/external/qemu/android/ |
main.c | 783 int alpha, rotate; local 790 if ( opts->onion_rotation && 1 == sscanf( opts->onion_rotation, "%d", &rotate ) ) { 791 rotate &= 3; 793 rotate = SKIN_ROTATION_0; 797 qemulator_get()->onion_rotation = rotate; [all...] |
/frameworks/base/opengl/libagl/ |
matrix.cpp | 331 void matrixf_t::rotate(GLfloat a, GLfloat x, GLfloat y, GLfloat z) function in class:android::matrixf_t 441 void matrix_stack_t::rotate(GLfloat a, GLfloat x, GLfloat y, GLfloat z) function in class:android::matrix_stack_t 443 stack[depth].rotate(a,x,y,z); 1039 c->transforms.current->rotate(a, x, y, z); 1046 c->transforms.current->rotate(
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/external/quake/quake/src/WinQuake/ |
pr_cmds.cpp | 132 void SetMinMaxSize (edict_t *e, float *min, float *max, qboolean rotate) 146 rotate = false; // FIXME: implement rotation properly again 148 if (!rotate) [all...] |
/external/kernel-headers/original/asm-arm/arch/ |
dma.h | 425 extern void omap_set_lcd_dma_b1_rotation(int rotate);
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/external/skia/bench/ |
benchmain.cpp | 132 canvas->rotate(SkIntToScalar(35)); 233 } else if (!strcmp(*argv, "-rotate")) {
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/external/v8/src/arm/ |
simulator-arm.cc | 704 // emulating the rotate behaviour. Note that simulator runs have the runtime 1080 int rotate = instr->RotateField() * 2; local [all...] |
/external/webkit/WebCore/html/canvas/ |
CanvasRenderingContext2D.cpp | 372 void CanvasRenderingContext2D::rotate(float angleInRadians) function in class:WebCore::CanvasRenderingContext2D 384 newTransform.rotate(angleInRadians / piDouble * 180.0); 391 c->rotate(angleInRadians); 392 m_path.transform(AffineTransform().rotate(-angleInRadians / piDouble * 180.0)); [all...] |
/external/webkit/WebCore/platform/graphics/ |
GraphicsContext.h | 334 void rotate(float angleInRadians);
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/external/webkit/WebKit/android/plugins/ |
android_npapi.h | 609 void (*rotate)(ANPCanvas*, float degrees); member in struct:ANPCanvasInterfaceV0 [all...] |
/packages/apps/Gallery/src/com/android/camera/ |
Util.java | 64 public static Bitmap rotate(Bitmap b, int degrees) { method in class:Util 77 // We have no memory to rotate. Return the original bitmap.
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/system/core/libpixelflinger/codeflinger/ |
ARMAssemblerInterface.h | 207 virtual void UXTB16(int cc, int Rd, int Rm, int rotate) = 0;
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/external/icu4c/i18n/ |
decNumber.c | 2464 Int rotate; \/* rhs as an Int *\/ local [all...] |
/system/core/libacc/ |
acc.cpp | 727 static size_t rotateRight(size_t n, size_t rotate) { 728 return (n >> rotate) | (n << (32 - rotate)); 731 static size_t rotateLeft(size_t n, size_t rotate) { 732 return (n << rotate) | (n >> (32 - rotate)); 737 size_t rotate = i * 2; local 738 size_t mask = rotateRight(0xff, rotate); 740 size_t bits8 = rotateLeft(immediate, rotate); 751 size_t rotate = 2 * ((immediate >> 8) & 0xf) local [all...] |
/external/skia/src/core/ |
SkPictureRecord.cpp | 94 bool SkPictureRecord::rotate(SkScalar degrees) { function in class:SkPictureRecord 95 addDraw(ROTATE); 98 return this->INHERITED::rotate(degrees);
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/external/webkit/WebCore/platform/graphics/android/ |
GraphicsContextAndroid.cpp | 1021 void GraphicsContext::rotate(float angleInRadians) function in class:WebCore::GraphicsContext 1025 GC2Canvas(this)->rotate(SkFloatToScalar(angleInRadians * (180.0f / 3.14159265f))); [all...] |
/external/webkit/WebCore/platform/graphics/cg/ |
GraphicsContextCG.cpp | 960 void GraphicsContext::rotate(float angle) function in class:WebCore::GraphicsContext 965 m_data->rotate(angle); [all...] |
/external/webkit/WebCore/platform/graphics/openvg/ |
PainterOpenVG.cpp | 607 void PainterOpenVG::rotate(float radians) function in class:WebCore::PainterOpenVG 613 matrix.rotate(rad2deg(radians));
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/external/webkit/WebCore/platform/graphics/skia/ |
GraphicsContextSkia.cpp | 1150 void GraphicsContext::rotate(float angleInRadians) function in class:WebCore::GraphicsContext [all...] |
/frameworks/base/core/java/android/widget/ |
HorizontalScrollView.java | [all...] |
/libcore/luni/src/test/java/org/apache/harmony/luni/tests/java/util/ |
CollectionsTest.java | 135 * @tests java.util.Collections#rotate(java.util.List, int) 140 method = "rotate", 144 // Regression for HARMONY-19 Rotate an *empty* list 145 Collections.rotate(new ArrayList<Object>(), 25); 155 Collections.rotate(list, Integer.MIN_VALUE);
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/development/samples/LunarLander/src/com/example/android/lunarlander/ |
LunarView.java | 63 public static final int PHYS_SLEW_SEC = 120; // degrees/second rotate 654 canvas.rotate((float) mHeading, (float) mX, mCanvasHeight [all...] |
/external/proguard/lib/ |
proguardgui.jar | |
/external/webkit/WebCore/platform/graphics/wince/ |
GraphicsContextWince.cpp | 209 void rotate(float radians) function in class:WebCore::GraphicsContextPlatformPrivate 211 m_transform.rotate(rad2deg(radians)); 1171 void GraphicsContext::rotate(float radians) function in class:WebCore::GraphicsContext [all...] |
/external/webkit/WebCore/platform/graphics/wx/ |
GraphicsContextWx.cpp | 378 void GraphicsContext::rotate(float angle) function in class:WebCore::GraphicsContext 383 gc->Rotate(angle);
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/external/webkit/WebKit/qt/QGVLauncher/ |
main.cpp | 84 .rotate(angle, Qt::YAxis)
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