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  /external/webkit/WebCore/svg/
SVGPathSegList.cpp 147 static inline float blendFunc(float from, float to, float progress)
153 class::create(blendFunc(static_cast<class*>(from)->attr1(), static_cast<class*>(to)->attr1(), progress))
156 class::create(blendFunc(static_cast<class*>(from)->attr1(), static_cast<class*>(to)->attr1(), progress), \
157 blendFunc(static_cast<class*>(from)->attr2(), static_cast<class*>(to)->attr2(), progress))
160 class::create(blendFunc(static_cast<class*>(from)->attr1(), static_cast<class*>(to)->attr1(), progress), \
161 blendFunc(static_cast<class*>(from)->attr2(), static_cast<class*>(to)->attr2(), progress), \
162 blendFunc(static_cast<class*>(from)->attr3(), static_cast<class*>(to)->attr3(), progress), \
163 blendFunc(static_cast<class*>(from)->attr4(), static_cast<class*>(to)->attr4(), progress))
166 class::create(blendFunc(static_cast<class*>(from)->attr1(), static_cast<class*>(to)->attr1(), progress), \
167 blendFunc(static_cast<class*>(from)->attr2(), static_cast<class*>(to)->attr2(), progress),
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  /external/webkit/WebCore/page/animation/
AnimationBase.cpp 74 static inline int blendFunc(const AnimationBase*, int from, int to, double progress)
79 static inline double blendFunc(const AnimationBase*, double from, double to, double progress)
84 static inline float blendFunc(const AnimationBase*, float from, float to, double progress)
89 static inline Color blendFunc(const AnimationBase* anim, const Color& from, const Color& to, double progress)
100 Color premultBlended(blendFunc(anim, premultFrom.red(), premultTo.red(), progress),
101 blendFunc(anim, premultFrom.green(), premultTo.green(), progress),
102 blendFunc(anim, premultFrom.blue(), premultTo.blue(), progress),
103 blendFunc(anim, premultFrom.alpha(), premultTo.alpha(), progress));
108 static inline Length blendFunc(const AnimationBase*, const Length& from, const Length& to, double progress)
113 static inline LengthSize blendFunc(const AnimationBase* anim, const LengthSize& from, const LengthSize& to, double progress
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  /bootable/recovery/minui/
graphics.c 284 gl->blendFunc(gl, GGL_SRC_ALPHA, GGL_ONE_MINUS_SRC_ALPHA);
  /system/core/include/pixelflinger/
pixelflinger.h 246 void (*blendFunc)(void* c, GGLenum src, GGLenum dst);
  /external/webkit/WebCore/html/canvas/
WebGLRenderingContext.h 76 void blendFunc(unsigned long sfactor, unsigned long dfactor);
WebGLRenderingContext.cpp 290 void WebGLRenderingContext::blendFunc(unsigned long sfactor, unsigned long dfactor)
292 m_context->blendFunc(sfactor, dfactor);
    [all...]
WebGLRenderingContext.idl 472 void blendFunc(in unsigned long sfactor, in unsigned long dfactor);
    [all...]
  /external/webkit/WebKit/chromium/src/
GraphicsContext3D.cpp     [all...]
  /external/webkit/WebCore/platform/graphics/
GraphicsContext3D.h 432 void blendFunc(unsigned long sfactor, unsigned long dfactor);
  /frameworks/base/opengl/libagl/
state.cpp 557 c->rasterizer.procs.blendFunc(c, sfactor, dfactor);
  /external/webkit/WebCore/platform/graphics/mac/
GraphicsContext3DMac.cpp 306 void GraphicsContext3D::blendFunc(unsigned long sfactor, unsigned long dfactor)
    [all...]
  /system/core/libpixelflinger/
pixelflinger.cpp 766 GGL_INIT_PROC(procs, blendFunc);
  /external/webkit/WebCore/
ChangeLog     [all...]

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