/external/quake/quake/src/WinQuake/ |
glquake.h | 50 // Function prototypes for the Texture Object Extension routines 125 struct texture_s *texture; // checked for animating textures member in struct:surfcache_s 137 texture_t *texture; // corrected for animating textures member in struct:__anon7092 199 extern int skytexturenum; // index in cl.loadmodel, not gl texture object
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gl_model.h | 71 byte type; // for texture axis selection and fast side tests 109 texture_t *texture; member in struct:__anon7075
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/system/core/include/private/pixelflinger/ |
ggl_context.h | 480 generated_tex_vars_t texture[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::generated_vars_t 489 texture_t texture[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::state_t
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/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 520 /* Texture combine + dot3 */ 632 GL_API void GL_APIENTRY glActiveTexture (GLenum texture); 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 643 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); 690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 473 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 520 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 560 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
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/external/qemu/distrib/sdl-1.2.12/src/video/ |
SDL_sysvideo.h | 194 /* Texture id */ 195 GLuint texture; member in struct:SDL_VideoDevice
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/external/quake/quake/src/QW/client/ |
gl_model.h | 74 byte type; // for texture axis selection and fast side tests
113 texture_t *texture;
member in struct:__anon6712
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/frameworks/base/opengl/include/GLES/ |
gl.h | 521 /* Texture combine + dot3 */ 633 GL_API void GL_APIENTRY glActiveTexture (GLenum texture); 636 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 644 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); 691 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); [all...] |
/frameworks/base/opengl/include/GLES2/ |
gl2.h | 474 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 521 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 561 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
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/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | 332 // C function void glActiveTexture ( GLenum texture ) 335 int texture 374 // C function void glBindTexture ( GLenum target, GLuint texture ) 378 int texture [all...] |
/frameworks/base/opengl/libagl/ |
TextureObjectManager.cpp | 220 // check if the texture is complete 295 // keep the texture's parameters 317 sp<EGLTextureObject> EGLSurfaceManager::texture(GLuint name) function in class:android::EGLSurfaceManager
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/frameworks/base/services/surfaceflinger/ |
Layer.h | 155 Image texture; member in struct:android::Layer::BufferManager::BufferData 163 Texture mFailoverTexture; 188 // return the active texture (or fail-over) 189 Texture getActiveTexture() const;
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LayerBase.h | 50 class Texture; 228 void drawWithOpenGL(const Region& clip, const Texture& texture) const;
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/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 520 /* Texture combine + dot3 */ 632 GL_API void GL_APIENTRY glActiveTexture (GLenum texture); 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 643 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); 690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/ |
gl.h | 520 /* Texture combine + dot3 */ 632 GL_API void GL_APIENTRY glActiveTexture (GLenum texture); 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 643 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); 690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 473 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 520 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 560 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
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/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/ |
gl.h | 520 /* Texture combine + dot3 */ 632 GL_API void GL_APIENTRY glActiveTexture (GLenum texture); 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 643 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); 690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 473 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 520 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 560 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
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/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/ |
gl.h | 520 /* Texture combine + dot3 */ 632 GL_API void GL_APIENTRY glActiveTexture (GLenum texture); 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 643 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); 690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 473 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 520 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 560 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
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/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/ |
gl.h | 520 /* Texture combine + dot3 */ 632 GL_API void GL_APIENTRY glActiveTexture (GLenum texture); 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 643 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); 690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/ |
gl2.h | 473 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 520 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 560 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
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/system/core/libpixelflinger/ |
picker.cpp | 135 const texture_t& tx = c->state.texture[i];
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/system/extras/tests/framebuffer/ |
fb_test.c | 36 GGLSurface texture; member in struct:__anon16036
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/external/webkit/WebCore/html/canvas/ |
WebGLRenderingContext.idl | 316 const unsigned int TEXTURE = 0x1702; 462 void activeTexture(in unsigned long texture) raises(DOMException); 468 void bindTexture(in unsigned long target, in WebGLTexture texture) raises(DOMException); 511 void deleteTexture(in WebGLTexture texture); 528 void framebufferTexture2D(in unsigned long target, in unsigned long attachment, in unsigned long textarget, in WebGLTexture texture, in long level) raises(DOMException); [all...] |