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    Searched refs:vec3_t (Results 101 - 115 of 115) sorted by null

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  /external/quake/quake/src/QW/client/
cl_pred.c 39 vec3_t base;
d_sprite.c 345 vec3_t p_normal, p_saxis, p_taxis, p_temp1;
cl_parse.c 760 vec3_t org;
790 vec3_t pos;
1057 vec3_t fv, rv, uv;
gl_model.c 81 mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model)
1138 float RadiusFromBounds (vec3_t mins, vec3_t maxs)
1141 vec3_t corner;
    [all...]
model.c 79 mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model)
1107 float RadiusFromBounds (vec3_t mins, vec3_t maxs)
1110 vec3_t corner;
    [all...]
r_surf.c 67 vec3_t impact, local;
  /external/quake/quake/src/WinQuake/
cl_parse.cpp 103 vec3_t pos;
699 vec3_t org;
d_sprite.cpp 345 vec3_t p_normal, p_saxis, p_taxis, p_temp1;
in_dos.cpp 35 vec3_t viewangles;
gl_model.cpp 81 mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model)
1129 float RadiusFromBounds (vec3_t mins, vec3_t maxs)
1132 vec3_t corner;
    [all...]
model.cpp 84 mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model)
1125 float RadiusFromBounds (vec3_t mins, vec3_t maxs)
1128 vec3_t corner;
    [all...]
r_surf.cpp 67 vec3_t impact, local;
  /frameworks/base/include/private/opengles/
gl_context.h 88 struct vec3_t { struct in namespace:android::gl
628 vec3_t currentNormal;
  /external/quake/quake/src/QW/server/
model.c 60 mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model)
  /frameworks/base/opengl/libagl/
array.cpp 143 memcpy(v, c->currentNormal.v, sizeof(vec3_t));
    [all...]

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