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  /frameworks/base/media/libeffects/lvm/lib/Common/src/
LVM_Mixer_TimeConstant.c 67 LVM_INT16 Interpolate;
149 Interpolate = (LVM_INT16)((Product >> 15) & 0x00007FFF);
152 MUL32x16INTO32(Diff,Interpolate,Diff,15)
  /external/skia/src/animator/
SkDisplayApply.h 70 bool interpolate(SkAnimateMaker& , SkMSec time);
108 SkBool fEnabling : 1; // set if calling interpolate from enable
SkDrawExtraPathEffect.cpp 123 apply->interpolate(*fMaker, SkScalarMulRound(distance, 1000));
136 apply->interpolate(*fMaker, SkScalarMulRound(distance, 1000));
261 apply->interpolate(*fMaker, v);
273 apply->interpolate(*fMaker, v);
SkDisplayApply.cpp 204 bool result = interpolate(maker, maker.getInTime());
289 interpolate(maker, maker.fEnableTime);
327 interpolate(maker, maker.fEnableTime);
338 interpolate(maker, maker.fEnableTime);
425 copy->interpolate(maker, step * SK_MSec1);
550 bool SkApply::interpolate(SkAnimateMaker& maker, SkMSec rawTime) { function in class:SkApply
629 // SkDEBUGF(("interpolate: post on end\n"));
  /frameworks/base/services/audioflinger/
AudioResamplerSinc.cpp 45 * at the expense of a slower processing loop (we can interpolate
324 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP);
325 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN);
327 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP);
328 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN);
330 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP);
331 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN);
333 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP);
334 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN);
340 void AudioResamplerSinc::interpolate( function in class:android::AudioResamplerSinc
    [all...]
AudioResamplerSinc.h 50 inline void interpolate(
75 // and we use 15 bits to interpolate between these samples
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
d3drmdef.h 93 D3DRMTEXTURE_LINEAR, /* interpolate 4 texels */
95 D3DRMTEXTURE_MIPLINEAR, /* interpolate 2 texels from 2 mipmaps */
96 D3DRMTEXTURE_LINEARMIPNEAREST, /* interpolate 4 texels in nearest mipmap */
97 D3DRMTEXTURE_LINEARMIPLINEAR /* interpolate 8 texels from 2 mipmaps */
385 * Interpolate between two quaternions
  /external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
D3DRMDEF.H 93 D3DRMTEXTURE_LINEAR, /* interpolate 4 texels */
95 D3DRMTEXTURE_MIPLINEAR, /* interpolate 2 texels from 2 mipmaps */
96 D3DRMTEXTURE_LINEARMIPNEAREST, /* interpolate 4 texels in nearest mipmap */
97 D3DRMTEXTURE_LINEARMIPLINEAR /* interpolate 8 texels from 2 mipmaps */
385 * Interpolate between two quaternions
  /frameworks/base/media/libeffects/testlibs/
AudioCoefInterpolator.h 78 // linearly interpolate these values over the current dimension.
79 // index The linear integer index of the value we need to interpolate.
  /external/skia/include/utils/
SkInterpolator.h 49 @param mirror If true, the odd repeats interpolate from the last key
62 @param reset If true, the odd repeats interpolate from the last key
  /external/qemu/audio/
rate_template.h 82 /* interpolate */
  /frameworks/base/core/java/android/view/animation/
LayoutAnimationController.java 85 * The interpolator used to interpolate the delays.
217 * Sets the interpolator used to interpolate the delays between the
233 * Sets the interpolator used to interpolate the delays between the
248 * Returns the interpolator used to interpolate the delays between the
  /external/skia/include/core/
SkScalar.h 245 /** Linearly interpolate between A and B, based on t.
248 else interpolate.
  /external/freetype/src/pshinter/
pshalgo.c     [all...]
  /external/e2fsprogs/resize/
extent.c 162 /* Interpolate for efficiency */
  /external/libvpx/examples/includes/geshi/geshi/
povray.php 68 'intervals', 'interpolate', 'internal', 'inside_vector', 'inside', 'initial_frame', 'initial_clock', 'image_width',
  /external/libvpx/vpx_scale/dm642/
bicubic_scaler_c64.c 128 // will never be able to interpolate first pixel, so just copy it
  /external/quake/quake/src/WinQuake/
protocol.h 30 #define U_NOLERP (1<<5) // don't interpolate movement
  /external/sonivox/arm-wt-22k/lib_src/
eas_flog.c 90 /* interpolate mantissa */
  /external/webkit/WebCore/platform/graphics/
Gradient.cpp 150 // Find stop before and stop after and interpolate.
  /system/core/libpixelflinger/
scanline.cpp 802 T interpolate(int y, T v0, U dvdx, U dvdy) { function in namespace:android
824 ci.ydzdy = interpolate(ys, c->shade.z0, c->shade.dzdx, c->shade.dzdy);
825 ci.ydwdy = interpolate(ys, c->shade.w0, c->shade.dwdx, c->shade.dwdy);
826 ci.ydfdy = interpolate(ys, c->shade.f0, c->shade.dfdx, c->shade.dfdy);
830 ci.ydrdy = interpolate(ys, c->shade.r0, c->shade.drdx, c->shade.drdy);
831 ci.ydgdy = interpolate(ys, c->shade.g0, c->shade.dgdx, c->shade.dgdy);
832 ci.ydbdy = interpolate(ys, c->shade.b0, c->shade.dbdx, c->shade.dbdy);
833 ci.ydady = interpolate(ys, c->shade.a0, c->shade.dadx, c->shade.dady);
883 const int32_t sy = interpolate(ys,
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  /frameworks/base/media/libeffects/lvm/lib/Reverb/src/
LVREV_ApplyNewSettings.c 426 /* Interpolate the gain between nearest room sizes */
453 /* Linear Interpolate the gain */
  /frameworks/base/media/libstagefright/codecs/m4v_h263/enc/src/
me_utils.cpp 102 Purpose: Interpolate the search region for half-pel search
157 Purpose: Interpolate the search region for half-pel search
  /external/quake/quake/src/QW/client/
cl_pred.c 184 // now interpolate some fraction of the final frame
  /external/speex/libspeex/
jitter.c 379 /* Make sure we don't discard a "just-late" packet in case we want to play it next (if we interpolate). */
512 /*fprintf (stderr, "Deferred interpolate\n");*/
662 /*fprintf (stderr, "Forced to interpolate\n");*/
727 /*fprintf (stderr, "Decision to interpolate %d samples\n", -opt);*/

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