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  /external/icu4c/layout/
loengine.cpp 9 #include "LayoutEngine.h"
27 return (le_engine *) LayoutEngine::layoutEngineFactory(fontInstance, scriptCode, languageCode, typo_flags, *success);
33 LayoutEngine *le = (LayoutEngine *) engine;
49 LayoutEngine *le = (LayoutEngine *) engine;
63 LayoutEngine *le = (LayoutEngine *) engine;
78 LayoutEngine *le = (LayoutEngine *) engine
    [all...]
loengine.h 23 * The opaque type for a LayoutEngine.
38 * in the given font, script and langauge. Note that the LayoutEngine
39 * returned may be a subclass of LayoutEngine.
59 * This function closes the given LayoutEngine. After
62 * @param engine - the LayoutEngine to close.
72 * @param engine - the LayoutEngine
107 * of characters used to create the LayoutEngine.
109 * @param engine - the LayoutEngine
125 * @param engine - the LayoutEngine
141 * @param engine - the LayoutEngine
    [all...]
LayoutEngine.cpp 12 #include "LayoutEngine.h"
122 UOBJECT_DEFINE_RTTI_IMPLEMENTATION(LayoutEngine)
137 LayoutEngine::LayoutEngine(const LEFontInstance *fontInstance,
155 le_int32 LayoutEngine::getGlyphCount() const
160 void LayoutEngine::getCharIndices(le_int32 charIndices[], le_int32 indexBase, LEErrorCode &success) const
165 void LayoutEngine::getCharIndices(le_int32 charIndices[], LEErrorCode &success) const
171 void LayoutEngine::getGlyphs(le_uint32 glyphs[], le_uint32 extraBits, LEErrorCode &success) const
176 void LayoutEngine::getGlyphs(LEGlyphID glyphs[], LEErrorCode &success) const
182 void LayoutEngine::getGlyphPositions(float positions[], LEErrorCode &success) cons
    [all...]
GXLayoutEngine.cpp 9 #include "LayoutEngine.h"
20 : LayoutEngine(fontInstance, scriptCode, languageCode, 0, success), fMorphTable(morphTable)
HanLayoutEngine.h 13 #include "LayoutEngine.h"
35 * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has a
44 * @see LayoutEngine::layoutEngineFactory
GXLayoutEngine.h 12 #include "LayoutEngine.h"
29 class GXLayoutEngine : public LayoutEngine
35 * LayoutEngine::layoutEngineFactory has to read the 'mort' table to know that it has a
47 * @see LayoutEngine::layoutEngineFactory
LELanguages.h 18 * \brief C++ API: List of language codes for LayoutEngine
25 * this is just a list of languages which the LayoutEngine
HangulLayoutEngine.h 14 #include "LayoutEngine.h"
42 * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an
51 * @see LayoutEngine::layoutEngineFactory
KhmerLayoutEngine.h 17 // #include "LayoutEngine.h"
45 * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an
54 * @see LayoutEngine::layoutEngineFactory
TibetanLayoutEngine.h 22 // #include "LayoutEngine.h"
45 * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an
54 * @see LayoutEngine::layoutEngineFactory
OpenTypeLayoutEngine.cpp 12 #include "LayoutEngine.h"
80 : LayoutEngine(fontInstance, scriptCode, languageCode, typoFlags, success), fFeatureMask(minimalFeatures),
115 // the destructor, LayoutEngine;:reset()
117 // LayoutEngine::~LayoutEngine()
118 LayoutEngine::reset();
123 : LayoutEngine(fontInstance, scriptCode, languageCode, typoFlags, success), fFeatureOrder(FALSE),
428 LayoutEngine::adjustGlyphPositions(chars, offset, count, reverse, glyphStorage, success);
ThaiLayoutEngine.cpp 9 #include "LayoutEngine.h"
23 : LayoutEngine(fontInstance, scriptCode, languageCode, typoFlags, success)
OpenTypeLayoutEngine.h 12 #include "LayoutEngine.h"
23 * the glyph processsing step described for LayoutEngine is further broken into three
41 * @see LayoutEngine
45 class U_LAYOUT_API OpenTypeLayoutEngine : public LayoutEngine
51 * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an
60 * @see LayoutEngine::layoutEngineFactory
355 * @see LayoutEngine::computeGlyphs
LayoutEngine.h 26 * be in a single font, script, and language. An instance of a LayoutEngine can be
37 * These arrays are protected members of LayoutEngine which can be retreived by a
39 * LayoutEngine can be reused.
67 class U_LAYOUT_API LayoutEngine : public UObject {
134 LayoutEngine(const LEFontInstance *fontInstance,
147 LayoutEngine();
325 virtual ~LayoutEngine();
357 * of characters used to create the LayoutEngine.
447 * so that the LayoutEngine can be reused to layout a different
455 * This method returns a LayoutEngine capable of laying out tex
    [all...]
LETypes.h 26 * \brief C API: Basic definitions for the ICU LayoutEngine
107 * order 8 bits are client defined. The LayoutEngine
288 * the LayoutEngine code from cmemory.h.
296 * the LayoutEngine code from cmemory.h.
304 * the LayoutEngine code from cmemory.h.
524 * Error codes returned by the LayoutEngine.
547 * Error codes returned by the LayoutEngine.
555 * A convenience macro to test for the success of a LayoutEngine call.
562 * A convenience macro to test for the failure of a LayoutEngine call.
ThaiLayoutEngine.h 13 #include "LayoutEngine.h"
29 class ThaiLayoutEngine : public LayoutEngine
HanLayoutEngine.cpp 11 #include "LayoutEngine.h"
  /external/chromium/third_party/icu/source/test/letest/
letsutil.h 23 #include "layout/LayoutEngine.h"
readme.html 18 functionality of the ICU LayoutEngine. It tests the LayoutEngine's
20 the features of the LayoutEngine. These test cases are not
22  the LayoutEngine. When you have successfully run letest, you
23 can use the ICU LayoutEngine in you application knowing that the
27 changed your copy of the LayoutEngine and want to validate the
31 ICU LayoutEngine to display the text that letest uses. Once it has
36 First, you need to build ICU, including the LayoutEngine. 
gendata.cpp 25 #include "layout/LayoutEngine.h"
163 LayoutEngine *engine = NULL;
250 engine = LayoutEngine::layoutEngineFactory(font, scriptCode, languageCode, typoFlags, leStatus);
253 printf("Error for test %s: could not create a LayoutEngine.\n", id);
  /external/icu4c/test/letest/
letsutil.h 23 #include "layout/LayoutEngine.h"
readme.html 18 functionality of the ICU LayoutEngine. It tests the LayoutEngine's
20 the features of the LayoutEngine. These test cases are not
22  the LayoutEngine. When you have successfully run letest, you
23 can use the ICU LayoutEngine in you application knowing that the
27 changed your copy of the LayoutEngine and want to validate the
31 ICU LayoutEngine to display the text that letest uses. Once it has
36 First, you need to build ICU, including the LayoutEngine. 
  /external/chromium/third_party/icu/source/tools/memcheck/
ICUMemCheck.pl 26 # layout/LayoutEngine.o U operator delete(void*)
32 # LayoutEngine.cpp Fails because of LEGlyphFilter::~LEGlyphFilter()
  /external/icu4c/tools/memcheck/
ICUMemCheck.pl 26 # layout/LayoutEngine.o U operator delete(void*)
32 # LayoutEngine.cpp Fails because of LEGlyphFilter::~LEGlyphFilter()
  /external/chromium/third_party/icu/source/test/hdrtst/
cxxfiles.txt 84 LayoutEngine.h

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