HomeSort by relevance Sort by last modified time
    Searched full:d_pcolormap (Results 1 - 7 of 7) sorted by null

  /external/quake/quake/src/QW/client/
quakeasm.h 155 .extern C(d_pcolormap)
d_polyse.c 55 byte *d_pcolormap; variable
208 d_pcolormap = &((byte *)acolormap)[index0->v[4] & 0xFF00];
379 pix = d_pcolormap[skintable[new[3]>>16][new[2]>>16]];
d_polysa.s 686 // pix = d_pcolormap[skintable[new[3]>>16][new[2]>>16]];
699 movl C(d_pcolormap),%edx
1161 // d_pcolormap = &((byte *)acolormap)[index0->v[4] & 0xFF00];
    [all...]
  /external/quake/quake/src/WinQuake/
quakeasm.h 161 .extern C(d_pcolormap)
d_polyse.cpp 55 byte *d_pcolormap; variable
208 d_pcolormap = &((byte *)acolormap)[index0->v[4] & 0xFF00];
379 pix = d_pcolormap[skintable[new[3]>>16][new[2]>>16]];
d_polysa.s 686 // pix = d_pcolormap[skintable[new[3]>>16][new[2]>>16]];
699 movl C(d_pcolormap),%edx
1161 // d_pcolormap = &((byte *)acolormap)[index0->v[4] & 0xFF00];
    [all...]
WinQuake.ncb     [all...]

Completed in 58 milliseconds