/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 799 java.nio.Buffer pixels 919 java.nio.Buffer pixels 943 java.nio.Buffer pixels
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/frameworks/base/opengl/java/android/opengl/ |
GLErrorWrapper.java | 664 int type, Buffer pixels) { 666 mgl.glReadPixels(x, y, width, height, format, type, pixels); 781 Buffer pixels) { 784 format, type, pixels); 814 Buffer pixels) { 817 format, type, pixels); [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/riscos/ |
SDL_wimpvideo.c | 166 current->pixels = this->hidden->bank[0]; 474 this->screen->pixels = this->hidden->bank[0];
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/external/qemu/distrib/sdl-1.2.12/src/video/wscons/ |
SDL_wsconsvideo.c | 375 current->pixels = private->fbstart; 591 this->screen->pixels = NULL;
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/external/qemu/distrib/sdl-1.2.12/src/video/wincommon/ |
SDL_syswm.c | 85 /* Pixels: 86 Uint8 pixels[] 158 /* Copy pixels upside-down to icon BMP, masked with the icon mask */ 165 pdata = (Uint8 *)icon_256->pixels;
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/external/quake/quake/src/QW/client/ |
glquake.h | 86 const GLvoid *pixels ); 149 int surfmip; // mipmapped ratio of surface texels / world pixels
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model.c | 339 int i, j, pixels, num, max, altmax; local 371 pixels = mt->width*mt->height/64*85; 372 tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname ); 380 // the pixels immediately follow the structures 381 memcpy ( tx+1, mt+1, pixels); [all...] |
d_sprite.c | 429 cacheblock = (byte *)&r_spritedesc.pspriteframe->pixels[0];
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/external/quake/quake/src/QW/server/ |
model.c | 281 int i, j, pixels, num, max, altmax; local 313 pixels = mt->width*mt->height/64*85; 314 tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname ); 322 // the pixels immediately follow the structures 323 memcpy ( tx+1, mt+1, pixels);
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/external/quake/quake/src/WinQuake/ |
quakedef.h | 382 const GLvoid *pixels );
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model.cpp | 357 int i, j, pixels, num, max, altmax; local 389 pixels = mt->width*mt->height/64*85; 390 tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname ); 398 // the pixels immediately follow the structures 399 memcpy ( tx+1, mt+1, pixels); [all...] |
d_sprite.cpp | 429 cacheblock = (byte *)&r_spritedesc.pspriteframe->pixels[0];
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/frameworks/base/opengl/include/GLES2/ |
gl2ext.h | 487 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 488 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 494 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 495 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); [all...] |
/system/extras/tests/bionic/libc/other/ |
test_jpeg.c | 147 char* pixels; local
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/external/skia/src/core/ |
SkBitmap.cpp | 43 // Pixels[] 65 const void* pixels() const { return levels() + fLevelCount; } function in struct:SkBitmap::MipMap 66 void* pixels() { return levels() + fLevelCount; } function in struct:SkBitmap::MipMap 113 1. no pixelref, in which case we just copy/ref the pixels/ctable 114 2. unlocked pixelref, pixels/ctable should be null 120 } else { // we have a pixelref, so pixels/ctable reflect it 262 void* p = fPixelRef->pixels(); 337 // if we're gonna free the pixels, we certainly need to free the mipmap 426 /** We explicitly use the same allocator for our pixels that SkMask does, 645 return false; // no src pixels [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/x11/ |
SDL_x11wm.c | 196 ZPixmap, 0, sicon->pixels, 209 sicon->pixels = NULL;
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/external/qemu/ |
vnc-android.c | 397 static void vnc_write_pixels_copy(VncState *vs, void *pixels, int size) 399 vnc_write(vs, pixels, size); 451 uint32_t *pixels = pixels1; local 455 vnc_convert_pixel(vs, buf, pixels[i]); 459 uint16_t *pixels = pixels1; local 463 vnc_convert_pixel(vs, buf, pixels[i]); 467 uint8_t *pixels = pixels1; local 471 vnc_convert_pixel(vs, buf, pixels[i]); [all...] |
vnc.c | 391 static void vnc_write_pixels_copy(VncState *vs, void *pixels, int size) 393 vnc_write(vs, pixels, size); 445 uint32_t *pixels = pixels1; local 449 vnc_convert_pixel(vs, buf, pixels[i]); 453 uint16_t *pixels = pixels1; local 457 vnc_convert_pixel(vs, buf, pixels[i]); 461 uint8_t *pixels = pixels1; local 465 vnc_convert_pixel(vs, buf, pixels[i]); [all...] |
/external/webkit/WebCore/platform/graphics/ |
GraphicsContext3D.h | 548 int texImage2D(unsigned target, unsigned level, unsigned internalformat, unsigned width, unsigned height, unsigned border, unsigned format, unsigned type, void* pixels); 554 int texSubImage2D(unsigned target, unsigned level, unsigned xoffset, unsigned yoffset, unsigned width, unsigned height, unsigned format, unsigned type, void* pixels);
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/external/webkit/WebCore/platform/graphics/wx/ |
GraphicsContextWx.cpp | 594 void* pixels = 0; local 595 HBITMAP bitmap = ::CreateDIBSection(0, &bitmapInfo, DIB_RGB_COLORS, &pixels, 0, 0);
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/external/webkit/WebKit/win/ |
FullscreenVideoController.cpp | 352 // Local variable that will hold the returned pixels. No need to cleanup this value. It 354 void* pixels; local 356 m_bitmap.set(::CreateDIBSection(0, &bitmapInfo, DIB_RGB_COLORS, &pixels, 0, 0));
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/external/qemu/distrib/sdl-1.2.12/src/video/ggi/ |
SDL_ggivideo.c | 316 current->pixels = db->read;
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/external/qemu/distrib/sdl-1.2.12/src/video/ipod/ |
SDL_ipodvideo.c | 377 current->pixels = this->hidden->buffer; 596 /* display eight pixels */ 652 char *addr = SDL_VideoSurface->pixels; 694 /* output 2 pixels */ 726 (((Uint8*)(SDL_VideoSurface->pixels))[ y*SDL_VideoSurface->pitch + x ] & 3) << (2 * (x%4));
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/external/qemu/hw/ |
goldfish_fb.c | 159 dst_line = s->qfbuff->pixels;
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/external/webkit/WebCore/platform/graphics/mac/ |
GraphicsContext3DMac.cpp | [all...] |