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  /frameworks/base/core/java/android/widget/
OverScroller.java 154 * Returns where the scroll will end. Valid only for "fling" scrolls.
163 * Returns where the scroll will end. Valid only for "fling" scrolls.
350 public void fling(int startX, int startY, int velocityX, int velocityY, method in class:OverScroller
352 fling(startX, startY, velocityX, velocityY, minX, maxX, minY, maxY, 0, 0); method
356 * Start scrolling based on a fling gesture. The distance traveled will
357 * depend on the initial velocity of the fling.
361 * @param velocityX Initial velocity of the fling (X) measured in pixels per
363 * @param velocityY Initial velocity of the fling (Y) measured in pixels per
382 public void fling(int startX, int startY, int velocityX, int velocityY, method in class:OverScroller
385 mScrollerX.fling(startX, velocityX, minX, maxX, overX)
581 void fling(int start, int velocity, int min, int max) { method in class:OverScroller.MagneticOverScroller
671 void fling(int start, int velocity, int min, int max, int over) { method in class:OverScroller.MagneticOverScroller
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Scroller.java 174 * Returns where the scroll will end. Valid only for "fling" scrolls.
183 * Returns where the scroll will end. Valid only for "fling" scrolls.
292 * Start scrolling based on a fling gesture. The distance travelled will
293 * depend on the initial velocity of the fling.
297 * @param velocityX Initial velocity of the fling (X) measured in pixels per
299 * @param velocityY Initial velocity of the fling (Y) measured in pixels per
310 public void fling(int startX, int startY, int velocityX, int velocityY, method in class:Scroller
Gallery.java 114 * Executes the delta scrolls from a fling or scroll movement.
130 * When fling runnable runs, it resets this to false. Any method along the
132 * remaining fling. For example, if we've reached either the leftmost or
144 * fling.
514 // We haven't been callbacking during the fling, so do it now
892 // Fling the gallery!
922 * the fling, and this scroll could possibly be a fling. Don't
923 * do selection changes until we're sure it is not a fling.
944 // Kill any existing fling/scrol
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AbsListView.java 309 * Handles one frame of a fling
546 * The user had previously been scrolling using touch and had performed a fling. The
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HorizontalScrollView.java 509 * If being flinged and user touches, stop the fling. isFinished
569 fling(-initialVelocity);
1344 public void fling(int velocityX) { method in class:HorizontalScrollView
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ScrollView.java 504 * If being flinged and user touches, stop the fling. isFinished
564 fling(-initialVelocity);
1344 public void fling(int velocityY) { method in class:ScrollView
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SlidingDrawer.java 863 * a scroll. A fling is considered as a scroll. A fling will also trigger a
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  /frameworks/base/core/java/android/view/
ViewConfiguration.java 122 * Minimum velocity to initiate a fling, as measured in pixels per second
127 * Maximum velocity to initiate a fling, as measured in pixels per second
419 * @return Minimum velocity to initiate a fling, as measured in pixels per second.
429 * @return Minimum velocity to initiate a fling, as measured in pixels per second.
436 * @return Maximum velocity to initiate a fling, as measured in pixels per second.
446 * @return Maximum velocity to initiate a fling, as measured in pixels per second.
GestureDetector.java 101 * Notified of a fling event when it occurs with the initial on down {@link MotionEvent}
105 * @param e1 The first down motion event that started the fling.
107 * @param velocityX The velocity of this fling measured in pixels per second
109 * @param velocityY The velocity of this fling measured in pixels per second
560 // A fling must travel the minimum tap distance
  /cts/tests/tests/widget/src/android/widget/cts/
ScrollerTest.java 105 mScroller.fling(0, 0, 10, 4000, 0, 100, 0, 0);
333 method = "fling",
370 mScroller.fling(0, 0, - 3000, 4000, Integer.MIN_VALUE, Integer.MAX_VALUE,
418 // the fling mode has a deceleration effect
454 mScroller.fling(0, 0, - 3000, 4000,
HorizontalScrollViewTest.java 663 method = "fling",
674 // fling towards right
677 mScrollView.fling(velocityX);
683 // fling towards left
686 mScrollView.fling(-velocityX);
ScrollViewTest.java 693 method = "fling",
702 // fling towards bottom
705 mScrollView.fling(2000);
711 // fling towards top
714 mScrollView.fling(-2000);
  /packages/apps/Calculator/src/com/android/calculator2/
PanelSwitcher.java 54 // don't accept the fling if it's too short
  /packages/apps/Music/src/com/android/music/
TouchInterceptor.java 66 private static final int FLING = 0;
92 if (mRemoveMode == FLING) {
102 // fast fling right with release near the right edge of the screen
410 if (mRemoveMode == FLING || mRemoveMode == TRASH) {
  /development/cmds/monkey/src/com/android/commands/monkey/
MonkeySourceRandom.java 363 * TODO: Fling.
367 * generate fling gestures, which are important).
421 * generate fling gestures, which are important).
  /development/samples/ApiDemos/src/com/example/android/apis/view/
List13.java 37 * a scroll/fling is happening, the adapter binds the view to temporary data. After the scroll/fling
167 mStatus.setText("Fling");
  /frameworks/base/docs/html/resources/articles/
listview-backgrounds.jd 60 fling when drawing happens dozen of times per second. </p>
gestures.jd 5 mobile devices. With a touch screen, users can easily tap, drag, fling,
touch-mode.jd 37 and fling the list using the touch screen. The issue in this scenario is
  /packages/apps/Launcher2/src/com/android/launcher2/
Workspace.java 63 * The velocity at which a fling gesture will cause us to snap to the next screen
848 * If being flinged and user touches, stop the fling. isFinished
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AllApps3D.java 702 sRollo.fling();
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  /development/samples/SoftKeyboard/src/com/example/android/softkeyboard/
CandidateView.java 280 // Fling up!?
  /packages/apps/Camera/src/com/android/camera/ui/
GLListView.java 357 mScroller.fling(0, mScrollY,
  /packages/apps/Launcher2/res/raw/
allapps.rs 139 void fling() {
  /frameworks/base/core/java/com/android/internal/widget/
RotarySelector.java 648 // wrap around on fling left
651 // wrap around on fling right

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