/external/skia/include/core/ |
SkMatrix.h | 133 /** Set the matrix to scale by sx and sy, with a pivot point at (px, py). 137 void setScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py); 138 /** Set the matrix to scale by sx and sy. 140 void setScale(SkScalar sx, SkScalar sy); 158 /** Set the matrix to skew by sx and sy, with a pivot point at (px, py). 163 /** Set the matrix to skew by sx and sy. 177 M' = M * S(sx, sy, px, py) 179 bool preScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py); 181 M' = M * S(sx, sy) 183 bool preScale(SkScalar sx, SkScalar sy); [all...] |
/external/skia/src/utils/ |
SkNWayCanvas.cpp | 85 bool SkNWayCanvas::scale(SkScalar sx, SkScalar sy) { 88 iter->scale(sx, sy); 90 return this->INHERITED::scale(sx, sy); 101 bool SkNWayCanvas::skew(SkScalar sx, SkScalar sy) { 104 iter->skew(sx, sy); 106 return this->INHERITED::skew(sx, sy);
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SkProxyCanvas.cpp | 46 bool SkProxyCanvas::scale(SkScalar sx, SkScalar sy) { 47 return fProxy->scale(sx, sy); 54 bool SkProxyCanvas::skew(SkScalar sx, SkScalar sy) { 55 return fProxy->skew(sx, sy);
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SkDumpCanvas.cpp | 209 bool SkDumpCanvas::scale(SkScalar sx, SkScalar sy) { 211 SkScalarToFloat(sx), SkScalarToFloat(sy)); 212 return this->INHERITED::scale(sx, sy); 220 bool SkDumpCanvas::skew(SkScalar sx, SkScalar sy) { 222 SkScalarToFloat(sx), SkScalarToFloat(sy)); 223 return this->INHERITED::skew(sx, sy);
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/external/skia/include/utils/ |
SkNWayCanvas.h | 24 virtual bool scale(SkScalar sx, SkScalar sy); 26 virtual bool skew(SkScalar sx, SkScalar sy);
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SkDumpCanvas.h | 63 virtual bool scale(SkScalar sx, SkScalar sy); 65 virtual bool skew(SkScalar sx, SkScalar sy);
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SkProxyCanvas.h | 35 virtual bool scale(SkScalar sx, SkScalar sy); 37 virtual bool skew(SkScalar sx, SkScalar sy);
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/external/qemu/android/skin/ |
surface.c | 273 int sy; member in struct:__anon5893 346 int sy = src_rect->pos.y; local 372 sy += y; 375 if (sy < 0) { 376 h += sy; 377 y -= sy; 378 sy = 0; 384 delta = (sy + h) - src->surface->h; 395 blit->sy = sy; [all...] |
composer.h | 97 extern SkinViewport* skin_viewport( SkinPlate* space, SkinRect* rect, void* surface, int sx, int sy );
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/external/webkit/WebCore/platform/graphics/android/ |
AndroidAnimation.cpp | 250 float sy = m_toScaleY; local 252 m_fromScaleY = sy; 274 float sy = m_fromScaleY + (m_toScaleY - m_fromScaleY) * progress; local 282 layer->setScale(sx, sy);
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/frameworks/base/opengl/tests/gl_jni/jni/ |
gl_code.cpp | 50 float sy = fz * upX - fx * upZ; local 54 float ux = sy * fz - sz * fy; 56 float uz = sx * fy - sy * fx; 64 m[4] = sy;
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/frameworks/base/opengl/tests/tritex/ |
tritex.cpp | 61 float sy = fz * upX - fx * upZ; local 65 float ux = sy * fz - sz * fy; 67 float uz = sx * fy - sy * fx; 75 m[4] = sy;
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/system/core/toolbox/ |
vmstat.c | 217 printf("%2s %2s %6s %6s %6s %6s %4s %4s %4s %2s %2s %2s %2s %2s %2s\n", "r", "b", "free", "mapped", "anon", "slab", "in", "cs", "flt", "us", "ni", "sy", "id", "wa", "ir"); 225 int us, ni, sy, id, wa, ir; local 228 sy = JP(new->cpu_sy - old->cpu_sy); NORM(sy); 236 us, ni, sy, id, wa, ir);
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/frameworks/base/opengl/java/android/opengl/ |
Matrix.java | 384 * Scales matrix m in place by sx, sy, and sz 561 float sy = (float) Math.sin(y); local 564 float cxsy = cx * sy; 565 float sxsy = sx * sy; 569 rm[rmOffset + 2] = sy; 624 float sy = fz * upX - fx * upZ; local 628 float rls = 1.0f / Matrix.length(sx, sy, sz); 630 sy *= rls; 634 float ux = sy * fz - sz * fy; 636 float uz = sx * fy - sy * fx [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
PictureLayout.java | 110 float sx, float sy) { 115 canvas.scale(sx, sy, w, h);
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/external/skia/src/effects/ |
Sk1DPathEffect.cpp | 98 SkScalar sy = src[i].fY; local 105 pt.set(sx, sy);
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/frameworks/base/core/jni/android/graphics/ |
Movie.cpp | 78 SkScalar sy = SkFloatToScalar(fy); local 82 c->drawBitmap(b, sx, sy, p);
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/packages/apps/Browser/src/com/android/browser/ |
MeshTracker.java | 178 @Override public boolean onStretchChange(float sx, float sy) { 179 mMesh.setStretch(-sx, -sy);
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/external/webkit/WebCore/html/canvas/ |
CanvasRenderingContext2D.idl | 38 void scale(in float sx, in float sy); 115 ImageData getImageData(in float sx, in float sy, in float sw, in float sh)
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CanvasRenderingContext2D.h | 105 void scale(float sx, float sy); 169 void drawImageFromRect(HTMLImageElement*, float sx, float sy, float sw, float sh, 182 PassRefPtr<ImageData> getImageData(float sx, float sy, float sw, float sh, ExceptionCode&) const;
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/frameworks/base/opengl/tests/gl_basic/ |
gl_basic.cpp | 64 float sy = fz * upX - fx * upZ; local 68 float ux = sy * fz - sz * fy; 70 float uz = sx * fy - sy * fx; 78 m[4] = sy;
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/frameworks/base/core/java/android/gesture/ |
GestureStroke.java | 168 float sy = height / rect.height(); local 169 float scale = sx > sy ? sy : sx;
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/external/quake/quake/src/QW/client/ |
mathlib.c | 293 float sr, sp, sy, cr, cp, cy; local 296 sy = sin(angle); 306 forward[1] = cp*sy; 308 right[0] = (-1*sr*sp*cy+-1*cr*-sy); 309 right[1] = (-1*sr*sp*sy+-1*cr*cy); 311 up[0] = (cr*sp*cy+-sr*-sy); 312 up[1] = (cr*sp*sy+-sr*cy);
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/external/quake/quake/src/WinQuake/ |
mathlib.cpp | 295 float sr, sp, sy, cr, cp, cy;
local 298 sy = sin(angle);
308 forward[1] = cp*sy;
310 right[0] = (-1*sr*sp*cy+-1*cr*-sy);
311 right[1] = (-1*sr*sp*sy+-1*cr*cy);
313 up[0] = (cr*sp*cy+-sr*-sy);
314 up[1] = (cr*sp*sy+-sr*cy);
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/frameworks/base/services/surfaceflinger/ |
LayerBase.cpp | 305 const GLint sy = fbHeight - (r.top + r.height()); local 306 glScissor(r.left, sy, r.width(), r.height()); 345 const GLint sy = fbHeight - (r.top + r.height()); local 346 glScissor(r.left, sy, r.width(), r.height()); 492 const GLint sy = fbHeight - (r.top + r.height()); local 493 glScissor(r.left, sy, r.width(), r.height());
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