check the palette */ 527 png_color palette[PNG_MAX_PALETTE_LENGTH]; local 569 png_warning(png_ptr, "Invalid palette chunk"); 576 png_error(png_ptr, "Invalid palette chunk"); 583 for (i = 0, pal_ptr = palette; i < num; i++, pal_ptr++) 599 palette[i].red = buf[0]; 600 palette[i].green = buf[1]; 601 palette[i].blue = buf[2]; 643 png_set_PLTE(png_ptr, info_ptr, palette, num); [all...] |
png.h | 635 png_byte index; /* used for palette files */ 670 /* When the depth of the sPLT palette is 8 bits, the color and alpha samples 677 png_charp name; /* palette name */ 678 png_byte depth; /* depth of palette samples */ 679 png_sPLT_entryp entries; /* palette entries */ 680 png_int_32 nentries; /* number of palette entries */ [all...] |
pngtest.c | 989 png_colorp palette; local 992 if (png_get_PLTE(read_ptr, read_info_ptr, &palette, &num_palette)) 993 png_set_PLTE(write_ptr, write_info_ptr, palette, num_palette); [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/photon/ |
SDL_ph_video.c | 412 /* save current palette */ 514 /* using palette emulation code in window mode */ 570 /* restore palette */ 603 /* palette emulation code, using palette of the PhImage_t struct */ 606 if ((SDL_Image) && (SDL_Image->palette)) 611 SDL_Image->palette[i] = syspalph[i]; 629 /* window mode must use soft palette */ 636 /* fullscreen mode must use hardware palette */
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/external/webkit/WebKit/qt/Api/ |
qwebview.cpp | 373 d->page->setPalette(palette()); 1113 d->page->setPalette(palette());
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qwebpage.cpp | 185 virtual QPalette palette() const; 237 QPalette QWebPageWidgetClient::palette() const function in class:QWebPageWidgetClient 239 return view->palette(); 1231 QPalette QWebPage::palette() const function in class:QWebPage [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/aalib/ |
SDL_aavideo.c | 294 aa_renderpalette(context, local_this->hidden->palette, local_this->hidden->rparams, 0, 0, aa_scrwidth(context), aa_scrheight(context));
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/external/qemu/distrib/sdl-1.2.12/src/video/picogui/ |
SDL_pgvideo.c | 248 current->format->palette = NULL;
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/external/freetype/src/raster/ |
ftraster.c | [all...] |
/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_video.h | 63 SDL_Palette *palette; member in struct:SDL_PixelFormat 123 #define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */ 312 * at the video surface structure to determine the actual palette. 413 * it will return 0, and you should look at the surface palette to 414 * determine the actual color palette. 419 * will always return 1, and the palette is guaranteed to be set the way 429 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped 431 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on 474 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface. [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/ |
SDL_blit_A.c | 91 dR = dstfmt->palette->colors[*dst].r; 92 dG = dstfmt->palette->colors[*dst].g; 93 dB = dstfmt->palette->colors[*dst].b; 144 dR = dstfmt->palette->colors[*dst].r; 145 dG = dstfmt->palette->colors[*dst].g; 146 dB = dstfmt->palette->colors[*dst].b; 199 dR = dstfmt->palette->colors[*dst].r; 200 dG = dstfmt->palette->colors[*dst].g; 201 dB = dstfmt->palette->colors[*dst].b; [all...] |
/prebuilt/darwin-x86/sdl/include/SDL/ |
SDL_video.h | 63 SDL_Palette *palette; member in struct:SDL_PixelFormat 123 #define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */ 312 * at the video surface structure to determine the actual palette. 413 * it will return 0, and you should look at the surface palette to 414 * determine the actual color palette. 419 * will always return 1, and the palette is guaranteed to be set the way 429 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped 431 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on 474 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface. [all...] |
/prebuilt/linux-x86/sdl/include/SDL/ |
SDL_video.h | 63 SDL_Palette *palette; member in struct:SDL_PixelFormat 123 #define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */ 312 * at the video surface structure to determine the actual palette. 413 * it will return 0, and you should look at the surface palette to 414 * determine the actual color palette. 419 * will always return 1, and the palette is guaranteed to be set the way 429 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped 431 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on 474 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface. [all...] |