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  /external/webkit/SunSpider/tests/sunspider-0.9/
string-base64.js 122 str += String.fromCharCode( (25 * Math.random()) + 97 );
  /external/webkit/SunSpider/tests/sunspider-0.9.1/
string-base64.js 122 str += String.fromCharCode( (25 * Math.random()) + 97 );
  /prebuilt/linux-x86/toolchain/i686-unknown-linux-gnu-4.2.1/lib/gcc/i686-unknown-linux-gnu/4.2.1/include/X11/
Xw32defs.h 63 #define random rand macro
  /prebuilt/ndk/android-ndk-r4/platforms/android-3/arch-arm/usr/include/
stdlib.h 122 static __inline__ long random(void) function
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/
stdlib.h 122 static __inline__ long random(void) function
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/
stdlib.h 122 static __inline__ long random(void) function
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/
stdlib.h 122 static __inline__ long random(void) function
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/
stdlib.h 122 static __inline__ long random(void) function
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/
stdlib.h 122 static __inline__ long random(void) function
  /external/skia/src/animator/
SkDisplayMath.cpp 67 SK_FUNCTION(random),
103 (SkFunctionParamType) SkType_Float, // random
139 SK_MEMBER_FUNCTION(random, Float),
211 case SK_FUNCTION(random):
  /libcore/luni/src/test/java/org/apache/harmony/crypto/tests/javax/crypto/
KeyAgreementTest.java 468 SecureRandom random = new SecureRandom(); local
494 kAgs[i].init(privKey, dhPs, random);
501 * <code>init(Key key, SecureRandom random)</code>
503 * <code>init(Key key, AlgorithmParameterSpec params, SecureRandom random)</code>
542 SecureRandom random = null; local
558 kAgs[i].init(publKey, random);
583 * <code>init(Key key, AlgorithmParameterSpec params, SecureRandom random)</code>
610 SecureRandom random = null; local
627 kAgs[i].init(privKey, dsa, random);
637 * <code>init(Key key, SecureRandom random)</code
694 SecureRandom random = new SecureRandom(); local
784 SecureRandom random = new SecureRandom(); local
    [all...]
  /libcore/luni/src/main/java/java/lang/
Math.java 20 import java.util.Random;
38 private static Random random; field in class:Math
953 * Returns a pseudo-random double {@code n}, where {@code n >= 0.0 && n < 1.0}.
954 * This method reuses a single instance of {@link java.util.Random}.
955 * This method is thread-safe because access to the {@code Random} is synchronized,
957 * allocating a {@code Random} for each of their threads.
959 * @return a pseudo-random number.
961 public static synchronized double random() method in class:Math
    [all...]
StrictMath.java 49 private static java.util.Random random; field in class:StrictMath
692 * Returns a pseudo-random number between 0.0 (inclusive) and 1.0
695 * @return a pseudo-random number.
697 public static double random() { method in class:StrictMath
698 return Math.random();
    [all...]
  /cts/tests/tests/database/src/android/database/cts/
DatabaseCursorTest.java 23 import java.util.Random;
321 Random random = new Random(System.currentTimeMillis()); local
324 randomString.append((random.nextInt() & 0xf) % 10);
509 Random random = new Random(System.currentTimeMillis()); local
512 randomString.append((random.nextInt() & 0xf) % 10);
541 Random random = new Random(System.currentTimeMillis()) local
    [all...]
  /frameworks/base/core/tests/coretests/src/android/database/
DatabaseCursorTest.java 42 import java.util.Random;
300 Random random = new Random(System.currentTimeMillis()); local
303 randomString.append((random.nextInt() & 0xf) % 10);
484 Random random = new Random(System.currentTimeMillis()); local
487 randomString.append((random.nextInt() & 0xf) % 10);
517 Random random = new Random(System.currentTimeMillis()) local
    [all...]
  /development/samples/AccelerometerPlay/src/com/example/android/accelerometerplay/
AccelerometerPlayActivity.java 157 final float r = ((float) Math.random() - 0.5f) * 0.2f;
294 dx += ((float) Math.random() - 0.5f) * 0.0001f;
295 dy += ((float) Math.random() - 0.5f) * 0.0001f;
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
PathEffects.java 105 p.lineTo(i*20, (float)Math.random() * 35);
  /development/samples/ApiDemos/src/com/example/android/apis/view/
List8.java 126 int whichPhoto = (int)Math.round(Math.random() * (mPhotoPool.length - 1));
  /external/bouncycastle/src/main/java/org/bouncycastle/jce/provider/
JDKKeyStore.java 90 protected SecureRandom random = new SecureRandom(); field in class:JDKKeyStore
138 random.setSeed(System.currentTimeMillis());
139 random.nextBytes(salt);
141 int iterationCount = MIN_ITERATIONS + (random.nextInt() & 0x3ff);
484 this.random = rand;
876 int iterationCount = MIN_ITERATIONS + (random.nextInt() & 0x3ff);
878 random.nextBytes(salt);
1007 int iterationCount = MIN_ITERATIONS + (random.nextInt() & 0x3ff);
1009 random.nextBytes(salt);
  /frameworks/base/tests/CoreTests/android/core/
MiscRegressionTest.java 34 import java.util.Random;
368 Random random = new Random(42); // Seed makes test reproducible local
377 // Totally random content
378 random.nextBytes(input);
380 // Random contents with longer repetitions
383 byte what = (byte)random.nextInt(256);
384 int howMany = random.nextInt(32);
  /packages/apps/Email/src/com/android/email/mail/internet/
MimeMultipart.java 62 sb.append(Integer.toString((int)(Math.random() * 35), 36));
  /packages/wallpapers/Basic/src/com/android/wallpaper/fall/
FallRS.java 120 final int x = width / 4 + (int)(Math.random() * (width / 2));
121 final int y = worldState.height / 4 + (int)(Math.random() * (worldState.height / 2));
241 mWorldState.skySpeedX = random(-0.001f, 0.001f);
242 mWorldState.skySpeedY = random(0.00008f, 0.0002f);
  /external/apache-http/src/org/apache/http/conn/ssl/
SSLSocketFactory.java 176 final SecureRandom random,
193 this.sslcontext.init(keymanagers, trustmanagers, random);
  /external/chromium/third_party/icu/source/test/intltest/
intltest.h 130 * Returns a uniform random value x, with 0.0 <= x < 1.0. Use
138 static float random(int32_t* seedp);
143 static float random();
  /external/icu4c/test/intltest/
intltest.h 132 * Returns a uniform random value x, with 0.0 <= x < 1.0. Use
140 static float random(int32_t* seedp);
145 static float random();

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