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Searched
full:connection_id
(Results
1 - 9
of
9
) sorted by null
/hardware/ril/mock-ril/src/proto/
ctrl.proto
45
required int32
connection_id
= 1; // connection id
/hardware/ril/mock-ril/src/generated/python/
ctrl_pb2.py
193
name='
connection_id
', full_name='ril_proto.CtrlHangupConnRemote.
connection_id
', index=0,
/hardware/ril/mock-ril/src/generated/cpp/
ctrl.pb.cpp
[
all
...]
ctrl.pb.h
415
// required int32
connection_id
= 1;
419
inline ::google::protobuf::int32
connection_id
() const;
733
// required int32
connection_id
= 1;
741
inline ::google::protobuf::int32 CtrlHangupConnRemote::
connection_id
() const {
function in class:ril_proto::CtrlHangupConnRemote
/frameworks/base/obex/javax/obex/
HeaderSet.java
145
* The value of <code>
CONNECTION_ID
</code> is 0xCB (203).
148
public static final int
CONNECTION_ID
= 0xCB;
ClientSession.java
212
head[0] = (byte)HeaderSet.
CONNECTION_ID
;
ObexHelper.java
296
if (headerID == HeaderSet.
CONNECTION_ID
) {
356
out.write((byte)HeaderSet.
CONNECTION_ID
);
[
all
...]
/external/libvpx/examples/includes/geshi/geshi/
mysql.php
236
'BENCHMARK','COERCIBILITY','COLLATION','
CONNECTION_ID
',
/hardware/ril/mock-ril/src/generated/java/com/android/internal/telephony/ril_proto/
RilCtrlCmds.java
305
// required int32
connection_id
= 1;
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