/external/quake/quake/src/QW/client/ |
cl_pred.c | 39 vec3_t base;
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d_sprite.c | 345 vec3_t p_normal, p_saxis, p_taxis, p_temp1;
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cl_parse.c | 760 vec3_t org; 790 vec3_t pos; 1057 vec3_t fv, rv, uv;
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gl_model.c | 81 mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model) 1138 float RadiusFromBounds (vec3_t mins, vec3_t maxs) 1141 vec3_t corner; [all...] |
model.c | 79 mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model) 1107 float RadiusFromBounds (vec3_t mins, vec3_t maxs) 1110 vec3_t corner; [all...] |
r_surf.c | 67 vec3_t impact, local;
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/external/quake/quake/src/WinQuake/ |
cl_parse.cpp | 103 vec3_t pos; 699 vec3_t org;
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d_sprite.cpp | 345 vec3_t p_normal, p_saxis, p_taxis, p_temp1;
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in_dos.cpp | 35 vec3_t viewangles;
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gl_model.cpp | 81 mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model) 1129 float RadiusFromBounds (vec3_t mins, vec3_t maxs) 1132 vec3_t corner; [all...] |
model.cpp | 84 mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model) 1125 float RadiusFromBounds (vec3_t mins, vec3_t maxs) 1128 vec3_t corner; [all...] |
r_surf.cpp | 67 vec3_t impact, local;
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/frameworks/base/include/private/opengles/ |
gl_context.h | 88 struct vec3_t { struct in namespace:android::gl 628 vec3_t currentNormal;
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/external/quake/quake/src/QW/server/ |
model.c | 60 mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model)
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/frameworks/base/opengl/libagl/ |
array.cpp | 143 memcpy(v, c->currentNormal.v, sizeof(vec3_t)); [all...] |