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Searched
full:edgestoadd
(Results
1 - 7
of
7
) sorted by null
/external/quake/quake/src/QW/client/
r_edge.c
167
Adds the edges in the linked list
edgestoadd
, adding them to the edges in the
168
linked list edgelist.
edgestoadd
is assumed to be sorted on u, and non-empty (this is actually newedges[v]). edgelist is assumed to be sorted on u, with a
173
void R_InsertNewEdges (edge_t *
edgestoadd
, edge_t *edgelist)
179
next_edge =
edgestoadd
->next;
181
if (edgelist->u >=
edgestoadd
->u)
184
if (edgelist->u >=
edgestoadd
->u)
187
if (edgelist->u >=
edgestoadd
->u)
190
if (edgelist->u >=
edgestoadd
->u)
195
// insert
edgestoadd
before edgelist
197
edgestoadd
->next = edgelist
[
all
...]
r_local.h
166
void R_InsertNewEdges (edge_t *
edgestoadd
, edge_t *edgelist);
r_edgea.s
41
#define
edgestoadd
4+8 // note odd stack offsets because of interleaving
define
51
movl
edgestoadd
(%esp),%edx
/external/quake/quake/src/WinQuake/
r_edge.cpp
167
Adds the edges in the linked list
edgestoadd
, adding them to the edges in the
168
linked list edgelist.
edgestoadd
is assumed to be sorted on u, and non-empty (this is actually newedges[v]). edgelist is assumed to be sorted on u, with a
173
void R_InsertNewEdges (edge_t *
edgestoadd
, edge_t *edgelist)
179
next_edge =
edgestoadd
->next;
181
if (edgelist->u >=
edgestoadd
->u)
184
if (edgelist->u >=
edgestoadd
->u)
187
if (edgelist->u >=
edgestoadd
->u)
190
if (edgelist->u >=
edgestoadd
->u)
195
// insert
edgestoadd
before edgelist
197
edgestoadd
->next = edgelist;
[
all
...]
r_local.h
165
void R_InsertNewEdges (edge_t *
edgestoadd
, edge_t *edgelist);
r_edgea.s
41
#define
edgestoadd
4+8 // note odd stack offsets because of interleaving
define
51
movl
edgestoadd
(%esp),%edx
WinQuake.ncb
[
all
...]
Completed in 189 milliseconds